Files
linux-nvgpu/drivers/gpu/nvgpu/common/multimedia/nvenc.c
Santosh BS a062676e71 gpu: nvgpu: log mask for multimedia engines
Introducing gpu_dbg_mme for multimedia debug prints.

Jira NVGPU-9429
Bug 3962979

Change-Id: I9c84c9336a10af864f61d314dc811d038d1d2d87
Signed-off-by: Santosh BS <santoshb@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2908237
Reviewed-by: svcacv <svcacv@nvidia.com>
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Mahantesh Kumbar <mkumbar@nvidia.com>
Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com>
Reviewed-by: Rajesh Devaraj <rdevaraj@nvidia.com>
Reviewed-by: Ankur Kishore <ankkishore@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
2023-05-25 09:22:05 -07:00

167 lines
4.4 KiB
C

/*
* Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/types.h>
#include <nvgpu/timers.h>
#include <nvgpu/dma.h>
#include <nvgpu/nvgpu_mem.h>
#include <nvgpu/falcon.h>
#include <nvgpu/nvenc.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/soc.h>
#include <nvgpu/io.h>
#include <nvgpu/nvgpu_err.h>
#include <nvgpu/string.h>
#include <nvgpu/multimedia.h>
#include <nvgpu/nvgpu_err.h>
#include "multimedia_priv.h"
#include "nvenc_bootstrap.h"
/* NVENC init */
int nvgpu_nvenc_sw_init(struct gk20a *g)
{
u32 ver = nvgpu_safe_add_u32(g->params.gpu_arch,
g->params.gpu_impl);
int err = 0;
if (g->nvenc != NULL) {
/* Initialized already, so reuse the same to perform boot faster */
return err;
}
g->nvenc = (struct nvgpu_nvenc *)nvgpu_kzalloc(g, sizeof(struct nvgpu_nvenc));
if (g->nvenc == NULL) {
err = -ENOMEM;
goto done;
}
switch (ver) {
#ifdef CONFIG_NVGPU_DGPU
case NVGPU_GPUID_TU104:
g->nvenc->fw_name = TU104_NVENC_UCODE_FW;
g->nvenc->nvenc_flcn = &g->nvenc_flcn;
err = nvgpu_multimedia_copy_fw(g, g->nvenc->fw_name,
g->nvenc->ucode_header,
&g->nvenc->nvenc_mem_desc);
break;
#endif
default:
nvgpu_kfree(g, g->nvenc);
err = -ENODEV;
nvgpu_err(g, "no support for GPUID %x", ver);
break;
}
done:
return err;
}
/* NVENC deinit */
int nvgpu_nvenc_sw_deinit(struct gk20a *g)
{
struct nvgpu_nvenc *nvenc = g->nvenc;
nvgpu_dma_free(g, &nvenc->nvenc_mem_desc);
nvgpu_kfree(g, nvenc);
return 0;
}
/* NVENC falcon boot */
int nvgpu_nvenc_falcon_boot(struct gk20a *g)
{
int err = 0;
int completion = 0;
struct nvgpu_nvenc *nvenc = g->nvenc;
struct nvgpu_falcon *flcn = nvenc->nvenc_flcn;
struct nvgpu_mem *nvenc_mem_desc = &nvenc->nvenc_mem_desc;
u32 *ucode_header = nvenc->ucode_header;
nvgpu_log(g, gpu_dbg_fn | gpu_dbg_mme, " ");
/* Reset nvenc HW unit */
err = nvgpu_mc_reset_units(g, NVGPU_UNIT_NVENC);
if (err != 0) {
nvgpu_err(g, "Failed to reset NVENC unit");
goto done;
}
/* Falcon reset */
err = nvgpu_falcon_reset(flcn);
if (err != 0) {
nvgpu_err(g, "nvenc falcon_reset failed, err=%d", err);
goto done;
}
/* Set falcon interrupt mask and routing registers */
if (g->ops.nvenc.set_irq_regs != NULL)
g->ops.nvenc.set_irq_regs(g, flcn);
/* Setup falcon apertures, boot-config */
if (flcn->flcn_engine_dep_ops.setup_bootstrap_config != NULL) {
flcn->flcn_engine_dep_ops.setup_bootstrap_config(flcn->g);
}
/* Load nvenc ucode */
err = nvgpu_falcon_load_ucode(flcn, nvenc_mem_desc, ucode_header);
if (err != 0) {
nvgpu_err(g, "nvenc ucode loading failed, err=%d", err);
goto done;
}
/* Enable falcon interfaces */
if (g->ops.nvenc.interface_enable != NULL)
g->ops.nvenc.interface_enable(g);
/* Kick-start falcon cpu */
g->ops.falcon.bootstrap(flcn, 0U);
/* Wait for falcon idle */
completion = nvgpu_falcon_wait_idle(flcn);
if (completion != 0) {
nvgpu_err(g, "nvenc flcn: ucode boot timed out");
err = -ETIMEDOUT;
}
nvgpu_log(g, gpu_dbg_info | gpu_dbg_mme,
"NVENC NS boot %s!", err ? "SUCCESS" : "FAILED");
done:
return err;
}
int nvgpu_nvenc_reset(struct gk20a *g)
{
int err = 0;
nvgpu_log(g, gpu_dbg_info | gpu_dbg_mme, "Resetting nvenc");
if (g->ops.nvenc.halt_engine != NULL) {
g->ops.nvenc.halt_engine(g);
}
/* Reset nvenc HW unit and load ucode */
err = g->ops.nvenc.bootstrap(g);
return err;
}