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linux-nvgpu/userspace/units/interface/worker/worker.h
2025-12-19 15:25:44 -08:00

176 lines
6.2 KiB
C

/*
* Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef UNIT_WORKER_H
#define UNIT_WORKER_H
struct gk20a;
struct unit_module;
/** @addtogroup SWUTS-interface-worker
* @{
*
* Software Unit Test Specification for worker unit
*/
/**
* Test specification for: test_init
*
* Description: Verify functionality of worker init APIs.
*
* Test Type: Feature, Error guessing, Boundary values
*
* Targets: nvgpu_worker_init_name, nvgpu_worker_init
*
* Input: None
*
* Steps:
* - Case 1:
* - Call nvgpu_worker_init_name() with a long name to verify the API can
* handle strings longer than the worker struct supports.
* - Case 2:
* - Call nvgpu_worker_init_name() with a short name to get full line/branch
* coverage.
* - Case 3:
* - Enable fault injection for creating threads.
* - Call nvgpu_worker_init() and verify it returns an error.
* - Disable fault injection for creating threads.
* - Case 4:
* - Call nvgpu_worker_init() and verify it returns success.
* - Case 5:
* - Call nvgpu_worker_init() and verify it returns success to verify the API
* can handle being called after the worker is already initialized.
*
* Output: Returns PASS if expected result is met, FAIL otherwise.
*/
int test_init(struct unit_module *m, struct gk20a *g, void *args);
/**
* Test specification for: test_enqueue
*
* Description: Verify functionality of worker enqueue API.
*
* Test Type: Feature, Error guessing
*
* Targets: nvgpu_worker_enqueue
*
* Input: test_init shall have run.
*
* Steps:
* - Initialize work items.
* - Case 1:
* - Enqueue work items, verify success.
* - Wait until all work items have been processed.
* - Case 2:
* - Enqueue a work item.
* - Before the item is processed, enqueue it again and verify error is
* returned.
*
* Output: Returns PASS if expected result is met, FAIL otherwise.
*/
int test_enqueue(struct unit_module *m, struct gk20a *g, void *args);
/**
* Test specification for: test_branches
*
* Description: Test a variety of special cases and error checking in the
* worker enqueue API and worker thread.
*
* Test Type: Feature, Error injection, Error guessing
*
* Targets: nvgpu_worker_enqueue, nvgpu_worker_should_stop
*
* Input: test_init shall have run.
*
* Steps:
* - Case 1: Coverage for wait timeout.
* - Make timeout value for thread very short.
* - Enqueue a work item to trigger thread to break out of waiting state.
* - Wait until thread has executed processing at least 10 times.
* - Reset timeout value to maximum.
* - Case 2: Coverage for worker_ops being NULL.
* - Set worker_op function pointers to NULL to verify these conditions
* are correctly handled by the worker thread.
* - Enqueue 3 work items to ensure all the conditions are checked in the
* thread loop.
* - Restore original worker_ops.
* - Case 3: Coverage for wakeup_condition op returning true;
* - Setup wakeup_condition worker op to return true.
* - Enqueue a work item.
* - Wait until the the item has been processed.
* - Case 4: Coverage for unexpected empty work item list.
* - Increment the worker put value to appear there is work pending.
* - Wake the thread by signalling the condition.
* - Wait for the thread to iterate the loop.
* - Case 5: Coverage for the wakeup_early_exit op returning true.
* - Setup the wakeup_early_exit op to return true.
* - Enqueue a work item.
* - Wait for the thread to detect the early exit condition.
* - NOTE: This causes the worker thread to exit.
* - Case 6: Coverage for failure to start thread.
* - Enable fault injection for creating threads.
* - Enqueue a work item (which will try to restart the thread).
* - Verify error is returned.
* - Disable fault injection for creating threads.
* - Case 7: Coverage for starting a thread and state changes.
* - Enable fault injection for checking if thread is running to return true
* on second call.
* - Enqueue a work item (which will try to restart the thread).
* - Verify no error is returned.
* - Disable fault injection for checking if thread is running.
* - Re-init the worker to restart the thread properly for next test.
* - Case 8: Test thread stopping when thread_should_stop is set.
* - Enqueue a work item.
* - In, the wakeup_post_process callback, set the thread fault injection.
* - Wait until thread exits.
* - Disable thread fault injection.
* - Re-init the worker to restart the thread properly for next test.
*
* Output: Returns PASS if expected result is met, FAIL otherwise.
*/
int test_branches(struct unit_module *m, struct gk20a *g, void *args);
/**
* Test specification for: test_deinit
*
* Description: Test functionality of the deinit API.
*
* Test Type: Feature
*
* Targets: nvgpu_worker_deinit
*
* Input: test_init shall have run.
*
* Steps:
* - Call the nvgpu_worker_deinit() API.
* - Wait 10us to ensure it has time to stop the running thread.
*
* Output: Returns PASS if expected result is met, FAIL otherwise.
*/
int test_deinit(struct unit_module *m, struct gk20a *g, void *args);
/**
* @}
*/
#endif /* UNIT_WORKER_H */