Files
linux-nvgpu/drivers/gpu/nvgpu/common/vgpu/pm_reservation_vgpu.h
Deepak Nibade 08308bc936 gpu: nvgpu: rework pm resource reservation system
Current PM resource reservation system is limited to HWPM resources
only. And reservation tracking is done using boolean variables.

New upcoming profiler support requires reservation for all the PM
resources like SMPC and PMA stream. Using boolean variables is
not scalable and confusing. Plus the variables have to be replicated
on gpu server in case of virtualization.

Remove flag tracking mechanism and use list based approach to track
all PM reservations. Also, current HALs are defined on debugger object.
Implement new HALs in new pm_reservation object since it is really an
independent functionality.

Add new source file common/profiler/pm_reservation.c which implements
functions to reserve/release resources and to check if any resource
is reserved or not.
Add common/vgpu/pm_reservation_vgpu.c for vGPU which simply forwards
the request to gpu server.

Define new HAL object gops.pm_reservation and assign above functions
to below respective HALs :
g->ops.pm_reservation.acquire()
g->ops.pm_reservation.release()
g->ops.pm_reservation.release_all_per_vmid()

Last HAL above is only used for gpu server cleanup of guest OS.

Add below new common profiler functions that act as APIs to reserve/
release resources for rest of the units in nvgpu.
nvgpu_profiler_pm_resource_reserve()
nvgpu_profiler_pm_resource_release()

Initialize the meta data required for reservtion system in
nvgpu_pm_reservation_init() and call it during nvgpu_finalize_poweron.
Clean up the meta data before releasing struct gk20a.

Delete below HALs :
g->ops.debugger.check_and_set_global_reservation()
g->ops.debugger.check_and_set_context_reservation()
g->ops.debugger.release_profiler_reservation()

Bug 2510974
Jira NVGPU-5360

Change-Id: I4d9f89c58c791b3b2e63099a8a603462e5319222
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2367224
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00

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1.7 KiB
C

/*
* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
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*/
#ifndef NVGPU_PM_RESERVATION_VGPU_H
#define NVGPU_PM_RESERVATION_VGPU_H
#include <nvgpu/types.h>
struct gk20a;
enum nvgpu_profiler_pm_resource_type;
enum nvgpu_profiler_pm_reservation_scope;
int vgpu_pm_reservation_acquire(struct gk20a *g, u32 reservation_id,
enum nvgpu_profiler_pm_resource_type pm_resource,
enum nvgpu_profiler_pm_reservation_scope scope,
u32 vmid);
int vgpu_pm_reservation_release(struct gk20a *g, u32 reservation_id,
enum nvgpu_profiler_pm_resource_type pm_resource,
u32 vmid);
#endif /* NVGPU_PM_RESERVATION_VGPU_H */