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vgpu.c will keep common code whil vgpu_linux.c is linux specific. Jira EVLR-2364 Change-Id: Ice9782fa96c256f1b70320886d3720ab0db26244 Signed-off-by: Richard Zhao <rizhao@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1649943 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
47 lines
1.2 KiB
C
47 lines
1.2 KiB
C
/*
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* Virtualized GPU CE2
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*
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* Copyright (c) 2015-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "vgpu.h"
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#include "gk20a/channel_gk20a.h"
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#include <nvgpu/bug.h>
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int vgpu_ce2_nonstall_isr(struct gk20a *g,
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struct tegra_vgpu_ce2_nonstall_intr_info *info)
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{
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gk20a_dbg_fn("");
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switch (info->type) {
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case TEGRA_VGPU_CE2_NONSTALL_INTR_NONBLOCKPIPE:
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gk20a_channel_semaphore_wakeup(g, true);
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break;
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default:
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WARN_ON(1);
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break;
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}
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return 0;
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}
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u32 vgpu_ce_get_num_pce(struct gk20a *g)
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{
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struct vgpu_priv_data *priv = vgpu_get_priv_data(g);
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return priv->constants.num_pce;
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}
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