Files
linux-nvgpu/drivers/gpu/nvgpu/include/nvgpu/engine_status.h
Seema Khowala 93e7bb67b5 gpu: nvgpu: Add doxygen documentation in engine_status.h
JIRA NVGPU-3590

Change-Id: I91eb1df2b19923dd008b613e831b7143bca333d4
Signed-off-by: Seema Khowala <seemaj@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2133735
GVS: Gerrit_Virtual_Submit
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-06-14 11:27:58 -07:00

238 lines
9.0 KiB
C

/*
* Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_ENGINE_STATUS_H
#define NVGPU_ENGINE_STATUS_H
/**
* @file
*
* Abstract interface for interpreting engine status info read from h/w.
*/
#define ENGINE_STATUS_CTX_ID_TYPE_CHID 0U
#define ENGINE_STATUS_CTX_ID_TYPE_TSGID 1U
#define ENGINE_STATUS_CTX_ID_TYPE_INVALID (~U32(0U))
#define ENGINE_STATUS_CTX_NEXT_ID_TYPE_CHID ENGINE_STATUS_CTX_ID_TYPE_CHID
#define ENGINE_STATUS_CTX_NEXT_ID_TYPE_TSGID ENGINE_STATUS_CTX_ID_TYPE_TSGID
#define ENGINE_STATUS_CTX_NEXT_ID_TYPE_INVALID ENGINE_STATUS_CTX_ID_TYPE_INVALID
#define ENGINE_STATUS_CTX_ID_INVALID (~U32(0U))
#define ENGINE_STATUS_CTX_NEXT_ID_INVALID ENGINE_STATUS_CTX_ID_INVALID
enum nvgpu_engine_status_ctx_status {
/** Context is not loaded on engine. Both id and next_id are invalid. */
NVGPU_CTX_STATUS_INVALID,
/**
* Context is loaded on the engine. id field of engine_status
* h/w register is valid. Since no context is on deck for switching,
* next_id is not valid.
*/
NVGPU_CTX_STATUS_VALID,
/**
* Host is loading a new context and the previous context is
* invalid. In this state only next_id is valid.
*/
NVGPU_CTX_STATUS_CTXSW_LOAD,
/**
* Host is saving the current context and not loading a new one.
* In this state only id is valid.
*/
NVGPU_CTX_STATUS_CTXSW_SAVE,
/**
* Host is switching between two valid contexts. In this state both
* id and next_id are valid.
*/
NVGPU_CTX_STATUS_CTXSW_SWITCH,
};
struct nvgpu_engine_status_info {
/** Engine status h/w register's read value. */
u32 reg_data;
/** Channel or tsg id that is currently assigned to the engine. */
u32 ctx_id;
/** Ctx_status field of engine_status h/w register. */
u32 ctxsw_state;
/** Specifies whether ctx_id is of channel or tsg type. */
u32 ctx_id_type;
/** Channel or tsg id that will be assigned to the engine. */
u32 ctx_next_id;
/** Specifies whether ctx_next_id is of channel or tsg type. */
u32 ctx_next_id_type;
/**
* Field, is_faulted is applicable for ce engine only and should be
* ignored for other types of engines. This is set when host
* receives a fault message from ce engine.
*/
bool is_faulted;
/**
* Field, is_busy is set if engine is not idle. Host will report
* non-idle if Host is about to send methods as well as when a context
* request is outstanding to the engine, even when the engine itself is
* idle.
*/
bool is_busy;
/**
* Set to true if host is switching between two valid contexts.
*/
bool ctxsw_in_progress;
/**
* This is applicable to gr and ce engines.
* if #in_reload_status is set to true and #ctxsw_status is
* #NVGPU_CTX_STATUS_VALID, it indicates that the context currently on
* the engine was reloaded.
* if #in_reload_status is set to true and #ctxsw_status is
* #NVGPU_CTX_STATUS_INVALID, it indicates that the last context on the
* channel was reloaded.
*/
bool in_reload_status;
/** Enum for ctx_status field of engine_status h/w register */
enum nvgpu_engine_status_ctx_status ctxsw_status;
};
/**
* nvgpu_engine_status_is_ctxsw_switch - Check if #ctxsw_status is set to
* switch.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
*
* This interprets #engine_status and returns true if channel
* status is set to #NVGPU_CTX_STATUS_CTXSW_SWITCH.
*/
bool nvgpu_engine_status_is_ctxsw_switch(struct nvgpu_engine_status_info
*engine_status);
/**
* nvgpu_engine_status_is_ctxsw_load - Check if #ctxsw_status is set to load.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
*
* This interprets #engine_status and returns true if channel
* status is set to #NVGPU_CTX_STATUS_CTXSW_LOAD.
*/
bool nvgpu_engine_status_is_ctxsw_load(struct nvgpu_engine_status_info
*engine_status);
/**
* nvgpu_engine_status_is_ctxsw_save - Check if #ctxsw_status is set to save.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
*
* This interprets #engine_status and returns true if channel
* status is set to #NVGPU_CTX_STATUS_CTXSW_SAVE.
*/
bool nvgpu_engine_status_is_ctxsw_save(struct nvgpu_engine_status_info
*engine_status);
/**
* nvgpu_engine_status_is_ctxsw - Check if #ctxsw_status is set to switch
* or load or save.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
*
* This interprets #engine_status and returns true if channel
* status is set to #NVGPU_CTX_STATUS_CTXSW_SWITCH or
* #NVGPU_CTX_STATUS_CTXSW_LOAD or #NVGPU_CTX_STATUS_CTXSW_SAVE.
*/
bool nvgpu_engine_status_is_ctxsw(struct nvgpu_engine_status_info
*engine_status);
/**
* nvgpu_engine_status_is_ctxsw_invalid - Check if #ctxsw_status is set to
* invalid.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
*
* This interprets #engine_status and returns true if channel
* status is set to #NVGPU_CTX_STATUS_INVALID.
*/
bool nvgpu_engine_status_is_ctxsw_invalid(struct nvgpu_engine_status_info
*engine_status);
/**
* nvgpu_engine_status_is_ctxsw_valid - Check if #ctxsw_status is set to
* valid.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
*
* This interprets #engine_status and returns true if channel
* status is set to #NVGPU_CTX_STATUS_VALID.
*/
bool nvgpu_engine_status_is_ctxsw_valid(struct nvgpu_engine_status_info
*engine_status);
/**
* nvgpu_engine_status_is_ctx_type_tsg - Check if #ctx_id_type is tsg.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
*
* This interprets #engine_status and returns true if #ctx_id_type
* is #ENGINE_STATUS_CTX_ID_TYPE_TSGID.
*/
bool nvgpu_engine_status_is_ctx_type_tsg(struct nvgpu_engine_status_info
*engine_status);
/**
* nvgpu_engine_status_is_next_ctx_type_tsg - Check if #ctx_next_id_type is tsg.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
*
* This interprets #engine_status and returns true if
* #ctx_next_id_type is #ENGINE_STATUS_CTX_NEXT_ID_TYPE_TSGID.
*/
bool nvgpu_engine_status_is_next_ctx_type_tsg(struct nvgpu_engine_status_info
*engine_status);
/**
* nvgpu_engine_status_get_ctx_id_type - get ctx_id and ctx_id_type info.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
* @param ctx_id - Pointer that is updated with #ctx_id as set in
* input param #engine_status.
* @param ctx_type - Pointer that is updated with #ctx_id_type as set
* in input param #engine_status.
*
* This interprets #engine_status and updates input params #ctx_id
* and #ctx_type.
*/
void nvgpu_engine_status_get_ctx_id_type(struct nvgpu_engine_status_info
*engine_status, u32 *ctx_id, u32 *ctx_type);
/**
* nvgpu_engine_status_get_next_ctx_id_type - get next_ctx_id and
* next_ctx_id_type info.
*
* @param engine_status - Pointer to struct containing engine_status h/w
* reg/field value.
* @param ctx_next_id - Pointer that is updated with #ctx_next_id as set
* in input param #engine_status.
* @param ctx_next_type - Pointer that is updated with #ctx_next_id_type
* as set in input param #engine_status.
*
* This interprets #engine_status and updates input params
* #ctx_next_id and #ctx_next_type.
*/
void nvgpu_engine_status_get_next_ctx_id_type(struct nvgpu_engine_status_info
*engine_status, u32 *ctx_next_id,
u32 *ctx_next_type);
#endif /* NVGPU_ENGINE_STATUS_H */