Files
linux-nvgpu/drivers/gpu/nvgpu/hal/mm/cache/flush_gk20a.c
Sagar Kadamati d2444e85ed gpu: nvgpu: compile-out debug unit
debug unit is not need to for safety build, so compile out it

JIRA NVGPU-3542

Change-Id: I60cc256a5659e72ae2e647ec4f1a810ba4aa959d
Signed-off-by: Sagar Kadamati <skadamati@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2133419
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-06-21 04:35:25 -07:00

281 lines
7.0 KiB
C

/*
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifdef CONFIG_NVGPU_TRACE
#include <trace/events/gk20a.h>
#endif
#include <nvgpu/mm.h>
#include <nvgpu/io.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/timers.h>
#include <nvgpu/hw/gk20a/hw_flush_gk20a.h>
#include "flush_gk20a.h"
int gk20a_mm_fb_flush(struct gk20a *g)
{
struct mm_gk20a *mm = &g->mm;
u32 data;
int ret = 0;
struct nvgpu_timeout timeout;
u32 retries;
nvgpu_log_fn(g, " ");
gk20a_busy_noresume(g);
if (!g->power_on) {
gk20a_idle_nosuspend(g);
return 0;
}
retries = 100;
if (g->ops.mm.get_flush_retries != NULL) {
retries = g->ops.mm.get_flush_retries(g, NVGPU_FLUSH_FB);
}
nvgpu_assert(nvgpu_timeout_init(g, &timeout, retries,
NVGPU_TIMER_RETRY_TIMER) == 0);
nvgpu_mutex_acquire(&mm->l2_op_lock);
/* Make sure all previous writes are committed to the L2. There's no
guarantee that writes are to DRAM. This will be a sysmembar internal
to the L2. */
#ifdef CONFIG_NVGPU_TRACE
trace_gk20a_mm_fb_flush(g->name);
#endif
nvgpu_writel(g, flush_fb_flush_r(),
flush_fb_flush_pending_busy_f());
do {
data = nvgpu_readl(g, flush_fb_flush_r());
if (flush_fb_flush_outstanding_v(data) ==
flush_fb_flush_outstanding_true_v() ||
flush_fb_flush_pending_v(data) ==
flush_fb_flush_pending_busy_v()) {
nvgpu_log_info(g, "fb_flush 0x%x", data);
nvgpu_udelay(5);
} else {
break;
}
} while (nvgpu_timeout_expired(&timeout) == 0);
if (nvgpu_timeout_peek_expired(&timeout) != 0) {
if (g->ops.fb.dump_vpr_info != NULL) {
g->ops.fb.dump_vpr_info(g);
}
if (g->ops.fb.dump_wpr_info != NULL) {
g->ops.fb.dump_wpr_info(g);
}
ret = -EBUSY;
}
#ifdef CONFIG_NVGPU_TRACE
trace_gk20a_mm_fb_flush_done(g->name);
#endif
nvgpu_mutex_release(&mm->l2_op_lock);
gk20a_idle_nosuspend(g);
return ret;
}
static void gk20a_mm_l2_invalidate_locked(struct gk20a *g)
{
u32 data;
struct nvgpu_timeout timeout;
u32 retries = 200;
#ifdef CONFIG_NVGPU_TRACE
trace_gk20a_mm_l2_invalidate(g->name);
#endif
if (g->ops.mm.get_flush_retries != NULL) {
retries = g->ops.mm.get_flush_retries(g, NVGPU_FLUSH_L2_INV);
}
nvgpu_assert(nvgpu_timeout_init(g, &timeout, retries,
NVGPU_TIMER_RETRY_TIMER) == 0);
/* Invalidate any clean lines from the L2 so subsequent reads go to
DRAM. Dirty lines are not affected by this operation. */
nvgpu_writel(g, flush_l2_system_invalidate_r(),
flush_l2_system_invalidate_pending_busy_f());
do {
data = nvgpu_readl(g, flush_l2_system_invalidate_r());
if (flush_l2_system_invalidate_outstanding_v(data) ==
flush_l2_system_invalidate_outstanding_true_v() ||
flush_l2_system_invalidate_pending_v(data) ==
flush_l2_system_invalidate_pending_busy_v()) {
nvgpu_log_info(g, "l2_system_invalidate 0x%x",
data);
nvgpu_udelay(5);
} else {
break;
}
} while (nvgpu_timeout_expired(&timeout) == 0);
if (nvgpu_timeout_peek_expired(&timeout) != 0) {
nvgpu_warn(g, "l2_system_invalidate too many retries");
}
#ifdef CONFIG_NVGPU_TRACE
trace_gk20a_mm_l2_invalidate_done(g->name);
#endif
}
void gk20a_mm_l2_invalidate(struct gk20a *g)
{
struct mm_gk20a *mm = &g->mm;
gk20a_busy_noresume(g);
if (g->power_on) {
nvgpu_mutex_acquire(&mm->l2_op_lock);
gk20a_mm_l2_invalidate_locked(g);
nvgpu_mutex_release(&mm->l2_op_lock);
}
gk20a_idle_nosuspend(g);
}
int gk20a_mm_l2_flush(struct gk20a *g, bool invalidate)
{
struct mm_gk20a *mm = &g->mm;
u32 data;
struct nvgpu_timeout timeout;
u32 retries = 2000;
int err = -ETIMEDOUT;
nvgpu_log_fn(g, " ");
gk20a_busy_noresume(g);
if (!g->power_on) {
goto hw_was_off;
}
if (g->ops.mm.get_flush_retries != NULL) {
retries = g->ops.mm.get_flush_retries(g, NVGPU_FLUSH_L2_FLUSH);
}
nvgpu_assert(nvgpu_timeout_init(g, &timeout, retries,
NVGPU_TIMER_RETRY_TIMER) == 0);
nvgpu_mutex_acquire(&mm->l2_op_lock);
#ifdef CONFIG_NVGPU_TRACE
trace_gk20a_mm_l2_flush(g->name);
#endif
/* Flush all dirty lines from the L2 to DRAM. Lines are left in the L2
as clean, so subsequent reads might hit in the L2. */
nvgpu_writel(g, flush_l2_flush_dirty_r(),
flush_l2_flush_dirty_pending_busy_f());
do {
data = nvgpu_readl(g, flush_l2_flush_dirty_r());
if (flush_l2_flush_dirty_outstanding_v(data) ==
flush_l2_flush_dirty_outstanding_true_v() ||
flush_l2_flush_dirty_pending_v(data) ==
flush_l2_flush_dirty_pending_busy_v()) {
nvgpu_log_info(g, "l2_flush_dirty 0x%x", data);
nvgpu_udelay(5);
} else {
err = 0;
break;
}
} while (nvgpu_timeout_expired_msg(&timeout,
"l2_flush_dirty too many retries") == 0);
#ifdef CONFIG_NVGPU_TRACE
trace_gk20a_mm_l2_flush_done(g->name);
#endif
if (invalidate) {
gk20a_mm_l2_invalidate_locked(g);
}
nvgpu_mutex_release(&mm->l2_op_lock);
hw_was_off:
gk20a_idle_nosuspend(g);
return err;
}
#ifdef CONFIG_NVGPU_COMPRESSION
void gk20a_mm_cbc_clean(struct gk20a *g)
{
struct mm_gk20a *mm = &g->mm;
u32 data;
struct nvgpu_timeout timeout;
u32 retries = 200;
nvgpu_log_fn(g, " ");
gk20a_busy_noresume(g);
if (!g->power_on) {
goto hw_was_off;
}
if (g->ops.mm.get_flush_retries != NULL) {
retries = g->ops.mm.get_flush_retries(g, NVGPU_FLUSH_CBC_CLEAN);
}
nvgpu_assert(nvgpu_timeout_init(g, &timeout, retries,
NVGPU_TIMER_RETRY_TIMER) == 0);
nvgpu_mutex_acquire(&mm->l2_op_lock);
/* Flush all dirty lines from the CBC to L2 */
nvgpu_writel(g, flush_l2_clean_comptags_r(),
flush_l2_clean_comptags_pending_busy_f());
do {
data = nvgpu_readl(g, flush_l2_clean_comptags_r());
if (flush_l2_clean_comptags_outstanding_v(data) ==
flush_l2_clean_comptags_outstanding_true_v() ||
flush_l2_clean_comptags_pending_v(data) ==
flush_l2_clean_comptags_pending_busy_v()) {
nvgpu_log_info(g, "l2_clean_comptags 0x%x", data);
nvgpu_udelay(5);
} else {
break;
}
} while (nvgpu_timeout_expired_msg(&timeout,
"l2_clean_comptags too many retries") == 0);
nvgpu_mutex_release(&mm->l2_op_lock);
hw_was_off:
gk20a_idle_nosuspend(g);
}
#endif