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Most of VGPU code is linux specific but lies in common code So until VGPU code is properly abstracted and made os-independent, move all of VGPU code to linux specific directory Handle corresponding Makefile changes Update all #includes to reflect new paths Add GPL license to newly added linux files Jira NVGPU-387 Change-Id: Ic133e4c80e570bcc273f0dacf45283fefd678923 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1599472 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
65 lines
2.4 KiB
C
65 lines
2.4 KiB
C
/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _GR_VGPU_H_
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#define _GR_VGPU_H_
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#include <nvgpu/types.h>
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struct gk20a;
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struct channel_gk20a;
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struct gr_gk20a;
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struct gr_zcull_info;
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struct zbc_entry;
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struct zbc_query_params;
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struct dbg_session_gk20a;
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void vgpu_gr_detect_sm_arch(struct gk20a *g);
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void vgpu_gr_free_channel_ctx(struct channel_gk20a *c, bool is_tsg);
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int vgpu_gr_alloc_obj_ctx(struct channel_gk20a *c, u32 class_num, u32 flags);
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int vgpu_gr_bind_ctxsw_zcull(struct gk20a *g, struct gr_gk20a *gr,
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struct channel_gk20a *c, u64 zcull_va,
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u32 mode);
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int vgpu_gr_get_zcull_info(struct gk20a *g, struct gr_gk20a *gr,
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struct gr_zcull_info *zcull_params);
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u32 vgpu_gr_get_gpc_tpc_mask(struct gk20a *g, u32 gpc_index);
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u32 vgpu_gr_get_max_fbps_count(struct gk20a *g);
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u32 vgpu_gr_get_fbp_en_mask(struct gk20a *g);
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u32 vgpu_gr_get_max_ltc_per_fbp(struct gk20a *g);
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u32 vgpu_gr_get_max_lts_per_ltc(struct gk20a *g);
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u32 *vgpu_gr_rop_l2_en_mask(struct gk20a *g);
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int vgpu_gr_add_zbc(struct gk20a *g, struct gr_gk20a *gr,
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struct zbc_entry *zbc_val);
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int vgpu_gr_query_zbc(struct gk20a *g, struct gr_gk20a *gr,
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struct zbc_query_params *query_params);
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int vgpu_gr_set_sm_debug_mode(struct gk20a *g,
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struct channel_gk20a *ch, u64 sms, bool enable);
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int vgpu_gr_update_smpc_ctxsw_mode(struct gk20a *g,
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struct channel_gk20a *ch, bool enable);
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int vgpu_gr_update_hwpm_ctxsw_mode(struct gk20a *g,
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struct channel_gk20a *ch, bool enable);
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int vgpu_gr_clear_sm_error_state(struct gk20a *g,
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struct channel_gk20a *ch, u32 sm_id);
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int vgpu_gr_suspend_contexts(struct gk20a *g,
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struct dbg_session_gk20a *dbg_s,
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int *ctx_resident_ch_fd);
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int vgpu_gr_resume_contexts(struct gk20a *g,
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struct dbg_session_gk20a *dbg_s,
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int *ctx_resident_ch_fd);
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int vgpu_gr_commit_inst(struct channel_gk20a *c, u64 gpu_va);
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#endif
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