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Since the posix code is supporting a particular OS this code should belong under os/ not common/. Change-Id: Idf5f75b8ab9d614c9dd43ea23dab8df3c346c0ef Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1800658 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
135 lines
3.2 KiB
C
135 lines
3.2 KiB
C
/*
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* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <stdlib.h>
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#include <nvgpu/bug.h>
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#include <nvgpu/kmem.h>
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#include <nvgpu/types.h>
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#include <nvgpu/posix/kmem.h>
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struct nvgpu_kmem_cache {
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size_t alloc_size;
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};
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/*
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* kmem cache emulation: basically just do a regular malloc(). This is slower
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* but should not affect a user of kmem cache in the slightest bit.
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*/
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struct nvgpu_kmem_cache *nvgpu_kmem_cache_create(struct gk20a *g, size_t size)
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{
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struct nvgpu_kmem_cache *cache =
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malloc(sizeof(struct nvgpu_kmem_cache));
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if (cache != NULL)
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return NULL;
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cache->alloc_size = size;
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return cache;
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}
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void nvgpu_kmem_cache_destroy(struct nvgpu_kmem_cache *cache)
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{
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free(cache);
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}
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void *nvgpu_kmem_cache_alloc(struct nvgpu_kmem_cache *cache)
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{
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return malloc(cache->alloc_size);
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}
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void nvgpu_kmem_cache_free(struct nvgpu_kmem_cache *cache, void *ptr)
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{
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free(ptr);
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}
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void *__nvgpu_kmalloc(struct gk20a *g, size_t size, void *ip)
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{
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return malloc(size);
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}
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void *__nvgpu_kzalloc(struct gk20a *g, size_t size, void *ip)
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{
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return calloc(1, size);
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}
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void *__nvgpu_kcalloc(struct gk20a *g, size_t n, size_t size, void *ip)
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{
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/*
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* calloc() implicitly zeros mem. So calloc a single member size bytes
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* long.
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*/
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return calloc(n, size);
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}
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void __nvgpu_kfree(struct gk20a *g, void *addr)
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{
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free(addr);
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}
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/*
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* The concept of vmalloc() does not exist in userspace.
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*/
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void *__nvgpu_vmalloc(struct gk20a *g, unsigned long size, void *ip)
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{
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return __nvgpu_kmalloc(g, size, ip);
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}
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void *__nvgpu_vzalloc(struct gk20a *g, unsigned long size, void *ip)
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{
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return __nvgpu_kzalloc(g, size, ip);
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}
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void __nvgpu_vfree(struct gk20a *g, void *addr)
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{
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__nvgpu_kfree(g, addr);
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}
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void *__nvgpu_big_alloc(struct gk20a *g, size_t size, bool clear)
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{
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/*
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* Since in userspace vmalloc() == kmalloc() == malloc() we can just
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* reuse k[zm]alloc() for this.
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*/
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return clear ?
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__nvgpu_kzalloc(g, size, _NVGPU_GET_IP_) :
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__nvgpu_kmalloc(g, size, _NVGPU_GET_IP_);
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}
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void nvgpu_big_free(struct gk20a *g, void *p)
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{
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__nvgpu_kfree(g, p);
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}
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int nvgpu_kmem_init(struct gk20a *g)
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{
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/* Nothing to init at the moment. */
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return 0;
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}
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void nvgpu_kmem_fini(struct gk20a *g, int flags)
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{
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}
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