Files
linux-nvgpu/drivers
Deepak Nibade 6fb2b892ce gpu: nvgpu: set/check mmu nack flags only for GPC exceptions
gv11b_mm_mmu_fault_handle_mmu_fault_refch() right now checks/sets
mmu_nack_handled flag for MMU faults from all clients (i.e. GPC/HUB).

Handling of MMU nack in MMU fault handling path is only needed if MMU
nack exception is triggered by SM in GPC. Hence set and check this flag
only if source client is GPC.

In certain cases it is possible that CE engine triggers back to back
MMU faults on same channel. When this happens, and because of above
incorrect mmu_nack_handled flag handling, mmu_nack_handled flag is set
while handling second MMU fault from CE.

And because of this gv11b_mm_mmu_fault_handle_mmu_fault_refch() function
could end up dropping extra channel refcounts and trigger access after
free scenarios on that channel.

Bug 3315942

Change-Id: I28d8311edf34a041364dddedb5fc3a5b83132f85
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2540497
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: svc_kernel_abi <svc_kernel_abi@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2021-06-08 06:48:56 -07:00
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