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Add NVGPU_GRAPHICS flag checking for ZCULL specific codes. Define NVGPU_GRAPHICS flag for ZCULL support. This flag is disabled for safety build now. Jira NVGPU-3550 Change-Id: Ifd571a5e64e8fb2dfe02a87458a2986681900a6b Signed-off-by: Vinod G <vinodg@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2127515 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
318 lines
7.7 KiB
C
318 lines
7.7 KiB
C
/*
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* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/log.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/gr/ctx.h>
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#include <nvgpu/gr/subctx.h>
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#include <nvgpu/gr/obj_ctx.h>
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#ifdef NVGPU_GRAPHICS
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#include <nvgpu/gr/zcull.h>
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#endif
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#include <nvgpu/gr/setup.h>
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#include <nvgpu/channel.h>
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#include <nvgpu/preempt.h>
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#include "gr_priv.h"
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#ifdef NVGPU_GRAPHICS
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static int nvgpu_gr_setup_zcull(struct gk20a *g, struct nvgpu_channel *c,
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struct nvgpu_gr_ctx *gr_ctx)
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{
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int ret = 0;
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nvgpu_log_fn(g, " ");
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ret = nvgpu_channel_disable_tsg(g, c);
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if (ret != 0) {
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nvgpu_err(g, "failed to disable channel/TSG");
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return ret;
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}
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ret = nvgpu_preempt_channel(g, c);
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if (ret != 0) {
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nvgpu_err(g, "failed to preempt channel/TSG");
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goto out;
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}
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ret = nvgpu_gr_zcull_ctx_setup(g, c->subctx, gr_ctx);
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if (ret != 0) {
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nvgpu_err(g, "failed to setup zcull");
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goto out;
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}
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/* no error at this point */
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ret = nvgpu_channel_enable_tsg(g, c);
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if (ret != 0) {
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nvgpu_err(g, "failed to re-enable channel/TSG");
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}
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return ret;
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out:
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/*
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* control reaches here if preempt failed or nvgpu_gr_zcull_ctx_setup
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* failed. Propagate preempt failure err or err for
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* nvgpu_gr_zcull_ctx_setup
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*/
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if (nvgpu_channel_enable_tsg(g, c) != 0) {
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/* ch might not be bound to tsg */
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nvgpu_err(g, "failed to enable channel/TSG");
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}
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return ret;
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}
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int nvgpu_gr_setup_bind_ctxsw_zcull(struct gk20a *g, struct nvgpu_channel *c,
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u64 zcull_va, u32 mode)
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{
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struct nvgpu_tsg *tsg;
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struct nvgpu_gr_ctx *gr_ctx;
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tsg = nvgpu_tsg_from_ch(c);
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if (tsg == NULL) {
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return -EINVAL;
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}
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gr_ctx = tsg->gr_ctx;
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nvgpu_gr_ctx_set_zcull_ctx(g, gr_ctx, mode, zcull_va);
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return nvgpu_gr_setup_zcull(g, c, gr_ctx);
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}
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#endif
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int nvgpu_gr_setup_alloc_obj_ctx(struct nvgpu_channel *c, u32 class_num,
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u32 flags)
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{
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struct gk20a *g = c->g;
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struct nvgpu_gr_ctx *gr_ctx;
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struct nvgpu_tsg *tsg = NULL;
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int err = 0;
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nvgpu_log_fn(g, " ");
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/* an address space needs to have been bound at this point.*/
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if (!nvgpu_channel_as_bound(c) && (c->vm == NULL)) {
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nvgpu_err(g,
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"not bound to address space at time"
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" of grctx allocation");
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return -EINVAL;
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}
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if (!g->ops.gpu_class.is_valid(class_num)) {
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nvgpu_err(g,
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"invalid obj class 0x%x", class_num);
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err = -EINVAL;
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goto out;
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}
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c->obj_class = class_num;
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tsg = nvgpu_tsg_from_ch(c);
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if (tsg == NULL) {
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return -EINVAL;
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}
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gr_ctx = tsg->gr_ctx;
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if (nvgpu_is_enabled(g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
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if (c->subctx == NULL) {
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c->subctx = nvgpu_gr_subctx_alloc(g, c->vm);
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if (c->subctx == NULL) {
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err = -ENOMEM;
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goto out;
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}
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}
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}
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if (!nvgpu_mem_is_valid(nvgpu_gr_ctx_get_ctx_mem(gr_ctx))) {
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tsg->vm = c->vm;
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nvgpu_vm_get(tsg->vm);
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err = nvgpu_gr_obj_ctx_alloc(g, g->gr->golden_image,
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g->gr->global_ctx_buffer, g->gr->gr_ctx_desc,
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g->gr->config, gr_ctx, c->subctx,
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tsg->vm, &c->inst_block, class_num, flags,
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c->cde, c->vpr);
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if (err != 0) {
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nvgpu_err(g,
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"failed to allocate gr ctx buffer");
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nvgpu_vm_put(tsg->vm);
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tsg->vm = NULL;
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goto out;
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}
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nvgpu_gr_ctx_set_tsgid(gr_ctx, tsg->tsgid);
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} else {
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/* commit gr ctx buffer */
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nvgpu_gr_obj_ctx_commit_inst(g, &c->inst_block, gr_ctx,
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c->subctx, nvgpu_gr_ctx_get_ctx_mem(gr_ctx)->gpu_va);
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}
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#ifdef CONFIG_GK20A_CTXSW_TRACE
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if (g->ops.gr.fecs_trace.bind_channel && !c->vpr) {
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err = g->ops.gr.fecs_trace.bind_channel(g, &c->inst_block,
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c->subctx, gr_ctx, tsg->tgid, 0);
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if (err != 0) {
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nvgpu_warn(g,
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"fail to bind channel for ctxsw trace");
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}
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}
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#endif
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nvgpu_log_fn(g, "done");
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return 0;
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out:
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if (c->subctx != NULL) {
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nvgpu_gr_subctx_free(g, c->subctx, c->vm);
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}
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/* 1. gr_ctx, patch_ctx and global ctx buffer mapping
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can be reused so no need to release them.
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2. golden image init and load is a one time thing so if
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they pass, no need to undo. */
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nvgpu_err(g, "fail");
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return err;
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}
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void nvgpu_gr_setup_free_gr_ctx(struct gk20a *g,
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struct vm_gk20a *vm, struct nvgpu_gr_ctx *gr_ctx)
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{
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nvgpu_log_fn(g, " ");
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if (gr_ctx != NULL) {
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if ((g->ops.gr.ctxsw_prog.dump_ctxsw_stats != NULL) &&
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nvgpu_gr_ctx_desc_dump_ctxsw_stats_on_channel_close(
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g->gr->gr_ctx_desc)) {
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g->ops.gr.ctxsw_prog.dump_ctxsw_stats(g,
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nvgpu_gr_ctx_get_ctx_mem(gr_ctx));
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}
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nvgpu_gr_ctx_free(g, gr_ctx, g->gr->global_ctx_buffer, vm);
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}
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}
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void nvgpu_gr_setup_free_subctx(struct nvgpu_channel *c)
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{
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nvgpu_log_fn(c->g, " ");
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if (!nvgpu_is_enabled(c->g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
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return;
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}
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if (c->subctx != NULL) {
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nvgpu_gr_subctx_free(c->g, c->subctx, c->vm);
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}
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}
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int nvgpu_gr_setup_set_preemption_mode(struct nvgpu_channel *ch,
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u32 graphics_preempt_mode,
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u32 compute_preempt_mode)
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{
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struct nvgpu_gr_ctx *gr_ctx;
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struct gk20a *g = ch->g;
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struct nvgpu_tsg *tsg;
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struct vm_gk20a *vm;
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u32 class_num;
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int err = 0;
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class_num = ch->obj_class;
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if (class_num == 0U) {
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return -EINVAL;
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}
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tsg = nvgpu_tsg_from_ch(ch);
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if (tsg == NULL) {
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return -EINVAL;
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}
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vm = tsg->vm;
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gr_ctx = tsg->gr_ctx;
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/* skip setting anything if both modes are already set */
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if ((graphics_preempt_mode != 0U) &&
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(graphics_preempt_mode ==
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nvgpu_gr_ctx_get_graphics_preemption_mode(gr_ctx))) {
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graphics_preempt_mode = 0;
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}
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if ((compute_preempt_mode != 0U) &&
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(compute_preempt_mode ==
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nvgpu_gr_ctx_get_compute_preemption_mode(gr_ctx))) {
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compute_preempt_mode = 0;
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}
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if ((graphics_preempt_mode == 0U) && (compute_preempt_mode == 0U)) {
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return 0;
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}
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nvgpu_log(g, gpu_dbg_sched, "chid=%d tsgid=%d pid=%d "
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"graphics_preempt=%d compute_preempt=%d",
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ch->chid,
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ch->tsgid,
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ch->tgid,
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graphics_preempt_mode,
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compute_preempt_mode);
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err = nvgpu_gr_obj_ctx_set_ctxsw_preemption_mode(g, g->gr->config,
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g->gr->gr_ctx_desc, gr_ctx, vm, class_num,
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graphics_preempt_mode, compute_preempt_mode);
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if (err != 0) {
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nvgpu_err(g, "set_ctxsw_preemption_mode failed");
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return err;
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}
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err = nvgpu_channel_disable_tsg(g, ch);
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if (err != 0) {
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nvgpu_err(g, "failed to disable channel/TSG");
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return err;
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}
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err = nvgpu_preempt_channel(g, ch);
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if (err != 0) {
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nvgpu_err(g, "failed to preempt channel/TSG");
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goto enable_ch;
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}
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nvgpu_gr_obj_ctx_update_ctxsw_preemption_mode(g, g->gr->config, gr_ctx,
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ch->subctx);
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err = nvgpu_gr_ctx_patch_write_begin(g, gr_ctx, true);
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if (err != 0) {
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nvgpu_err(g, "can't map patch context");
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goto enable_ch;
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}
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g->ops.gr.init.commit_global_cb_manager(g, g->gr->config, gr_ctx,
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true);
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nvgpu_gr_ctx_patch_write_end(g, gr_ctx, true);
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err = nvgpu_channel_enable_tsg(g, ch);
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if (err != 0) {
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nvgpu_err(g, "failed to re-enable channel/TSG");
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}
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return err;
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enable_ch:
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if (nvgpu_channel_enable_tsg(g, ch) != 0) {
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nvgpu_err(g, "failed to re-enable channel/TSG");
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}
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return err;
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}
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