Files
linux-nvgpu/drivers/gpu/nvgpu/common/pmu/boardobj/boardobjgrpmask.c
rmylavarapu 0115c26f1b gpu: nvgpu: Boardobj lite unit refactor
As boardobj unit is used only in PMU, the plan is to move
all the boardobj related functions/structures and Macros
to boardobj specific folders. This will remove unnecessary
usage of boardobj outside PMU.

NVGPU-4484

Change-Id: I9f0fda32e6affd1fce218eb0ac638a9dfc8b99c3
Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2335986
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: automaticguardword <automaticguardword@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Vaibhav Kachore <vkachore@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
GVS: Gerrit_Virtual_Submit
2020-12-15 14:13:28 -06:00

256 lines
5.6 KiB
C

/*
* Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/gk20a.h>
#include <nvgpu/boardobjgrpmask.h>
#include "boardobj.h"
/*
* Assures that unused bits (size .. (maskDataCount * 32 - 1)) are always zero.
*/
#define BOARDOBJGRPMASK_NORMALIZE(_pmask) \
((_pmask)->data[(_pmask)->maskdatacount-1U] &= (_pmask)->lastmaskfilter)
static int import_mask_data(struct boardobjgrpmask *mask, u8 bitsize,
struct ctrl_boardobjgrp_mask *extmask)
{
u8 index;
if (mask == NULL) {
return -EINVAL;
}
if (extmask == NULL) {
return -EINVAL;
}
if (mask->bitcount != bitsize) {
return -EINVAL;
}
for (index = 0; index < mask->maskdatacount; index++) {
mask->data[index] = extmask->data[index];
}
BOARDOBJGRPMASK_NORMALIZE(mask);
return 0;
}
static int clr_mask_data(struct boardobjgrpmask *mask)
{
u8 index;
if (mask == NULL) {
return -EINVAL;
}
for (index = 0; index < mask->maskdatacount; index++) {
mask->data[index] = 0;
}
return 0;
}
int nvgpu_boardobjgrpmask_init(struct boardobjgrpmask *mask, u8 bitsize,
struct ctrl_boardobjgrp_mask *extmask)
{
if (mask == NULL) {
return -EINVAL;
}
if ((bitsize != CTRL_BOARDOBJGRP_E32_MAX_OBJECTS) &&
(bitsize != CTRL_BOARDOBJGRP_E255_MAX_OBJECTS)) {
return -EINVAL;
}
mask->bitcount = bitsize;
mask->maskdatacount = CTRL_BOARDOBJGRP_MASK_DATA_SIZE(bitsize);
mask->lastmaskfilter = U32(bitsize) %
CTRL_BOARDOBJGRP_MASK_MASK_ELEMENT_BIT_SIZE;
mask->lastmaskfilter = (mask->lastmaskfilter == 0U) ?
0xFFFFFFFFU : (BIT32(mask->lastmaskfilter) - 1U);
return (extmask == NULL) ?
clr_mask_data(mask) :
import_mask_data(mask, bitsize, extmask);
}
bool nvgpu_boardobjgrpmask_bit_get(struct boardobjgrpmask *mask, u8 bitidx)
{
u8 index;
u8 offset;
if (mask == NULL) {
return false;
}
if (bitidx >= mask->bitcount) {
return false;
}
index = CTRL_BOARDOBJGRP_MASK_MASK_ELEMENT_INDEX(bitidx);
offset = CTRL_BOARDOBJGRP_MASK_MASK_ELEMENT_OFFSET(bitidx);
return (mask->data[index] & BIT32(offset)) != 0U;
}
int nvgpu_boardobjgrpmask_export(struct boardobjgrpmask *mask, u8 bitsize,
struct ctrl_boardobjgrp_mask *extmask)
{
u8 index;
if (mask == NULL) {
return -EINVAL;
}
if (extmask == NULL) {
return -EINVAL;
}
if (mask->bitcount != bitsize) {
return -EINVAL;
}
for (index = 0; index < mask->maskdatacount; index++) {
extmask->data[index] = mask->data[index];
}
return 0;
}
u8 nvgpu_boardobjgrpmask_bit_set_count(struct boardobjgrpmask *mask)
{
u8 index;
u8 result = 0;
if (mask == NULL) {
return result;
}
for (index = 0; index < mask->maskdatacount; index++) {
u32 m = mask->data[index];
NUMSETBITS_32(m);
result += (u8)m;
}
return result;
}
u8 nvgpu_boardobjgrpmask_bit_idx_highest(struct boardobjgrpmask *mask)
{
u8 index;
u8 result = CTRL_BOARDOBJ_IDX_INVALID;
if (mask == NULL) {
return result;
}
for (index = 0; index < mask->maskdatacount; index++) {
u32 m = mask->data[index];
if (m != 0U) {
HIGHESTBITIDX_32(m);
result = (u8)m + index *
CTRL_BOARDOBJGRP_MASK_MASK_ELEMENT_BIT_SIZE;
break;
}
}
return result;
}
int nvgpu_boardobjgrpmask_bit_clr(struct boardobjgrpmask *mask, u8 bitidx)
{
u8 index;
u8 offset;
if (mask == NULL) {
return -EINVAL;
}
if (bitidx >= mask->bitcount) {
return -EINVAL;
}
index = CTRL_BOARDOBJGRP_MASK_MASK_ELEMENT_INDEX(bitidx);
offset = CTRL_BOARDOBJGRP_MASK_MASK_ELEMENT_OFFSET(bitidx);
mask->data[index] &= ~BIT32(offset);
return 0;
}
int nvgpu_boardobjgrpmask_bit_set(struct boardobjgrpmask *mask, u8 bitidx)
{
u8 index;
u8 offset;
if (mask == NULL) {
return -EINVAL;
}
if (bitidx >= mask->bitcount) {
return -EINVAL;
}
index = CTRL_BOARDOBJGRP_MASK_MASK_ELEMENT_INDEX(bitidx);
offset = CTRL_BOARDOBJGRP_MASK_MASK_ELEMENT_OFFSET(bitidx);
mask->data[index] |= BIT32(offset);
return 0;
}
bool nvgpu_boardobjgrpmask_sizeeq(struct boardobjgrpmask *op1,
struct boardobjgrpmask *op2)
{
if (op1 == NULL) {
return false;
}
if (op2 == NULL) {
return false;
}
return op1->bitcount == op2->bitcount;
}
int nvgpu_boardobjmask_or(struct boardobjgrpmask *dst,
struct boardobjgrpmask *mask1, struct boardobjgrpmask *mask2)
{
u8 idx;
for (idx = 0; idx < dst->maskdatacount; idx++) {
dst->data[idx] = mask1->data[idx] | mask2->data[idx];
}
return 0;
}
int nvgpu_boardobjmask_and(struct boardobjgrpmask *dst,
struct boardobjgrpmask *mask1, struct boardobjgrpmask *mask2)
{
u8 idx;
for (idx = 0; idx < dst->maskdatacount; idx++) {
dst->data[idx] = mask1->data[idx] & mask2->data[idx];
}
return 0;
}