mirror of
git://nv-tegra.nvidia.com/linux-nvgpu.git
synced 2025-12-22 17:36:20 +03:00
Currently there is no validation checks for domain name used in domain create command which can cause some security risk. Patch enable the validation for domain name by only allowing char from ([a-z], [A-Z], [0-9], -, _) list. Bug 3994374 Change-Id: Ia2cb6f533ed136e74e7a72934ad5267803d1236d Signed-off-by: prsethi <prsethi@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2871515 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
160 lines
3.7 KiB
C
160 lines
3.7 KiB
C
/*
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* Copyright (c) 2018-2023, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/string.h>
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#include <nvgpu/log.h>
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#include <nvgpu/static_analysis.h>
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void
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nvgpu_memcpy(u8 *destb, const u8 *srcb, size_t n)
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{
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(void) memcpy(destb, srcb, n);
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}
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int
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nvgpu_memcmp(const u8 *b1, const u8 *b2, size_t n)
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{
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return memcmp(b1, b2, n);
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}
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int nvgpu_strnadd_u32(char *dst, const u32 value, size_t size, u32 radix)
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{
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u32 n;
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u32 v;
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char *p;
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u32 digit;
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if ((radix < 2U) || (radix > 16U)) {
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return 0;
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}
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/* how many digits do we need ? */
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n = 0;
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v = value;
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do {
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n = nvgpu_safe_add_u32(n, 1U);
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v = v / radix;
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} while (v > 0U);
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/* bail out if there is not room for '\0' */
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if (n >= size) {
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return 0;
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}
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/* number of digits (not including '\0') */
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p = dst + n;
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/* terminate with '\0' */
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*p = '\0';
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p--;
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v = value;
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do {
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digit = v % radix;
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*p = "0123456789abcdef"[digit];
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v = v / radix;
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p--;
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}
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while (v > 0U);
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return (int)n;
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}
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bool nvgpu_mem_is_word_aligned(struct gk20a *g, u8 *addr)
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{
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if (((unsigned long)addr % 4UL) != 0UL) {
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nvgpu_log_info(g, "addr not 4-byte aligned");
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return false;
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}
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return true;
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}
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u32 nvgpu_str_join(char *dest, u32 dest_len, const char **src_str_list,
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u32 str_list_len, const char *joiner)
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{
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u64 dest_empty_len = nvgpu_safe_sub_u64(dest_len, 1ULL);
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u64 joiner_len = strlen(joiner);
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u32 i = 0U;
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/* Initialize destination buffer */
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*dest = '\0';
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if (str_list_len == 0U) {
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return 0;
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}
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/* Copy first string */
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(void) strncat(dest, src_str_list[0], dest_empty_len);
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/*
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* Calculate available size in destination buffer
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* Subtract extra 1U for the NULL byte
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*/
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dest_empty_len = nvgpu_safe_sub_u64(
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nvgpu_safe_sub_u64(dest_len, strlen(dest)), 1ULL);
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for (i = 1; i < str_list_len; i++) {
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/* Make sure we are not writing beyond destination buffer */
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if (dest_empty_len < nvgpu_safe_add_u64(joiner_len,
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strlen(src_str_list[i]))) {
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goto ret;
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}
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(void) strncat(dest, joiner, dest_empty_len);
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(void) strncat(dest, src_str_list[i], dest_empty_len);
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dest_empty_len = nvgpu_safe_sub_u64(
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nvgpu_safe_sub_u64(dest_len, strlen(dest)), 1ULL);
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}
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ret:
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/* Return number of bytes (or chars) copied */
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return nvgpu_safe_cast_u64_to_u32(strlen(dest));
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}
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s32 nvgpu_string_validate(const char *name)
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{
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s32 i = 0;
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/* Run the loop until '\0' is not found. */
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while (name[i] != '\0') {
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/* Imposed string max limit of 32. */
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if (i > 31) {
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return -EPERM;
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}
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if ((name[i] >= '0' && name[i] <= '9') ||
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(name[i] >= 'A' && name[i] <= 'Z') ||
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(name[i] >= 'a' && name[i] <= 'z') ||
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(name[i] == '-') || (name[i] == '_')) {
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i++;
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continue;
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} else {
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return -EINVAL;
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}
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}
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return 0;
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}
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