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Multiple threads could be unbinding different channels from the same tsg at the same time. At the point where we remove the channel from the tsg's channel list, call disable_channel again, in case another thread had re-enabled the channel after we had disabled it. Bug 200404549 Change-Id: I9abbc08dc11fe1f7a0abada88376c0ef96b56610 Signed-off-by: Peter Daifuku <pdaifuku@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2083337 GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Satish Arora <satisha@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>