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a. LAUNCH_ERR
- Userspace error.
- Triggered due to faulty launch.
- Handle using recovery to reset CE engine and teardown the
faulty channel.
b. An INVALID_CONFIG -
- Triggered when LCE is mapped to floorswept PCE.
- On iGPU, we use the default PCE 2 LCE HW mapping.
The default mapping can be read from NV_CE_PCE2LCE_CONFIG
INIT value in CE refmanual.
- NvGPU driver configures the mapping on dGPUs (currently only on
Turing).
- So, this interrupt can only be triggered if there is
kernel or HW error
- Recovery ( which is killing the context + engine reset) will
not help resolve this error.
- Trigger Quiesce as part of handling.
c. A MTHD_BUFFER_FAULT -
- NvGPU driver allocates fault buffers for all TSGs or contexts,
maps them in BAR2 VA space and writes the VA into channel
instance block.
- Can be triggered only due to kernel bug
- Recovery will not help, need quiesce
d. FBUF_CRC_FAIL
- Triggered when the CRC entry read from the method fault buffer
does not match the computed CRC from the methods contained in
the buffer.
- This indicates memory corruption and is a fatal interrupt which
at least requires the LCE to be reset before operations can
start again, if not the entire GPU.
- Better to quiesce on memory corruption
CE Engine reset (via recovery) will not help.
e. FBUF_MAGIC_CHK_FAIL
- Triggered when the MAGIC_NUM entry read from the method fault
buf does not match NV_CE_MTHD_BUFFER_GLOBAL_HDR_MAGIC_NUM_VAL
- This indicates memory corruption and is a fatal interrupt
- Better to quiesce on memory corruption
f. STALLING_DEBUG
- Only triggered with SW write for debug purposes
- Debug interrupt, currently ignored
Move launch error handling from GP10b to GV11b HAL as -
1. LAUNCHERR_REPORT errcode METHOD_BUFFER_ACCESS_FAULT is not
defined on Pascal
2. We do not support GP10b on dev-main ToT
JIRA NVGPU-8102
Change-Id: Idc84119bc23b5e85f3479fe62cc8720e98b627a5
Signed-off-by: Tejal Kudav <tkudav@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2678893
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
190 lines
6.0 KiB
C
190 lines
6.0 KiB
C
/*
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* Volta GPU series Copy Engine.
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*
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* Copyright (c) 2016-2022, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/io.h>
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#include <nvgpu/log.h>
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#include <nvgpu/bitops.h>
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#include <nvgpu/device.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/nvgpu_err.h>
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#include <nvgpu/nvgpu_init.h>
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#include "ce_gp10b.h"
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#include "ce_gv11b.h"
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#include <nvgpu/hw/gv11b/hw_ce_gv11b.h>
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u32 gv11b_ce_get_num_pce(struct gk20a *g)
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{
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/*
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* register contains a bitmask indicating which physical copy
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* engines are present (and not floorswept).
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*/
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u32 num_pce;
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u32 ce_pce_map = nvgpu_readl(g, ce_pce_map_r());
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num_pce = U32(hweight32(ce_pce_map));
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nvgpu_log_info(g, "num PCE: %d", num_pce);
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return num_pce;
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}
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void gv11b_ce_stall_isr(struct gk20a *g, u32 inst_id, u32 pri_base,
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bool *needs_rc, bool *needs_quiesce)
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{
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u32 ce_intr = nvgpu_readl(g, ce_intr_status_r(inst_id));
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u32 clear_intr = 0U;
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u32 reg_val;
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u32 err_code;
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nvgpu_log(g, gpu_dbg_intr, "ce isr 0x%08x 0x%08x", ce_intr, inst_id);
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if ((ce_intr & ce_intr_status_launcherr_pending_f()) != 0U) {
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nvgpu_err(g, "ce launch error interrupt");
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nvgpu_report_err_to_sdl(g, NVGPU_ERR_MODULE_CE,
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GPU_CE_LAUNCH_ERROR);
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/* INVALID_CONFIG and METHOD_BUFFER_FAULT may still be
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* reported via LAUNCHERR bit, but using different
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* error code. Check the LAUNCHERR errorcode to
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* check if above two interrupts are routed to
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* LAUNCHERR bit and handle as per error handling
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* policy.
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*/
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reg_val = nvgpu_readl(g, ce_lce_launcherr_r(inst_id));
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err_code = ce_lce_launcherr_report_v(reg_val);
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nvgpu_err(g, "ce launch error interrupt with errcode:0x%x", err_code);
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if ((err_code == ce_lce_launcherr_report_method_buffer_access_fault_v()) ||
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(err_code == ce_lce_launcherr_report_invalid_config_v())) {
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*needs_quiesce |= true;
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} else {
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*needs_rc |= true;
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}
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clear_intr |= ce_intr_status_launcherr_pending_f();
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}
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#ifdef CONFIG_NVGPU_HAL_NON_FUSA
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/*
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* An INVALID_CONFIG interrupt will be generated if a floorswept
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* PCE is assigned to a valid LCE in the NV_CE_PCE2LCE_CONFIG
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* registers. This is a fatal error and the LCE will have to be
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* reset to get back to a working state.
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*/
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if ((ce_intr & ce_intr_status_invalid_config_pending_f()) != 0U) {
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nvgpu_report_err_to_sdl(g, NVGPU_ERR_MODULE_CE,
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GPU_CE_INVALID_CONFIG);
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nvgpu_err(g, "ce: inst %d: invalid config", inst_id);
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*needs_quiesce |= true;
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clear_intr |= ce_intr_status_invalid_config_reset_f();
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}
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/*
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* A MTHD_BUFFER_FAULT interrupt will be triggered if any access
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* to a method buffer during context load or save encounters a fault.
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* This is a fatal interrupt and will require at least the LCE to be
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* reset before operations can start again, if not the entire GPU.
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*/
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if ((ce_intr & ce_intr_status_mthd_buffer_fault_pending_f()) != 0U) {
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nvgpu_report_err_to_sdl(g, NVGPU_ERR_MODULE_CE,
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GPU_CE_METHOD_BUFFER_FAULT);
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nvgpu_err(g, "ce: inst %d: mthd buffer fault", inst_id);
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*needs_quiesce |= true;
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clear_intr |= ce_intr_status_mthd_buffer_fault_reset_f();
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}
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#endif
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nvgpu_writel(g, ce_intr_status_r(inst_id), clear_intr);
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gp10b_ce_stall_isr(g, inst_id, pri_base, needs_rc, needs_quiesce);
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}
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#ifdef CONFIG_NVGPU_HAL_NON_FUSA
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void gv11b_ce_mthd_buffer_fault_in_bar2_fault(struct gk20a *g)
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{
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u32 reg_val, num_lce, lce, clear_intr;
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num_lce = g->ops.top.get_num_lce(g);
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for (lce = 0U; lce < num_lce; lce++) {
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reg_val = nvgpu_readl(g, ce_intr_status_r(lce));
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if ((reg_val &
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ce_intr_status_mthd_buffer_fault_pending_f()) != 0U) {
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nvgpu_err(g, "ce: lce %d: mthd buffer fault", lce);
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nvgpu_report_err_to_sdl(g, NVGPU_ERR_MODULE_CE,
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GPU_CE_METHOD_BUFFER_FAULT);
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/* This is a fatal interrupt as it implies a kernel bug.
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* Needs quiesce.
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*/
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nvgpu_sw_quiesce(g);
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clear_intr = ce_intr_status_mthd_buffer_fault_reset_f();
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nvgpu_writel(g, ce_intr_status_r(lce), clear_intr);
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}
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}
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}
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#endif
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void gv11b_ce_init_prod_values(struct gk20a *g)
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{
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u32 reg_val;
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u32 num_lce, lce;
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num_lce = g->ops.top.get_num_lce(g);
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for (lce = 0U; lce < num_lce; lce++) {
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reg_val = nvgpu_readl(g, ce_lce_opt_r(lce));
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reg_val |= ce_lce_opt_force_barriers_npl__prod_f();
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nvgpu_writel(g, ce_lce_opt_r(lce), reg_val);
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}
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}
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void gv11b_ce_halt_engine(struct gk20a *g, const struct nvgpu_device *dev)
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{
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u32 reg_val;
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reg_val = nvgpu_readl(g, ce_lce_engctl_r(dev->inst_id));
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reg_val |= ce_lce_engctl_stallreq_true_f();
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nvgpu_writel(g, ce_lce_engctl_r(dev->inst_id), reg_val);
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reg_val = nvgpu_readl(g, ce_lce_engctl_r(dev->inst_id));
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if ((reg_val & ce_lce_engctl_stallack_true_f()) == 0U) {
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nvgpu_err(g, "The CE engine %u is not idle"
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"while reset", dev->inst_id);
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}
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}
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u64 gv11b_ce_get_inst_ptr_from_lce(struct gk20a *g, u32 inst_id)
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{
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u32 reg_val;
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reg_val = nvgpu_readl(g, ce_lce_bind_status_r(inst_id));
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if (ce_lce_bind_status_bound_v(reg_val) ==
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ce_lce_bind_status_bound_false_v()) {
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/* CE appears to have never been bound -- ignore */
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return 0U;
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}
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return (((u64)(ce_lce_bind_status_ctx_ptr_v(reg_val))) <<
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g->ops.ramin.base_shift());
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}
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