mirror of
git://nv-tegra.nvidia.com/linux-nvgpu.git
synced 2025-12-22 17:36:20 +03:00
Remove debugging features that did not really get used and make the debugging code use the nvgpu_log() functionality. This ties the allocator debugging into the larger nvgpu debug framework. Also modify many of the places CONFIG_DEBUG_FS was used to conditionally compile allocator debug code to use __KERNEL__ instead. This is because that debug code can still be called even when debugfs is not present in Linux. Change-Id: I112ebe1cae22d6f8db96d023993498093e18d74a Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1544439 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
157 lines
3.2 KiB
C
157 lines
3.2 KiB
C
/*
|
|
* gk20a allocator
|
|
*
|
|
* Copyright (c) 2011-2017, NVIDIA CORPORATION. All rights reserved.
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms and conditions of the GNU General Public License,
|
|
* version 2, as published by the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <nvgpu/allocator.h>
|
|
|
|
#include "gk20a/gk20a.h"
|
|
#include "gk20a/mm_gk20a.h"
|
|
|
|
u64 nvgpu_alloc_length(struct nvgpu_allocator *a)
|
|
{
|
|
if (a->ops->length)
|
|
return a->ops->length(a);
|
|
|
|
return 0;
|
|
}
|
|
|
|
u64 nvgpu_alloc_base(struct nvgpu_allocator *a)
|
|
{
|
|
if (a->ops->base)
|
|
return a->ops->base(a);
|
|
|
|
return 0;
|
|
}
|
|
|
|
u64 nvgpu_alloc_initialized(struct nvgpu_allocator *a)
|
|
{
|
|
if (!a->ops || !a->ops->inited)
|
|
return 0;
|
|
|
|
return a->ops->inited(a);
|
|
}
|
|
|
|
u64 nvgpu_alloc_end(struct nvgpu_allocator *a)
|
|
{
|
|
if (a->ops->end)
|
|
return a->ops->end(a);
|
|
|
|
return 0;
|
|
}
|
|
|
|
u64 nvgpu_alloc_space(struct nvgpu_allocator *a)
|
|
{
|
|
if (a->ops->space)
|
|
return a->ops->space(a);
|
|
|
|
return 0;
|
|
}
|
|
|
|
u64 nvgpu_alloc(struct nvgpu_allocator *a, u64 len)
|
|
{
|
|
return a->ops->alloc(a, len);
|
|
}
|
|
|
|
void nvgpu_free(struct nvgpu_allocator *a, u64 addr)
|
|
{
|
|
a->ops->free(a, addr);
|
|
}
|
|
|
|
u64 nvgpu_alloc_fixed(struct nvgpu_allocator *a, u64 base, u64 len,
|
|
u32 page_size)
|
|
{
|
|
if (a->ops->alloc_fixed)
|
|
return a->ops->alloc_fixed(a, base, len, page_size);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void nvgpu_free_fixed(struct nvgpu_allocator *a, u64 base, u64 len)
|
|
{
|
|
/*
|
|
* If this operation is not defined for the allocator then just do
|
|
* nothing. The alternative would be to fall back on the regular
|
|
* free but that may be harmful in unexpected ways.
|
|
*/
|
|
if (a->ops->free_fixed)
|
|
a->ops->free_fixed(a, base, len);
|
|
}
|
|
|
|
int nvgpu_alloc_reserve_carveout(struct nvgpu_allocator *a,
|
|
struct nvgpu_alloc_carveout *co)
|
|
{
|
|
if (a->ops->reserve_carveout)
|
|
return a->ops->reserve_carveout(a, co);
|
|
|
|
return -ENODEV;
|
|
}
|
|
|
|
void nvgpu_alloc_release_carveout(struct nvgpu_allocator *a,
|
|
struct nvgpu_alloc_carveout *co)
|
|
{
|
|
if (a->ops->release_carveout)
|
|
a->ops->release_carveout(a, co);
|
|
}
|
|
|
|
void nvgpu_alloc_destroy(struct nvgpu_allocator *a)
|
|
{
|
|
a->ops->fini(a);
|
|
nvgpu_mutex_destroy(&a->lock);
|
|
memset(a, 0, sizeof(*a));
|
|
}
|
|
|
|
#ifdef __KERNEL__
|
|
void nvgpu_alloc_print_stats(struct nvgpu_allocator *__a,
|
|
struct seq_file *s, int lock)
|
|
{
|
|
__a->ops->print_stats(__a, s, lock);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* Handle the common init stuff for a nvgpu_allocator.
|
|
*/
|
|
int __nvgpu_alloc_common_init(struct nvgpu_allocator *a, struct gk20a *g,
|
|
const char *name, void *priv, bool dbg,
|
|
const struct nvgpu_allocator_ops *ops)
|
|
{
|
|
int err;
|
|
|
|
if (!ops)
|
|
return -EINVAL;
|
|
|
|
/*
|
|
* This is the bare minimum operations required for a sensible
|
|
* allocator.
|
|
*/
|
|
if (!ops->alloc || !ops->free || !ops->fini)
|
|
return -EINVAL;
|
|
|
|
err = nvgpu_mutex_init(&a->lock);
|
|
if (err)
|
|
return err;
|
|
|
|
a->g = g;
|
|
a->ops = ops;
|
|
a->priv = priv;
|
|
a->debug = dbg;
|
|
|
|
strlcpy(a->name, name, sizeof(a->name));
|
|
|
|
return 0;
|
|
}
|