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While binding a channel to debug session in dbg_bind_channel_gk20a(), we unbind the channel if channel fd is ~0 But UMD has already moved to use separate IOCTL to unbind a channel from debug session Hence this code can be removed now Bug 1646259 Change-Id: I9e53e4b4c79fbf5468fe083c5b265a84d9695841 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1146852 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>