Files
linux-nvgpu/drivers/gpu/nvgpu/hal/fifo/channel_gv11b_fusa.c
Sagar Kamble 693305c0fd gpu: nvgpu: subcontext add/remove support
Subcontext PDBs and valid mask in the instance blocks of the channels
in various subcontexts has to be updated when new subcontext is
created or a subcontext is removed.

Replayable fault state is cached in the channel structure. Replayable
fault state for subcontext is set based on first channel's bind
parameter. It was earlier programmed in function channel_setup_ramfc.

init_inst_block_core is updated to setup TSG level pdb map and mask.

Added new hal gv11b_channel_bind to enable the subcontext on channel
bind.

Bug 3677982

Change-Id: I58156c5b3ab6309b6a4b8e72b0e798d6a39c1bee
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2719994
Reviewed-by: Ankur Kishore <ankkishore@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
2022-09-08 21:00:20 -07:00

120 lines
3.5 KiB
C

/*
* Copyright (c) 2016-2022, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/channel.h>
#include <nvgpu/log.h>
#include <nvgpu/atomic.h>
#include <nvgpu/io.h>
#include <nvgpu/gk20a.h>
#include "channel_gk20a.h"
#include "channel_gv11b.h"
#include <nvgpu/hw/gv11b/hw_ccsr_gv11b.h>
void gv11b_channel_bind(struct nvgpu_channel *ch)
{
struct gk20a *g = ch->g;
int err;
u32 inst_ptr = nvgpu_inst_block_ptr(g, &ch->inst_block);
nvgpu_log_info(g, "bind channel %d inst ptr 0x%08x",
ch->chid, inst_ptr);
/* Enable subcontext */
if (g->ops.tsg.add_subctx_channel_hw != NULL) {
err = g->ops.tsg.add_subctx_channel_hw(ch, ch->replayable);
if (err != 0) {
nvgpu_err(g, "Subcontext addition failed %d", err);
return;
}
}
/* Enable channel */
nvgpu_writel(g, ccsr_channel_inst_r(ch->chid),
ccsr_channel_inst_ptr_f(inst_ptr) |
nvgpu_aperture_mask(g, &ch->inst_block,
ccsr_channel_inst_target_sys_mem_ncoh_f(),
ccsr_channel_inst_target_sys_mem_coh_f(),
ccsr_channel_inst_target_vid_mem_f()) |
ccsr_channel_inst_bind_true_f());
nvgpu_writel(g, ccsr_channel_r(ch->chid),
(nvgpu_readl(g, ccsr_channel_r(ch->chid)) &
~ccsr_channel_enable_set_f(~U32(0U))) |
ccsr_channel_enable_set_true_f());
nvgpu_atomic_set(&ch->bound, 1);
}
void gv11b_channel_unbind(struct nvgpu_channel *ch)
{
struct gk20a *g = ch->g;
nvgpu_log_fn(g, " ");
if (nvgpu_atomic_cmpxchg(&ch->bound, 1, 0) != 0) {
nvgpu_writel(g, ccsr_channel_inst_r(ch->chid),
ccsr_channel_inst_ptr_f(0U) |
ccsr_channel_inst_bind_false_f());
nvgpu_writel(g, ccsr_channel_r(ch->chid),
ccsr_channel_enable_clr_true_f() |
ccsr_channel_pbdma_faulted_reset_f() |
ccsr_channel_eng_faulted_reset_f());
}
}
u32 gv11b_channel_count(struct gk20a *g)
{
(void)g;
return ccsr_channel__size_1_v();
}
void gv11b_channel_read_state(struct gk20a *g, struct nvgpu_channel *ch,
struct nvgpu_channel_hw_state *state)
{
u32 reg = nvgpu_readl(g, ccsr_channel_r(ch->chid));
gk20a_channel_read_state(g, ch, state);
state->eng_faulted = ccsr_channel_eng_faulted_v(reg) ==
ccsr_channel_eng_faulted_true_v();
}
void gv11b_channel_reset_faulted(struct gk20a *g, struct nvgpu_channel *ch,
bool eng, bool pbdma)
{
u32 reg = nvgpu_readl(g, ccsr_channel_r(ch->chid));
if (eng) {
reg |= ccsr_channel_eng_faulted_reset_f();
}
if (pbdma) {
reg |= ccsr_channel_pbdma_faulted_reset_f();
}
nvgpu_writel(g, ccsr_channel_r(ch->chid), reg);
}