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When the preallocated buffer of cde contexts is full, allocate a new temporary one dynamically. This needs to create a totally new command buffer but fixes possible but rare lockups in case of circular dependencies. The temporary is deleted after the channel job has finished. Bug 200040211 Change-Id: Ic18d1441e8574a3e562a22f9b9dfec1acdf72b71 Signed-off-by: Konsta Holtta <kholtta@nvidia.com> Reviewed-on: http://git-master/r/552036 GVS: Gerrit_Virtual_Submit Reviewed-by: Arto Merilainen <amerilainen@nvidia.com>