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Since all debugfs code is Linux specific, remove it from common code and move it to Linux module Debugfs code is now divided into below module specific files : common/linux/debug.c common/linux/debug_cde.c common/linux/debug_ce.c common/linux/debug_fifo.c common/linux/debug_gr.c common/linux/debug_mm.c common/linux/debug_allocator.c common/linux/debug_kmem.c common/linux/debug_pmu.c common/linux/debug_sched.c Add corresponding header files for above modules too And compile all of above files only if CONFIG_DEBUG_FS is set Some more details of the changes made - Move and rename gk20a/debug_gk20a.c to common/linux/debug.c - Move and rename gk20a/debug_gk20a.h to include/nvgpu/debug.h - Remove gm20b/debug_gm20b.c and gm20b/debug_gm20b.h and call gk20a_init_debug_ops() directly from gm20b_init_hal() - Update all debug APIs to receive struct gk20a as parameter instead of receiving struct device pointer - Update API gk20a_dmabuf_get_state() to receive struct gk20a pointer instead of struct device - Include <nvgpu/debug.h> explicitly in all files where debug operations are used - Remove "gk20a/platform_gk20a.h" include from HAL files which no longer need this include - Add new API gk20a_debug_deinit() to deinitialize debugfs and call it from gk20a_remove() - Move API gk20a_debug_dump_all_channel_status_ramfc() to gk20a/fifo_gk20a.c Jira NVGPU-62 Change-Id: I076975d3d7f669bdbe9212fa33d98529377feeb6 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1488902 Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Bharat Nihalani <bnihalani@nvidia.com>
149 lines
3.1 KiB
C
149 lines
3.1 KiB
C
/*
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* gk20a allocator
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*
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* Copyright (c) 2011-2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <nvgpu/allocator.h>
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#include "gk20a/gk20a.h"
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#include "gk20a/mm_gk20a.h"
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u64 nvgpu_alloc_length(struct nvgpu_allocator *a)
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{
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if (a->ops->length)
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return a->ops->length(a);
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return 0;
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}
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u64 nvgpu_alloc_base(struct nvgpu_allocator *a)
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{
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if (a->ops->base)
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return a->ops->base(a);
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return 0;
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}
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u64 nvgpu_alloc_initialized(struct nvgpu_allocator *a)
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{
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if (!a->ops || !a->ops->inited)
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return 0;
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return a->ops->inited(a);
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}
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u64 nvgpu_alloc_end(struct nvgpu_allocator *a)
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{
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if (a->ops->end)
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return a->ops->end(a);
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return 0;
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}
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u64 nvgpu_alloc_space(struct nvgpu_allocator *a)
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{
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if (a->ops->space)
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return a->ops->space(a);
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return 0;
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}
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u64 nvgpu_alloc(struct nvgpu_allocator *a, u64 len)
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{
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return a->ops->alloc(a, len);
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}
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void nvgpu_free(struct nvgpu_allocator *a, u64 addr)
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{
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a->ops->free(a, addr);
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}
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u64 nvgpu_alloc_fixed(struct nvgpu_allocator *a, u64 base, u64 len,
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u32 page_size)
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{
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if (a->ops->alloc_fixed)
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return a->ops->alloc_fixed(a, base, len, page_size);
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return 0;
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}
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void nvgpu_free_fixed(struct nvgpu_allocator *a, u64 base, u64 len)
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{
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/*
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* If this operation is not defined for the allocator then just do
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* nothing. The alternative would be to fall back on the regular
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* free but that may be harmful in unexpected ways.
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*/
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if (a->ops->free_fixed)
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a->ops->free_fixed(a, base, len);
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}
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int nvgpu_alloc_reserve_carveout(struct nvgpu_allocator *a,
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struct nvgpu_alloc_carveout *co)
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{
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if (a->ops->reserve_carveout)
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return a->ops->reserve_carveout(a, co);
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return -ENODEV;
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}
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void nvgpu_alloc_release_carveout(struct nvgpu_allocator *a,
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struct nvgpu_alloc_carveout *co)
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{
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if (a->ops->release_carveout)
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a->ops->release_carveout(a, co);
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}
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void nvgpu_alloc_destroy(struct nvgpu_allocator *a)
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{
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a->ops->fini(a);
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nvgpu_mutex_destroy(&a->lock);
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memset(a, 0, sizeof(*a));
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}
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/*
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* Handle the common init stuff for a nvgpu_allocator.
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*/
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int __nvgpu_alloc_common_init(struct nvgpu_allocator *a, struct gk20a *g,
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const char *name, void *priv, bool dbg,
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const struct nvgpu_allocator_ops *ops)
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{
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int err;
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if (!ops)
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return -EINVAL;
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/*
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* This is the bare minimum operations required for a sensible
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* allocator.
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*/
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if (!ops->alloc || !ops->free || !ops->fini)
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return -EINVAL;
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err = nvgpu_mutex_init(&a->lock);
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if (err)
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return err;
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a->g = g;
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a->ops = ops;
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a->priv = priv;
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a->debug = dbg;
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strlcpy(a->name, name, sizeof(a->name));
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return 0;
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}
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