Files
linux-nvgpu/include/uapi/linux/nvgpu.h
Alex Waterman a4dc48061c gpu: nvgpu: Begin splitting IOCTL header
The end goal is to split all of the different IOCTLs into different
headers. This should make it a bit easier to work with these IOCTL
headers.

JIRA NVGPU-6428

Change-Id: I03a3de34cf5393271f3ecd0bc308247dcb4894ea
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2470986
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2021-01-20 15:00:05 -08:00

1663 lines
55 KiB
C

/*
* NVGPU Public Interface Header
*
* Copyright (c) 2011-2021, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef _UAPI__LINUX_NVGPU_IOCTL_H
#define _UAPI__LINUX_NVGPU_IOCTL_H
#include "nvgpu-uapi-common.h"
#include "nvgpu-ctrl.h"
/*
* Event session
*
* NVGPU_GPU_IOCTL_GET_EVENT_FD opens an event session.
* Below ioctls can be used on these sessions fds.
*/
#define NVGPU_EVENT_IOCTL_MAGIC 'E'
/* Normal events (POLLIN) */
/* Event associated to a VF update */
#define NVGPU_GPU_EVENT_VF_UPDATE 0
/* Recoverable alarms (POLLPRI) */
/* Alarm when target frequency on any session is not possible */
#define NVGPU_GPU_EVENT_ALARM_TARGET_VF_NOT_POSSIBLE 1
/* Alarm when target frequency on current session is not possible */
#define NVGPU_GPU_EVENT_ALARM_LOCAL_TARGET_VF_NOT_POSSIBLE 2
/* Alarm when Clock Arbiter failed */
#define NVGPU_GPU_EVENT_ALARM_CLOCK_ARBITER_FAILED 3
/* Alarm when VF table update failed */
#define NVGPU_GPU_EVENT_ALARM_VF_TABLE_UPDATE_FAILED 4
/* Alarm on thermal condition */
#define NVGPU_GPU_EVENT_ALARM_THERMAL_ABOVE_THRESHOLD 5
/* Alarm on power condition */
#define NVGPU_GPU_EVENT_ALARM_POWER_ABOVE_THRESHOLD 6
/* Non recoverable alarm (POLLHUP) */
/* Alarm on GPU shutdown/fall from bus */
#define NVGPU_GPU_EVENT_ALARM_GPU_LOST 7
#define NVGPU_GPU_EVENT_LAST NVGPU_GPU_EVENT_ALARM_GPU_LOST
struct nvgpu_gpu_event_info {
__u32 event_id; /* NVGPU_GPU_EVENT_* */
__u32 reserved;
__u64 timestamp; /* CPU timestamp (in nanoseconds) */
};
struct nvgpu_gpu_set_event_filter_args {
/* in: Flags (not currently used). */
__u32 flags;
/* in: Size of event filter in 32-bit words */
__u32 size;
/* in: Address of buffer containing bit mask of events.
* Bit #n is set if event #n should be monitored.
*/
__u64 buffer;
};
#define NVGPU_EVENT_IOCTL_SET_FILTER \
_IOW(NVGPU_EVENT_IOCTL_MAGIC, 1, struct nvgpu_gpu_set_event_filter_args)
#define NVGPU_EVENT_IOCTL_LAST \
_IOC_NR(NVGPU_EVENT_IOCTL_SET_FILTER)
#define NVGPU_EVENT_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_gpu_set_event_filter_args)
/*
* /dev/nvhost-tsg-gpu device
*
* Opening a '/dev/nvhost-tsg-gpu' device node creates a way to
* bind/unbind a channel to/from TSG group
*/
#define NVGPU_TSG_IOCTL_MAGIC 'T'
struct nvgpu_tsg_bind_channel_ex_args {
/* in: channel fd */
__s32 channel_fd;
/* in: VEID in Volta */
__u32 subcontext_id;
__u32 num_active_tpcs;
__u8 tpc_pg_enabled;
__u8 reserved[11];
};
/*
* This struct helps to report the SM error state of a single SM.
* This acts upon the currently resident TSG context.
* Global Error status register
* Warp Error status register
* Warp Error status register PC
* Global Error status register Report Mask
* Warp Error status register Report Mask
*/
struct nvgpu_tsg_sm_error_state_record {
__u32 global_esr;
__u32 warp_esr;
__u64 warp_esr_pc;
__u32 global_esr_report_mask;
__u32 warp_esr_report_mask;
};
/*
* This struct helps to read the SM error state.
*/
struct nvgpu_tsg_read_single_sm_error_state_args {
/* Valid SM ID */
__u32 sm_id;
__u32 reserved;
/*
* This is pointer to the struct nvgpu_gpu_sm_error_state_record
*/
__u64 record_mem;
/* size of the record size to read */
__u64 record_size;
};
#define NVGPU_TSG_IOCTL_BIND_CHANNEL \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 1, int)
#define NVGPU_TSG_IOCTL_UNBIND_CHANNEL \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 2, int)
#define NVGPU_IOCTL_TSG_ENABLE \
_IO(NVGPU_TSG_IOCTL_MAGIC, 3)
#define NVGPU_IOCTL_TSG_DISABLE \
_IO(NVGPU_TSG_IOCTL_MAGIC, 4)
#define NVGPU_IOCTL_TSG_PREEMPT \
_IO(NVGPU_TSG_IOCTL_MAGIC, 5)
#define NVGPU_IOCTL_TSG_EVENT_ID_CTRL \
_IOWR(NVGPU_TSG_IOCTL_MAGIC, 7, struct nvgpu_event_id_ctrl_args)
#define NVGPU_IOCTL_TSG_SET_RUNLIST_INTERLEAVE \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 8, struct nvgpu_runlist_interleave_args)
#define NVGPU_IOCTL_TSG_SET_TIMESLICE \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 9, struct nvgpu_timeslice_args)
#define NVGPU_IOCTL_TSG_GET_TIMESLICE \
_IOR(NVGPU_TSG_IOCTL_MAGIC, 10, struct nvgpu_timeslice_args)
#define NVGPU_TSG_IOCTL_BIND_CHANNEL_EX \
_IOWR(NVGPU_TSG_IOCTL_MAGIC, 11, struct nvgpu_tsg_bind_channel_ex_args)
#define NVGPU_TSG_IOCTL_READ_SINGLE_SM_ERROR_STATE \
_IOWR(NVGPU_TSG_IOCTL_MAGIC, 12, \
struct nvgpu_tsg_read_single_sm_error_state_args)
#define NVGPU_TSG_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_tsg_bind_channel_ex_args)
#define NVGPU_TSG_IOCTL_LAST \
_IOC_NR(NVGPU_TSG_IOCTL_READ_SINGLE_SM_ERROR_STATE)
/*
* /dev/nvhost-dbg-gpu device
*
* Opening a '/dev/nvhost-dbg-gpu' device node creates a new debugger
* session. nvgpu channels (for the same module) can then be bound to such a
* session.
*
* One nvgpu channel can also be bound to multiple debug sessions
*
* As long as there is an open device file to the session, or any bound
* nvgpu channels it will be valid. Once all references to the session
* are removed the session is deleted.
*
*/
#define NVGPU_DBG_GPU_IOCTL_MAGIC 'D'
/*
* Binding/attaching a debugger session to an nvgpu channel
*
* The 'channel_fd' given here is the fd used to allocate the
* gpu channel context.
*
*/
struct nvgpu_dbg_gpu_bind_channel_args {
__u32 channel_fd; /* in */
__u32 _pad0[1];
};
#define NVGPU_DBG_GPU_IOCTL_BIND_CHANNEL \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 1, struct nvgpu_dbg_gpu_bind_channel_args)
/*
* Register operations
* All operations are targeted towards first channel
* attached to debug session
*/
/* valid op values */
#define NVGPU_DBG_GPU_REG_OP_READ_32 (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_WRITE_32 (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_READ_64 (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_WRITE_64 (0x00000003)
/* note: 8b ops are unsupported */
#define NVGPU_DBG_GPU_REG_OP_READ_08 (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_WRITE_08 (0x00000005)
/* valid type values */
#define NVGPU_DBG_GPU_REG_OP_TYPE_GLOBAL (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_TPC (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_SM (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_CROP (0x00000008)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_ZROP (0x00000010)
/*#define NVGPU_DBG_GPU_REG_OP_TYPE_FB (0x00000020)*/
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_QUAD (0x00000040)
/* valid status values */
#define NVGPU_DBG_GPU_REG_OP_STATUS_SUCCESS (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_OP (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_TYPE (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_OFFSET (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_STATUS_UNSUPPORTED_OP (0x00000008)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_MASK (0x00000010)
struct nvgpu_dbg_gpu_reg_op {
__u8 op;
__u8 type;
__u8 status;
__u8 quad;
__u32 group_mask;
__u32 sub_group_mask;
__u32 offset;
__u32 value_lo;
__u32 value_hi;
__u32 and_n_mask_lo;
__u32 and_n_mask_hi;
};
struct nvgpu_dbg_gpu_exec_reg_ops_args {
__u64 ops; /* pointer to nvgpu_reg_op operations */
__u32 num_ops;
__u32 gr_ctx_resident;
};
#define NVGPU_DBG_GPU_IOCTL_REG_OPS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 2, struct nvgpu_dbg_gpu_exec_reg_ops_args)
/* Enable/disable/clear event notifications */
struct nvgpu_dbg_gpu_events_ctrl_args {
__u32 cmd; /* in */
__u32 _pad0[1];
};
/* valid event ctrl values */
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_DISABLE (0x00000000)
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_ENABLE (0x00000001)
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_CLEAR (0x00000002)
#define NVGPU_DBG_GPU_IOCTL_EVENTS_CTRL \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 3, struct nvgpu_dbg_gpu_events_ctrl_args)
/* Powergate/Unpowergate control */
#define NVGPU_DBG_GPU_POWERGATE_MODE_ENABLE 1
#define NVGPU_DBG_GPU_POWERGATE_MODE_DISABLE 2
struct nvgpu_dbg_gpu_powergate_args {
__u32 mode;
};
#define NVGPU_DBG_GPU_IOCTL_POWERGATE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 4, struct nvgpu_dbg_gpu_powergate_args)
/* SMPC Context Switch Mode */
#define NVGPU_DBG_GPU_SMPC_CTXSW_MODE_NO_CTXSW (0x00000000)
#define NVGPU_DBG_GPU_SMPC_CTXSW_MODE_CTXSW (0x00000001)
struct nvgpu_dbg_gpu_smpc_ctxsw_mode_args {
__u32 mode;
};
#define NVGPU_DBG_GPU_IOCTL_SMPC_CTXSW_MODE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 5, struct nvgpu_dbg_gpu_smpc_ctxsw_mode_args)
/* Suspend /Resume SM control */
#define NVGPU_DBG_GPU_SUSPEND_ALL_SMS 1
#define NVGPU_DBG_GPU_RESUME_ALL_SMS 2
struct nvgpu_dbg_gpu_suspend_resume_all_sms_args {
__u32 mode;
};
#define NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_ALL_SMS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 6, struct nvgpu_dbg_gpu_suspend_resume_all_sms_args)
struct nvgpu_dbg_gpu_perfbuf_map_args {
__u32 dmabuf_fd; /* in */
__u32 reserved;
__u64 mapping_size; /* in, size of mapped buffer region */
__u64 offset; /* out, virtual address of the mapping */
};
struct nvgpu_dbg_gpu_perfbuf_unmap_args {
__u64 offset;
};
#define NVGPU_DBG_GPU_IOCTL_PERFBUF_MAP \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 7, struct nvgpu_dbg_gpu_perfbuf_map_args)
#define NVGPU_DBG_GPU_IOCTL_PERFBUF_UNMAP \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 8, struct nvgpu_dbg_gpu_perfbuf_unmap_args)
/* Enable/disable PC Sampling */
struct nvgpu_dbg_gpu_pc_sampling_args {
__u32 enable;
__u32 _pad0[1];
};
#define NVGPU_DBG_GPU_IOCTL_PC_SAMPLING_DISABLE 0
#define NVGPU_DBG_GPU_IOCTL_PC_SAMPLING_ENABLE 1
#define NVGPU_DBG_GPU_IOCTL_PC_SAMPLING \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 9, struct nvgpu_dbg_gpu_pc_sampling_args)
/* Enable/Disable timeouts */
#define NVGPU_DBG_GPU_IOCTL_TIMEOUT_ENABLE 1
#define NVGPU_DBG_GPU_IOCTL_TIMEOUT_DISABLE 0
struct nvgpu_dbg_gpu_timeout_args {
__u32 enable;
__u32 padding;
};
#define NVGPU_DBG_GPU_IOCTL_TIMEOUT \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 10, struct nvgpu_dbg_gpu_timeout_args)
#define NVGPU_DBG_GPU_IOCTL_GET_TIMEOUT \
_IOR(NVGPU_DBG_GPU_IOCTL_MAGIC, 11, struct nvgpu_dbg_gpu_timeout_args)
struct nvgpu_dbg_gpu_set_next_stop_trigger_type_args {
__u32 broadcast;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_SET_NEXT_STOP_TRIGGER_TYPE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 12, struct nvgpu_dbg_gpu_set_next_stop_trigger_type_args)
/* PM Context Switch Mode */
/*This mode says that the pms are not to be context switched. */
#define NVGPU_DBG_GPU_HWPM_CTXSW_MODE_NO_CTXSW (0x00000000)
/* This mode says that the pms in Mode-B are to be context switched */
#define NVGPU_DBG_GPU_HWPM_CTXSW_MODE_CTXSW (0x00000001)
/* This mode says that the pms in Mode-E (stream out) are to be context switched. */
#define NVGPU_DBG_GPU_HWPM_CTXSW_MODE_STREAM_OUT_CTXSW (0x00000002)
struct nvgpu_dbg_gpu_hwpm_ctxsw_mode_args {
__u32 mode;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_HWPM_CTXSW_MODE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 13, struct nvgpu_dbg_gpu_hwpm_ctxsw_mode_args)
struct nvgpu_dbg_gpu_sm_error_state_record {
__u32 hww_global_esr;
__u32 hww_warp_esr;
__u64 hww_warp_esr_pc;
__u32 hww_global_esr_report_mask;
__u32 hww_warp_esr_report_mask;
/*
* Notes
* - This struct can be safely appended with new fields. However, always
* keep the structure size multiple of 8 and make sure that the binary
* layout does not change between 32-bit and 64-bit architectures.
*/
};
struct nvgpu_dbg_gpu_read_single_sm_error_state_args {
__u32 sm_id;
__u32 padding;
__u64 sm_error_state_record_mem;
__u64 sm_error_state_record_size;
};
#define NVGPU_DBG_GPU_IOCTL_READ_SINGLE_SM_ERROR_STATE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 14, struct nvgpu_dbg_gpu_read_single_sm_error_state_args)
struct nvgpu_dbg_gpu_clear_single_sm_error_state_args {
__u32 sm_id;
__u32 padding;
};
#define NVGPU_DBG_GPU_IOCTL_CLEAR_SINGLE_SM_ERROR_STATE \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 15, struct nvgpu_dbg_gpu_clear_single_sm_error_state_args)
/*
* Unbinding/detaching a debugger session from a nvgpu channel
*
* The 'channel_fd' given here is the fd used to allocate the
* gpu channel context.
*/
struct nvgpu_dbg_gpu_unbind_channel_args {
__u32 channel_fd; /* in */
__u32 _pad0[1];
};
#define NVGPU_DBG_GPU_IOCTL_UNBIND_CHANNEL \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 17, struct nvgpu_dbg_gpu_unbind_channel_args)
#define NVGPU_DBG_GPU_SUSPEND_ALL_CONTEXTS 1
#define NVGPU_DBG_GPU_RESUME_ALL_CONTEXTS 2
struct nvgpu_dbg_gpu_suspend_resume_contexts_args {
__u32 action;
__u32 is_resident_context;
__s32 resident_context_fd;
__u32 padding;
};
#define NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 18, struct nvgpu_dbg_gpu_suspend_resume_contexts_args)
#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY_CMD_READ 1
#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY_CMD_WRITE 2
struct nvgpu_dbg_gpu_access_fb_memory_args {
__u32 cmd; /* in: either read or write */
__s32 dmabuf_fd; /* in: dmabuf fd of the buffer in FB */
__u64 offset; /* in: offset within buffer in FB, should be 4B aligned */
__u64 buffer; /* in/out: temp buffer to read/write from */
__u64 size; /* in: size of the buffer i.e. size of read/write in bytes, should be 4B aligned */
};
#define NVGPU_DBG_GPU_IOCTL_ACCESS_FB_MEMORY \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 19, struct nvgpu_dbg_gpu_access_fb_memory_args)
struct nvgpu_dbg_gpu_profiler_obj_mgt_args {
__u32 profiler_handle;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_PROFILER_ALLOCATE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 20, struct nvgpu_dbg_gpu_profiler_obj_mgt_args)
#define NVGPU_DBG_GPU_IOCTL_PROFILER_FREE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 21, struct nvgpu_dbg_gpu_profiler_obj_mgt_args)
struct nvgpu_dbg_gpu_profiler_reserve_args {
__u32 profiler_handle;
__u32 acquire;
};
#define NVGPU_DBG_GPU_IOCTL_PROFILER_RESERVE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 22, struct nvgpu_dbg_gpu_profiler_reserve_args)
/*
* This struct helps to set the exception mask. If mask is not set
* or set to NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK_NONE
* then kernel code will follow recovery path on sm exception.
* If mask is set to NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK_FATAL, then
* kernel code will skip recovery path on sm exception.
*/
struct nvgpu_dbg_gpu_set_sm_exception_type_mask_args {
#define NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK_NONE (0x0U)
#define NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK_FATAL (0x1U << 0U)
/* exception type mask value */
__u32 exception_type_mask;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_SET_SM_EXCEPTION_TYPE_MASK \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 23, \
struct nvgpu_dbg_gpu_set_sm_exception_type_mask_args)
struct nvgpu_dbg_gpu_cycle_stats_args {
__u32 dmabuf_fd;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 24, struct nvgpu_dbg_gpu_cycle_stats_args)
/* cycle stats snapshot buffer support for mode E */
struct nvgpu_dbg_gpu_cycle_stats_snapshot_args {
__u32 cmd; /* in: command to handle */
__u32 dmabuf_fd; /* in: dma buffer handler */
__u32 extra; /* in/out: extra payload e.g.*/
/* counter/start perfmon */
__u32 reserved;
};
/* valid commands to control cycle stats shared buffer */
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT_CMD_FLUSH 0
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT_CMD_ATTACH 1
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT_CMD_DETACH 2
#define NVGPU_DBG_GPU_IOCTL_CYCLE_STATS_SNAPSHOT \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 25, struct nvgpu_dbg_gpu_cycle_stats_snapshot_args)
/* MMU Debug Mode */
#define NVGPU_DBG_GPU_CTX_MMU_DEBUG_MODE_DISABLED 0
#define NVGPU_DBG_GPU_CTX_MMU_DEBUG_MODE_ENABLED 1
struct nvgpu_dbg_gpu_set_ctx_mmu_debug_mode_args {
__u32 mode;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_SET_CTX_MMU_DEBUG_MODE \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 26, \
struct nvgpu_dbg_gpu_set_ctx_mmu_debug_mode_args)
/* Get gr context size */
struct nvgpu_dbg_gpu_get_gr_context_size_args {
__u32 size;
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_GET_GR_CONTEXT_SIZE \
_IOR(NVGPU_DBG_GPU_IOCTL_MAGIC, 27, \
struct nvgpu_dbg_gpu_get_gr_context_size_args)
/* Get gr context */
struct nvgpu_dbg_gpu_get_gr_context_args {
__u64 buffer; /* in/out: the output buffer containing contents of the gr context.
buffer address is given by the user */
__u32 size; /* in: size of the context buffer */
__u32 reserved;
};
#define NVGPU_DBG_GPU_IOCTL_GET_GR_CONTEXT \
_IOW(NVGPU_DBG_GPU_IOCTL_MAGIC, 28, \
struct nvgpu_dbg_gpu_get_gr_context_args)
#define NVGPU_DBG_GPU_IOCTL_LAST \
_IOC_NR(NVGPU_DBG_GPU_IOCTL_GET_GR_CONTEXT)
#define NVGPU_DBG_GPU_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_dbg_gpu_access_fb_memory_args)
/*
* /dev/nvhost-prof-dev-gpu and /dev/nvhost-prof-ctx-gpu devices
*
* Opening a '/dev/nvhost-prof-*' device node creates a way to
* open and manage a profiler object.
*/
#define NVGPU_PROFILER_IOCTL_MAGIC 'P'
struct nvgpu_profiler_bind_context_args {
__s32 tsg_fd; /* in: TSG file descriptor */
__u32 reserved;
};
#define NVGPU_PROFILER_PM_RESOURCE_ARG_HWPM_LEGACY 0U
#define NVGPU_PROFILER_PM_RESOURCE_ARG_SMPC 1U
struct nvgpu_profiler_reserve_pm_resource_args {
__u32 resource; /* in: NVGPU_PROFILER_PM_RESOURCE_ARG_* resource to be reserved */
/* in: if ctxsw should be enabled for resource */
#define NVGPU_PROFILER_RESERVE_PM_RESOURCE_ARG_FLAG_CTXSW (1 << 0)
__u32 flags;
__u32 reserved[2];
};
struct nvgpu_profiler_release_pm_resource_args {
__u32 resource; /* in: NVGPU_PROFILER_PM_RESOURCE_ARG_* resource to be released */
__u32 reserved;
};
struct nvgpu_profiler_alloc_pma_stream_args {
__u64 pma_buffer_map_size; /* in: PMA stream buffer size */
__u64 pma_buffer_offset; /* in: offset of PMA stream buffer */
__u64 pma_buffer_va; /* out: PMA stream buffer virtual address */
__s32 pma_buffer_fd; /* in: PMA stream buffer fd */
__s32 pma_bytes_available_buffer_fd; /* in: PMA available bytes buffer fd */
/* in: if ctxsw should be enabled for PMA channel */
#define NVGPU_PROFILER_ALLOC_PMA_STREAM_ARG_FLAG_CTXSW (1 << 0)
__u32 flags;
__u32 reserved[3];
};
struct nvgpu_profiler_pma_stream_update_get_put_args {
__u64 bytes_consumed; /* in: total bytes consumed by user since last update */
__u64 bytes_available; /* out: available bytes in PMA buffer for user to consume */
__u64 put_ptr; /* out: current PUT pointer to be returned */
/* in: if available bytes buffer should be updated */
#define NVGPU_PROFILER_PMA_STREAM_UPDATE_GET_PUT_ARG_FLAG_UPDATE_AVAILABLE_BYTES (1 << 0)
/* in: if need to wait for available bytes buffer to get updated */
#define NVGPU_PROFILER_PMA_STREAM_UPDATE_GET_PUT_ARG_FLAG_WAIT_FOR_UPDATE (1 << 1)
/* in: if current PUT pointer should be returned */
#define NVGPU_PROFILER_PMA_STREAM_UPDATE_GET_PUT_ARG_FLAG_RETURN_PUT_PTR (1 << 2)
/* out: if PMA stream buffer overflow was triggered */
#define NVGPU_PROFILER_PMA_STREAM_UPDATE_GET_PUT_ARG_FLAG_OVERFLOW_TRIGGERED (1 << 3)
__u32 flags;
__u32 reserved[3];
};
/*
* MODE_ALL_OR_NONE
* Reg_ops execution will bail out if any of the reg_op is not valid
* or if there is any other error such as failure to access context image.
* Subsequent reg_ops will not be executed and nvgpu_profiler_reg_op.status
* will not be populated for them.
* IOCTL will always return error for all of the errors.
*/
#define NVGPU_PROFILER_EXEC_REG_OPS_ARG_MODE_ALL_OR_NONE 0U
/*
* MODE_CONTINUE_ON_ERROR
* This mode allows continuing reg_ops execution even if some of the
* reg_ops are not valid. Invalid reg_ops will be skipped and valid
* ones will be executed.
* IOCTL will return error only if there is some other severe failure
* such as failure to access context image.
* If any of the reg_op is invalid, or if didn't pass, it will be
* reported via NVGPU_PROFILER_EXEC_REG_OPS_ARG_FLAG_ALL_PASSED flag.
* IOCTL will return success in such cases.
*/
#define NVGPU_PROFILER_EXEC_REG_OPS_ARG_MODE_CONTINUE_ON_ERROR 1U
struct nvgpu_profiler_reg_op {
__u8 op; /* Operation in the form NVGPU_DBG_GPU_REG_OP_READ/WRITE_* */
__u8 status; /* Status in the form NVGPU_DBG_GPU_REG_OP_STATUS_* */
__u32 offset;
__u64 value;
__u64 and_n_mask;
};
struct nvgpu_profiler_exec_reg_ops_args {
__u32 mode; /* in: operation mode NVGPU_PROFILER_EXEC_REG_OPS_ARG_MODE_* */
__u32 count; /* in: number of reg_ops operations,
* upper limit nvgpu_gpu_characteristics.reg_ops_limit
*/
__u64 ops; /* in/out: pointer to actual operations nvgpu_profiler_reg_op */
/* out: if all reg_ops passed, valid only for MODE_CONTINUE_ON_ERROR */
#define NVGPU_PROFILER_EXEC_REG_OPS_ARG_FLAG_ALL_PASSED (1 << 0)
/* out: if the operations were performed directly on HW or in context image */
#define NVGPU_PROFILER_EXEC_REG_OPS_ARG_FLAG_DIRECT_OPS (1 << 1)
__u32 flags;
__u32 reserved[3];
};
#define NVGPU_PROFILER_IOCTL_BIND_CONTEXT \
_IOW(NVGPU_PROFILER_IOCTL_MAGIC, 1, struct nvgpu_profiler_bind_context_args)
#define NVGPU_PROFILER_IOCTL_RESERVE_PM_RESOURCE \
_IOW(NVGPU_PROFILER_IOCTL_MAGIC, 2, struct nvgpu_profiler_reserve_pm_resource_args)
#define NVGPU_PROFILER_IOCTL_RELEASE_PM_RESOURCE \
_IOW(NVGPU_PROFILER_IOCTL_MAGIC, 3, struct nvgpu_profiler_release_pm_resource_args)
#define NVGPU_PROFILER_IOCTL_ALLOC_PMA_STREAM \
_IOWR(NVGPU_PROFILER_IOCTL_MAGIC, 4, struct nvgpu_profiler_alloc_pma_stream_args)
#define NVGPU_PROFILER_IOCTL_FREE_PMA_STREAM \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 5)
#define NVGPU_PROFILER_IOCTL_BIND_PM_RESOURCES \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 6)
#define NVGPU_PROFILER_IOCTL_UNBIND_PM_RESOURCES \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 7)
#define NVGPU_PROFILER_IOCTL_PMA_STREAM_UPDATE_GET_PUT \
_IOWR(NVGPU_PROFILER_IOCTL_MAGIC, 8, struct nvgpu_profiler_pma_stream_update_get_put_args)
#define NVGPU_PROFILER_IOCTL_EXEC_REG_OPS \
_IOWR(NVGPU_PROFILER_IOCTL_MAGIC, 9, struct nvgpu_profiler_exec_reg_ops_args)
#define NVGPU_PROFILER_IOCTL_UNBIND_CONTEXT \
_IO(NVGPU_PROFILER_IOCTL_MAGIC, 10)
#define NVGPU_PROFILER_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_profiler_alloc_pma_stream_args)
#define NVGPU_PROFILER_IOCTL_LAST \
_IOC_NR(NVGPU_PROFILER_IOCTL_UNBIND_CONTEXT)
/*
* /dev/nvhost-gpu device
*/
#define NVGPU_IOCTL_MAGIC 'H'
#define NVGPU_NO_TIMEOUT ((__u32)~0U)
#define NVGPU_TIMEOUT_FLAG_DISABLE_DUMP 0
/* this is also the hardware memory format */
struct nvgpu_gpfifo {
__u32 entry0; /* first word of gpfifo entry */
__u32 entry1; /* second word of gpfifo entry */
};
struct nvgpu_get_param_args {
__u32 value;
};
struct nvgpu_channel_open_args {
union {
__s32 channel_fd; /* deprecated: use out.channel_fd instead */
struct {
/* runlist_id is the runlist for the
* channel. Basically, the runlist specifies the target
* engine(s) for which the channel is
* opened. Runlist_id -1 is synonym for the primary
* graphics runlist. */
__s32 runlist_id;
} in;
struct {
__s32 channel_fd;
} out;
};
};
struct nvgpu_set_nvmap_fd_args {
__u32 fd;
};
#define NVGPU_ALLOC_OBJ_FLAGS_LOCKBOOST_ZERO (1 << 0)
/* Flags in nvgpu_alloc_obj_ctx_args.flags */
#define NVGPU_ALLOC_OBJ_FLAGS_GFXP (1 << 1)
#define NVGPU_ALLOC_OBJ_FLAGS_CILP (1 << 2)
struct nvgpu_alloc_obj_ctx_args {
__u32 class_num; /* kepler3d, 2d, compute, etc */
__u32 flags; /* input, output */
__u64 obj_id; /* output, used to free later */
};
/* Deprecated. Use the SETUP_BIND IOCTL instead. */
struct nvgpu_alloc_gpfifo_ex_args {
__u32 num_entries;
__u32 num_inflight_jobs;
#define NVGPU_ALLOC_GPFIFO_EX_FLAGS_VPR_ENABLED (1 << 0)
#define NVGPU_ALLOC_GPFIFO_EX_FLAGS_DETERMINISTIC (1 << 1)
__u32 flags;
__u32 reserved[5];
};
/*
* Setup the channel and bind it (enable).
*/
struct nvgpu_channel_setup_bind_args {
__u32 num_gpfifo_entries;
__u32 num_inflight_jobs;
/* Set owner channel of this gpfifo as a vpr channel. */
#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_VPR_ENABLED (1 << 0)
/*
* Channel shall exhibit deterministic behavior in the submit path.
*
* NOTE: as an exception, VPR resize may still cause the GPU to reset at any
* time, which is not deterministic behavior. If this is not acceptable, the
* user has to make sure that VPR resize does not occur.
*
* With this flag, any submits with in-kernel job tracking also require that
* num_inflight_jobs is nonzero, and additionally that
* NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_FULL is found in gpu
* characteristics.flags.
*
* Note that fast submits (with no in-kernel job tracking) are also
* deterministic and are supported if the characteristics flags contain
* NVGPU_GPU_FLAGS_SUPPORT_DETERMINISTIC_SUBMIT_NO_JOBTRACKING; this flag or
* num_inflight_jobs are not necessary in that case.
*/
#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_DETERMINISTIC (1 << 1)
/* enable replayable gmmu faults for this channel */
#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_REPLAYABLE_FAULTS_ENABLE (1 << 2)
/*
* Enable usermode submits on this channel.
*
* Submits in usermode are supported in some environments. If supported and
* this flag is set + USERD and GPFIFO buffers are provided here, a submit
* token is passed back to be written in the doorbell register in the usermode
* region to notify the GPU for new work on this channel. Usermode and
* kernelmode submit modes are mutually exclusive; by passing this flag, the
* SUBMIT_GPFIFO IOCTL cannot be used.
*/
#define NVGPU_CHANNEL_SETUP_BIND_FLAGS_USERMODE_SUPPORT (1 << 3)
__u32 flags;
__s32 userd_dmabuf_fd; /* in */
__s32 gpfifo_dmabuf_fd; /* in */
__u32 work_submit_token; /* out */
__u64 userd_dmabuf_offset; /* in */
__u64 gpfifo_dmabuf_offset; /* in */
__u32 reserved[9];
};
struct nvgpu_fence {
__u32 id; /* syncpoint id or sync fence fd */
__u32 value; /* syncpoint value (discarded when using sync fence) */
};
/* insert a wait on the fence before submitting gpfifo */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_FENCE_WAIT (1 << 0)
/* insert a fence update after submitting gpfifo and
return the new fence for others to wait on */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_FENCE_GET (1 << 1)
/* choose between different gpfifo entry formats */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_HW_FORMAT (1 << 2)
/* interpret fence as a sync fence fd instead of raw syncpoint fence */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_SYNC_FENCE (1 << 3)
/* suppress WFI before fence trigger */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_SUPPRESS_WFI (1 << 4)
/* skip buffer refcounting during submit */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_SKIP_BUFFER_REFCOUNTING (1 << 5)
struct nvgpu_submit_gpfifo_args {
__u64 gpfifo;
__u32 num_entries;
__u32 flags;
struct nvgpu_fence fence;
};
struct nvgpu_wait_args {
#define NVGPU_WAIT_TYPE_NOTIFIER 0x0
#define NVGPU_WAIT_TYPE_SEMAPHORE 0x1
__u32 type;
__u32 timeout;
union {
struct {
/* handle and offset for notifier memory */
__u32 dmabuf_fd;
__u32 offset;
__u32 padding1;
__u32 padding2;
} notifier;
struct {
/* handle and offset for semaphore memory */
__u32 dmabuf_fd;
__u32 offset;
/* semaphore payload to wait for */
__u32 payload;
__u32 padding;
} semaphore;
} condition; /* determined by type field */
};
struct nvgpu_set_timeout_args {
__u32 timeout;
};
struct nvgpu_set_timeout_ex_args {
__u32 timeout;
__u32 flags;
};
#define NVGPU_ZCULL_MODE_GLOBAL 0
#define NVGPU_ZCULL_MODE_NO_CTXSW 1
#define NVGPU_ZCULL_MODE_SEPARATE_BUFFER 2
#define NVGPU_ZCULL_MODE_PART_OF_REGULAR_BUF 3
struct nvgpu_zcull_bind_args {
__u64 gpu_va;
__u32 mode;
__u32 padding;
};
struct nvgpu_set_error_notifier {
__u64 offset;
__u64 size;
__u32 mem;
__u32 padding;
};
struct nvgpu_notification {
struct { /* 0000- */
__u32 nanoseconds[2]; /* nanoseconds since Jan. 1, 1970 */
} time_stamp; /* -0007 */
__u32 info32; /* info returned depends on method 0008-000b */
#define NVGPU_CHANNEL_FIFO_ERROR_IDLE_TIMEOUT 8
#define NVGPU_CHANNEL_GR_ERROR_SW_METHOD 12
#define NVGPU_CHANNEL_GR_ERROR_SW_NOTIFY 13
#define NVGPU_CHANNEL_GR_EXCEPTION 13
#define NVGPU_CHANNEL_GR_SEMAPHORE_TIMEOUT 24
#define NVGPU_CHANNEL_GR_ILLEGAL_NOTIFY 25
#define NVGPU_CHANNEL_FIFO_ERROR_MMU_ERR_FLT 31
#define NVGPU_CHANNEL_PBDMA_ERROR 32
#define NVGPU_CHANNEL_FECS_ERR_UNIMP_FIRMWARE_METHOD 37
#define NVGPU_CHANNEL_RESETCHANNEL_VERIF_ERROR 43
#define NVGPU_CHANNEL_PBDMA_PUSHBUFFER_CRC_MISMATCH 80
__u16 info16; /* info returned depends on method 000c-000d */
__u16 status; /* user sets bit 15, NV sets status 000e-000f */
#define NVGPU_CHANNEL_SUBMIT_TIMEOUT 1
};
/* configure watchdog per-channel */
struct nvgpu_channel_wdt_args {
__u32 wdt_status;
__u32 timeout_ms;
};
#define NVGPU_IOCTL_CHANNEL_DISABLE_WDT (1 << 0)
#define NVGPU_IOCTL_CHANNEL_ENABLE_WDT (1 << 1)
#define NVGPU_IOCTL_CHANNEL_WDT_FLAG_SET_TIMEOUT (1 << 2)
#define NVGPU_IOCTL_CHANNEL_WDT_FLAG_DISABLE_DUMP (1 << 3)
/*
* Interleaving channels in a runlist is an approach to improve
* GPU scheduling by allowing certain channels to appear multiple
* times on the runlist. The number of times a channel appears is
* governed by the following levels:
*
* low (L) : appears once
* medium (M): if L, appears L times
* else, appears once
* high (H) : if L, appears (M + 1) x L times
* else if M, appears M times
* else, appears once
*/
struct nvgpu_runlist_interleave_args {
__u32 level;
__u32 reserved;
};
#define NVGPU_RUNLIST_INTERLEAVE_LEVEL_LOW 0
#define NVGPU_RUNLIST_INTERLEAVE_LEVEL_MEDIUM 1
#define NVGPU_RUNLIST_INTERLEAVE_LEVEL_HIGH 2
#define NVGPU_RUNLIST_INTERLEAVE_NUM_LEVELS 3
/* controls how long a channel occupies an engine uninterrupted */
struct nvgpu_timeslice_args {
__u32 timeslice_us;
__u32 reserved;
};
struct nvgpu_event_id_ctrl_args {
__u32 cmd; /* in */
__u32 event_id; /* in */
__s32 event_fd; /* out */
__u32 padding;
};
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_BPT_INT 0
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_BPT_PAUSE 1
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_BLOCKING_SYNC 2
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_CILP_PREEMPTION_STARTED 3
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_CILP_PREEMPTION_COMPLETE 4
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_GR_SEMAPHORE_WRITE_AWAKEN 5
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_MAX 6
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_CMD_ENABLE 1
struct nvgpu_preemption_mode_args {
/* only one should be enabled at a time */
#define NVGPU_GRAPHICS_PREEMPTION_MODE_WFI (1 << 0)
#define NVGPU_GRAPHICS_PREEMPTION_MODE_GFXP (1 << 1)
__u32 graphics_preempt_mode; /* in */
/* only one should be enabled at a time */
#define NVGPU_COMPUTE_PREEMPTION_MODE_WFI (1 << 0)
#define NVGPU_COMPUTE_PREEMPTION_MODE_CTA (1 << 1)
#define NVGPU_COMPUTE_PREEMPTION_MODE_CILP (1 << 2)
__u32 compute_preempt_mode; /* in */
};
struct nvgpu_boosted_ctx_args {
#define NVGPU_BOOSTED_CTX_MODE_NORMAL (0U)
#define NVGPU_BOOSTED_CTX_MODE_BOOSTED_EXECUTION (1U)
__u32 boost;
__u32 padding;
};
struct nvgpu_get_user_syncpoint_args {
__u64 gpu_va; /* out */
__u32 syncpoint_id; /* out */
__u32 syncpoint_max; /* out */
};
struct nvgpu_reschedule_runlist_args {
#define NVGPU_RESCHEDULE_RUNLIST_PREEMPT_NEXT (1 << 0)
__u32 flags;
};
#define NVGPU_IOCTL_CHANNEL_SET_NVMAP_FD \
_IOW(NVGPU_IOCTL_MAGIC, 5, struct nvgpu_set_nvmap_fd_args)
#define NVGPU_IOCTL_CHANNEL_SET_TIMEOUT \
_IOW(NVGPU_IOCTL_MAGIC, 11, struct nvgpu_set_timeout_args)
#define NVGPU_IOCTL_CHANNEL_GET_TIMEDOUT \
_IOR(NVGPU_IOCTL_MAGIC, 12, struct nvgpu_get_param_args)
#define NVGPU_IOCTL_CHANNEL_SET_TIMEOUT_EX \
_IOWR(NVGPU_IOCTL_MAGIC, 18, struct nvgpu_set_timeout_ex_args)
#define NVGPU_IOCTL_CHANNEL_WAIT \
_IOWR(NVGPU_IOCTL_MAGIC, 102, struct nvgpu_wait_args)
#define NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO \
_IOWR(NVGPU_IOCTL_MAGIC, 107, struct nvgpu_submit_gpfifo_args)
#define NVGPU_IOCTL_CHANNEL_ALLOC_OBJ_CTX \
_IOWR(NVGPU_IOCTL_MAGIC, 108, struct nvgpu_alloc_obj_ctx_args)
#define NVGPU_IOCTL_CHANNEL_ZCULL_BIND \
_IOWR(NVGPU_IOCTL_MAGIC, 110, struct nvgpu_zcull_bind_args)
#define NVGPU_IOCTL_CHANNEL_SET_ERROR_NOTIFIER \
_IOWR(NVGPU_IOCTL_MAGIC, 111, struct nvgpu_set_error_notifier)
#define NVGPU_IOCTL_CHANNEL_OPEN \
_IOR(NVGPU_IOCTL_MAGIC, 112, struct nvgpu_channel_open_args)
#define NVGPU_IOCTL_CHANNEL_ENABLE \
_IO(NVGPU_IOCTL_MAGIC, 113)
#define NVGPU_IOCTL_CHANNEL_DISABLE \
_IO(NVGPU_IOCTL_MAGIC, 114)
#define NVGPU_IOCTL_CHANNEL_PREEMPT \
_IO(NVGPU_IOCTL_MAGIC, 115)
#define NVGPU_IOCTL_CHANNEL_FORCE_RESET \
_IO(NVGPU_IOCTL_MAGIC, 116)
#define NVGPU_IOCTL_CHANNEL_EVENT_ID_CTRL \
_IOWR(NVGPU_IOCTL_MAGIC, 117, struct nvgpu_event_id_ctrl_args)
#define NVGPU_IOCTL_CHANNEL_WDT \
_IOW(NVGPU_IOCTL_MAGIC, 119, struct nvgpu_channel_wdt_args)
#define NVGPU_IOCTL_CHANNEL_SET_RUNLIST_INTERLEAVE \
_IOW(NVGPU_IOCTL_MAGIC, 120, struct nvgpu_runlist_interleave_args)
#define NVGPU_IOCTL_CHANNEL_SET_PREEMPTION_MODE \
_IOW(NVGPU_IOCTL_MAGIC, 122, struct nvgpu_preemption_mode_args)
#define NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO_EX \
_IOW(NVGPU_IOCTL_MAGIC, 123, struct nvgpu_alloc_gpfifo_ex_args)
#define NVGPU_IOCTL_CHANNEL_SET_BOOSTED_CTX \
_IOW(NVGPU_IOCTL_MAGIC, 124, struct nvgpu_boosted_ctx_args)
#define NVGPU_IOCTL_CHANNEL_GET_USER_SYNCPOINT \
_IOR(NVGPU_IOCTL_MAGIC, 126, struct nvgpu_get_user_syncpoint_args)
#define NVGPU_IOCTL_CHANNEL_RESCHEDULE_RUNLIST \
_IOW(NVGPU_IOCTL_MAGIC, 127, struct nvgpu_reschedule_runlist_args)
#define NVGPU_IOCTL_CHANNEL_SETUP_BIND \
_IOWR(NVGPU_IOCTL_MAGIC, 128, struct nvgpu_channel_setup_bind_args)
#define NVGPU_IOCTL_CHANNEL_LAST \
_IOC_NR(NVGPU_IOCTL_CHANNEL_SETUP_BIND)
#define NVGPU_IOCTL_CHANNEL_MAX_ARG_SIZE \
sizeof(struct nvgpu_channel_setup_bind_args)
/*
* /dev/nvhost-as-gpu device
*
* Opening a '/dev/nvhost-as-gpu' device node creates a new address
* space. nvgpu channels (for the same module) can then be bound to such an
* address space to define the addresses it has access to.
*
* Once a nvgpu channel has been bound to an address space it cannot be
* unbound. There is no support for allowing an nvgpu channel to change from
* one address space to another (or from one to none).
*
* As long as there is an open device file to the address space, or any bound
* nvgpu channels it will be valid. Once all references to the address space
* are removed the address space is deleted.
*
*/
#define NVGPU_AS_IOCTL_MAGIC 'A'
/*
* Allocating an address space range:
*
* Address ranges created with this ioctl are reserved for later use with
* fixed-address buffer mappings.
*
* If _FLAGS_FIXED_OFFSET is specified then the new range starts at the 'offset'
* given. Otherwise the address returned is chosen to be a multiple of 'align.'
*
*/
struct nvgpu32_as_alloc_space_args {
__u32 pages; /* in, pages */
__u32 page_size; /* in, bytes */
__u32 flags; /* in */
#define NVGPU_AS_ALLOC_SPACE_FLAGS_FIXED_OFFSET 0x1
#define NVGPU_AS_ALLOC_SPACE_FLAGS_SPARSE 0x2
union {
__u64 offset; /* inout, byte address valid iff _FIXED_OFFSET */
__u64 align; /* in, alignment multiple (0:={1 or n/a}) */
} o_a;
};
struct nvgpu_as_alloc_space_args {
__u64 pages; /* in, pages */
__u32 page_size; /* in, bytes */
__u32 flags; /* in */
union {
__u64 offset; /* inout, byte address valid iff _FIXED_OFFSET */
__u64 align; /* in, alignment multiple (0:={1 or n/a}) */
} o_a;
__u32 padding[2]; /* in */
};
/*
* Releasing an address space range:
*
* The previously allocated region starting at 'offset' is freed. If there are
* any buffers currently mapped inside the region the ioctl will fail.
*/
struct nvgpu_as_free_space_args {
__u64 offset; /* in, byte address */
__u64 pages; /* in, pages */
__u32 page_size; /* in, bytes */
__u32 padding[3];
};
/*
* Binding a nvgpu channel to an address space:
*
* A channel must be bound to an address space before allocating a gpfifo
* in nvgpu. The 'channel_fd' given here is the fd used to allocate the
* channel. Once a channel has been bound to an address space it cannot
* be unbound (except for when the channel is destroyed).
*/
struct nvgpu_as_bind_channel_args {
__u32 channel_fd; /* in */
};
/*
* Mapping nvmap buffers into an address space:
*
* The start address is the 'offset' given if _FIXED_OFFSET is specified.
* Otherwise the address returned is a multiple of 'align.'
*
* If 'page_size' is set to 0 the nvmap buffer's allocation alignment/sizing
* will be used to determine the page size (largest possible). The page size
* chosen will be returned back to the caller in the 'page_size' parameter in
* that case.
*/
#define NVGPU_AS_MAP_BUFFER_FLAGS_FIXED_OFFSET (1 << 0)
#define NVGPU_AS_MAP_BUFFER_FLAGS_CACHEABLE (1 << 2)
#define NVGPU_AS_MAP_BUFFER_FLAGS_IO_COHERENT (1 << 4)
#define NVGPU_AS_MAP_BUFFER_FLAGS_UNMAPPED_PTE (1 << 5)
#define NVGPU_AS_MAP_BUFFER_FLAGS_MAPPABLE_COMPBITS (1 << 6)
#define NVGPU_AS_MAP_BUFFER_FLAGS_L3_ALLOC (1 << 7)
#define NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL (1 << 8)
#define NVGPU_AS_MAP_BUFFER_FLAGS_PLATFORM_ATOMIC (1 << 9)
#define NVGPU_AS_MAP_BUFFER_FLAGS_ACCESS_NO_WRITE (1 << 10)
/*
* VM map buffer IOCTL
*
* This ioctl maps a buffer - generally a dma_buf FD - into the VM's address
* space. Usage of this API is as follows.
*
* @flags [IN]
*
* These are the flags passed to the IOCTL to modify the IOCTL behavior. The
* following flags are supported:
*
* %NVGPU_AS_MAP_BUFFER_FLAGS_FIXED_OFFSET
*
* Specify that the mapping already has an address. The mapping address
* must reside in an area already reserved with the as_alloc_space IOCTL.
* If this flag is set then the @offset field must be populated with the
* address to map to.
*
* %NVGPU_AS_MAP_BUFFER_FLAGS_CACHEABLE
*
* Specify that a mapping shall be GPU cachable.
*
* %NVGPU_AS_MAP_BUFFER_FLAGS_IO_COHERENT
*
* Specify that a mapping shall be IO coherent.
*
* DEPRECATED: do not use! This will be removed in a future update.
*
* %NVGPU_AS_MAP_BUFFER_FLAGS_UNMAPPED_PTE
*
* Specify that a mapping shall be marked as invalid but otherwise
* populated. This flag doesn't actually make a lot of sense. The
* only reason to specify it is for testing replayable faults but
* an actual useful implementation of such a feature would likely
* not use this.
*
* DEPRECATED: do not use! This will be removed in a future update.
*
* %NVGPU_AS_MAP_BUFFER_FLAGS_MAPPABLE_COMPBITS
*
* Deprecated.
*
* %NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL
*
* Set when userspace plans to pass in @compr_kind and @incompr_kind
* instead of letting the kernel work out kind fields.
*
* %NVGPU_AS_MAP_BUFFER_FLAGS_PLATFORM_ATOMIC
*
* Specify that a mapping should use platform atomics.
*
* @kind [IN]
*
* Specify the kind to use for the mapping.
*
* @compr_kind [IN]
* @incompr_kind [IN]
*
* Specify the compressible and incompressible kinds to be used for the
* mapping. Requires that %NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL is
* set in @flags. The kernel will attempt to use @comp_kind and if for
* some reason that is not possible will then fall back to using the
* @incompr_kind.
*
* @dmabuf_fd [IN]
*
* FD pointing to the dmabuf that will be mapped into the GMMU.
*
* @page_size [IN]
*
* Specify the page size for the mapping. Must be set to a valid, supported
* page size. If left unset this IOCTL will return -EINVAL. In general, a
* small page size mapping will always be supported, but in certain cases of
* compression this will not be the case.
*
* @buffer_offset [IN]
*
* Specify an offset into the physical buffer to being the mapping at. For
* example imagine a DMA buffer 32KB long. However, you wish to only this
* buffer starting at 8KB. In such a case you would pass 8KB as the
* @buffer_offset. This is only available with fixed address mappings. All
* regular (non-fixed) mappings require this field to be set to 0. This field
* is in bytes.
*
* @mapping_size [IN]
*
* The size of the mapping in bytes. This is from the @buffer_offset position.
* So for example, assuming you have a 32KB physical buffer and you want to
* map only 8KB of it, starting at some offset, then you would specify 8192 in
* this field. Of course this size + the buffer_offset must be less than the
* length of the physical buffer; otherwise -EINVAL is returned. This is only
* supported for fixed mappings.
*
* @offset [IN, OUT]
*
* The offset of the buffer in the GPU virtual address space. In other words
* the virtual address of the buffer. If the
* %NVGPU_AS_MAP_BUFFER_FLAGS_FIXED_OFFSET flag is set then this field must be
* populated by userspace. In all cases the ultimate mapped address is
* returned in this field. The field is in bytes.
*/
struct nvgpu_as_map_buffer_ex_args {
/* NVGPU_AS_MAP_BUFFER_FLAGS_DIRECT_KIND_CTRL must be set */
__u32 flags; /* in/out */
/*
* - If both compr_kind and incompr_kind are set
* (i.e., value is other than NV_KIND_INVALID),
* kernel attempts to use compr_kind first.
*
* - If compr_kind is set, kernel attempts to allocate
* comptags for the buffer. If successful,
* compr_kind is used as the PTE kind.
*
* - If incompr_kind is set, kernel uses incompr_kind as the
* PTE kind, if compr_kind cannot be used. Comptags are not
* allocated.
*
* - If neither compr_kind or incompr_kind is set, the
* map call will fail.
*/
#define NV_KIND_INVALID -1
__s16 compr_kind;
__s16 incompr_kind;
__u32 dmabuf_fd; /* in */
__u32 page_size; /* inout, 0:= best fit to buffer */
__u64 buffer_offset; /* in, offset of mapped buffer region */
__u64 mapping_size; /* in, size of mapped buffer region */
__u64 offset; /* in/out, we use this address if flag
* FIXED_OFFSET is set. This will fail
* if space is not properly allocated. The
* actual virtual address to which we mapped
* the buffer is returned in this field. */
};
/*
* Get info about buffer compbits. Requires that buffer is mapped with
* NVGPU_AS_MAP_BUFFER_FLAGS_MAPPABLE_COMPBITS.
*
* The compbits for a mappable buffer are organized in a mappable
* window to the compbits store. In case the window contains comptags
* for more than one buffer, the buffer comptag line index may differ
* from the window comptag line index.
*/
struct nvgpu_as_get_buffer_compbits_info_args {
/* in: address of an existing buffer mapping */
__u64 mapping_gva;
/* out: size of compbits mapping window (bytes) */
__u64 compbits_win_size;
/* out: comptag line index of the window start */
__u32 compbits_win_ctagline;
/* out: comptag line index of the buffer mapping */
__u32 mapping_ctagline;
/* Buffer uses compbits */
#define NVGPU_AS_GET_BUFFER_COMPBITS_INFO_FLAGS_HAS_COMPBITS (1 << 0)
/* Buffer compbits are mappable */
#define NVGPU_AS_GET_BUFFER_COMPBITS_INFO_FLAGS_MAPPABLE (1 << 1)
/* Buffer IOVA addresses are discontiguous */
#define NVGPU_AS_GET_BUFFER_COMPBITS_INFO_FLAGS_DISCONTIG_IOVA (1 << 2)
/* out */
__u32 flags;
__u32 reserved1;
};
/*
* Map compbits of a mapped buffer to the GPU address space. The
* compbits mapping is automatically unmapped when the buffer is
* unmapped.
*
* The compbits mapping always uses small pages, it is read-only, and
* is GPU cacheable. The mapping is a window to the compbits
* store. The window may not be exactly the size of the cache lines
* for the buffer mapping.
*/
struct nvgpu_as_map_buffer_compbits_args {
/* in: address of an existing buffer mapping */
__u64 mapping_gva;
/* in: gva to the mapped compbits store window when
* FIXED_OFFSET is set. Otherwise, ignored and should be be 0.
*
* For FIXED_OFFSET mapping:
* - If compbits are already mapped compbits_win_gva
* must match with the previously mapped gva.
* - The user must have allocated enough GVA space for the
* mapping window (see compbits_win_size in
* nvgpu_as_get_buffer_compbits_info_args)
*
* out: gva to the mapped compbits store window */
__u64 compbits_win_gva;
/* in: reserved, must be 0
out: physical or IOMMU address for mapping */
union {
/* contiguous iova addresses */
__u64 mapping_iova;
/* buffer to receive discontiguous iova addresses (reserved) */
__u64 mapping_iova_buf_addr;
};
/* in: Buffer size (in bytes) for discontiguous iova
* addresses. Reserved, must be 0. */
__u64 mapping_iova_buf_size;
#define NVGPU_AS_MAP_BUFFER_COMPBITS_FLAGS_FIXED_OFFSET (1 << 0)
__u32 flags;
__u32 reserved1;
};
/*
* Unmapping a buffer:
*
* To unmap a previously mapped buffer set 'offset' to the offset returned in
* the mapping call. This includes where a buffer has been mapped into a fixed
* offset of a previously allocated address space range.
*/
struct nvgpu_as_unmap_buffer_args {
__u64 offset; /* in, byte address */
};
struct nvgpu_as_va_region {
__u64 offset;
__u32 page_size;
__u32 reserved;
__u64 pages;
};
struct nvgpu_as_get_va_regions_args {
__u64 buf_addr; /* Pointer to array of nvgpu_as_va_region:s.
* Ignored if buf_size is 0 */
__u32 buf_size; /* in: userspace buf size (in bytes)
out: kernel buf size (in bytes) */
__u32 reserved;
};
struct nvgpu_as_map_buffer_batch_args {
__u64 unmaps; /* ptr to array of nvgpu_as_unmap_buffer_args */
__u64 maps; /* ptr to array of nvgpu_as_map_buffer_ex_args */
__u32 num_unmaps; /* in: number of unmaps
* out: on error, number of successful unmaps */
__u32 num_maps; /* in: number of maps
* out: on error, number of successful maps */
__u64 reserved;
};
struct nvgpu_as_get_sync_ro_map_args {
__u64 base_gpuva;
__u32 sync_size;
__u32 padding;
};
#define NVGPU_AS_IOCTL_BIND_CHANNEL \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 1, struct nvgpu_as_bind_channel_args)
#define NVGPU32_AS_IOCTL_ALLOC_SPACE \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 2, struct nvgpu32_as_alloc_space_args)
#define NVGPU_AS_IOCTL_FREE_SPACE \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 3, struct nvgpu_as_free_space_args)
#define NVGPU_AS_IOCTL_UNMAP_BUFFER \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 5, struct nvgpu_as_unmap_buffer_args)
#define NVGPU_AS_IOCTL_ALLOC_SPACE \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 6, struct nvgpu_as_alloc_space_args)
#define NVGPU_AS_IOCTL_MAP_BUFFER_EX \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 7, struct nvgpu_as_map_buffer_ex_args)
#define NVGPU_AS_IOCTL_GET_VA_REGIONS \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 8, struct nvgpu_as_get_va_regions_args)
#define NVGPU_AS_IOCTL_GET_BUFFER_COMPBITS_INFO \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 9, struct nvgpu_as_get_buffer_compbits_info_args)
#define NVGPU_AS_IOCTL_MAP_BUFFER_COMPBITS \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 10, struct nvgpu_as_map_buffer_compbits_args)
#define NVGPU_AS_IOCTL_MAP_BUFFER_BATCH \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 11, struct nvgpu_as_map_buffer_batch_args)
#define NVGPU_AS_IOCTL_GET_SYNC_RO_MAP \
_IOR(NVGPU_AS_IOCTL_MAGIC, 12, struct nvgpu_as_get_sync_ro_map_args)
#define NVGPU_AS_IOCTL_LAST \
_IOC_NR(NVGPU_AS_IOCTL_GET_SYNC_RO_MAP)
#define NVGPU_AS_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_as_map_buffer_ex_args)
/*
* /dev/nvhost-ctxsw-gpu device
*
* Opening a '/dev/nvhost-ctxsw-gpu' device node creates a way to trace
* context switches on GR engine
*/
#define NVGPU_CTXSW_IOCTL_MAGIC 'C'
#define NVGPU_CTXSW_TAG_SOF 0x00
#define NVGPU_CTXSW_TAG_CTXSW_REQ_BY_HOST 0x01
#define NVGPU_CTXSW_TAG_FE_ACK 0x02
#define NVGPU_CTXSW_TAG_FE_ACK_WFI 0x0a
#define NVGPU_CTXSW_TAG_FE_ACK_GFXP 0x0b
#define NVGPU_CTXSW_TAG_FE_ACK_CTAP 0x0c
#define NVGPU_CTXSW_TAG_FE_ACK_CILP 0x0d
#define NVGPU_CTXSW_TAG_SAVE_END 0x03
#define NVGPU_CTXSW_TAG_RESTORE_START 0x04
#define NVGPU_CTXSW_TAG_CONTEXT_START 0x05
#define NVGPU_CTXSW_TAG_ENGINE_RESET 0xfe
#define NVGPU_CTXSW_TAG_INVALID_TIMESTAMP 0xff
#define NVGPU_CTXSW_TAG_LAST \
NVGPU_CTXSW_TAG_INVALID_TIMESTAMP
struct nvgpu_ctxsw_trace_entry {
__u8 tag;
__u8 vmid;
__u16 seqno; /* sequence number to detect drops */
__u32 context_id; /* context_id as allocated by FECS */
__u64 pid; /* 64-bit is max bits of different OS pid */
__u64 timestamp; /* 64-bit time */
};
#define NVGPU_CTXSW_RING_HEADER_MAGIC 0x7000fade
#define NVGPU_CTXSW_RING_HEADER_VERSION 0
struct nvgpu_ctxsw_ring_header {
__u32 magic;
__u32 version;
__u32 num_ents;
__u32 ent_size;
volatile __u32 drop_count; /* excluding filtered out events */
volatile __u32 write_seqno;
volatile __u32 write_idx;
volatile __u32 read_idx;
};
struct nvgpu_ctxsw_ring_setup_args {
__u32 size; /* [in/out] size of ring buffer in bytes (including
header). will be rounded page size. this parameter
is updated with actual allocated size. */
};
#define NVGPU_CTXSW_FILTER_SIZE (NVGPU_CTXSW_TAG_LAST + 1)
#define NVGPU_CTXSW_FILTER_SET(n, p) \
((p)->tag_bits[(n) / 64] |= (1 << ((n) & 63)))
#define NVGPU_CTXSW_FILTER_CLR(n, p) \
((p)->tag_bits[(n) / 64] &= ~(1 << ((n) & 63)))
#define NVGPU_CTXSW_FILTER_ISSET(n, p) \
((p)->tag_bits[(n) / 64] & (1 << ((n) & 63)))
#define NVGPU_CTXSW_FILTER_CLR_ALL(p) \
((void) memset((void *)(p), 0, sizeof(*(p))))
#define NVGPU_CTXSW_FILTER_SET_ALL(p) \
((void) memset((void *)(p), ~0, sizeof(*(p))))
struct nvgpu_ctxsw_trace_filter {
__u64 tag_bits[(NVGPU_CTXSW_FILTER_SIZE + 63) / 64];
};
struct nvgpu_ctxsw_trace_filter_args {
struct nvgpu_ctxsw_trace_filter filter;
};
#define NVGPU_CTXSW_IOCTL_TRACE_ENABLE \
_IO(NVGPU_CTXSW_IOCTL_MAGIC, 1)
#define NVGPU_CTXSW_IOCTL_TRACE_DISABLE \
_IO(NVGPU_CTXSW_IOCTL_MAGIC, 2)
#define NVGPU_CTXSW_IOCTL_RING_SETUP \
_IOWR(NVGPU_CTXSW_IOCTL_MAGIC, 3, struct nvgpu_ctxsw_ring_setup_args)
#define NVGPU_CTXSW_IOCTL_SET_FILTER \
_IOW(NVGPU_CTXSW_IOCTL_MAGIC, 4, struct nvgpu_ctxsw_trace_filter_args)
#define NVGPU_CTXSW_IOCTL_GET_FILTER \
_IOR(NVGPU_CTXSW_IOCTL_MAGIC, 5, struct nvgpu_ctxsw_trace_filter_args)
#define NVGPU_CTXSW_IOCTL_POLL \
_IO(NVGPU_CTXSW_IOCTL_MAGIC, 6)
#define NVGPU_CTXSW_IOCTL_LAST \
_IOC_NR(NVGPU_CTXSW_IOCTL_POLL)
#define NVGPU_CTXSW_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_ctxsw_trace_filter_args)
/*
* /dev/nvhost-sched-gpu device
*
* Opening a '/dev/nvhost-sched-gpu' device node creates a way to control
* GPU scheduling parameters.
*/
#define NVGPU_SCHED_IOCTL_MAGIC 'S'
/*
* When the app manager receives a NVGPU_SCHED_STATUS_TSG_OPEN notification,
* it is expected to query the list of recently opened TSGs using
* NVGPU_SCHED_IOCTL_GET_RECENT_TSGS. The kernel driver maintains a bitmap
* of recently opened TSGs. When the app manager queries the list, it
* atomically clears the bitmap. This way, at each invocation of
* NVGPU_SCHED_IOCTL_GET_RECENT_TSGS, app manager only receives the list of
* TSGs that have been opened since last invocation.
*
* If the app manager needs to re-synchronize with the driver, it can use
* NVGPU_SCHED_IOCTL_GET_TSGS to retrieve the complete list of TSGs. The
* recent TSG bitmap will be cleared in that case too.
*/
struct nvgpu_sched_get_tsgs_args {
/* in: size of buffer in bytes */
/* out: actual size of size of TSG bitmap. if user-provided size is too
* small, ioctl will return -ENOSPC, and update this field, allowing
* application to discover required number of bytes and allocate
* a buffer accordingly.
*/
__u32 size;
/* in: address of 64-bit aligned buffer */
/* out: buffer contains a TSG bitmap.
* Bit #n will be set in the bitmap if TSG #n is present.
* When using NVGPU_SCHED_IOCTL_GET_RECENT_TSGS, the first time you use
* this command, it will return the opened TSGs and subsequent calls
* will only return the delta (ie. each invocation clears bitmap)
*/
__u64 buffer;
};
struct nvgpu_sched_get_tsgs_by_pid_args {
/* in: process id for which we want to retrieve TSGs */
__u64 pid;
/* in: size of buffer in bytes */
/* out: actual size of size of TSG bitmap. if user-provided size is too
* small, ioctl will return -ENOSPC, and update this field, allowing
* application to discover required number of bytes and allocate
* a buffer accordingly.
*/
__u32 size;
/* in: address of 64-bit aligned buffer */
/* out: buffer contains a TSG bitmap. */
__u64 buffer;
};
struct nvgpu_sched_tsg_get_params_args {
__u32 tsgid; /* in: TSG identifier */
__u32 timeslice; /* out: timeslice in usecs */
__u32 runlist_interleave;
__u32 graphics_preempt_mode;
__u32 compute_preempt_mode;
__u64 pid; /* out: process identifier of TSG owner */
};
struct nvgpu_sched_tsg_timeslice_args {
__u32 tsgid; /* in: TSG identifier */
__u32 timeslice; /* in: timeslice in usecs */
};
struct nvgpu_sched_tsg_runlist_interleave_args {
__u32 tsgid; /* in: TSG identifier */
/* in: see NVGPU_RUNLIST_INTERLEAVE_LEVEL_ */
__u32 runlist_interleave;
};
struct nvgpu_sched_api_version_args {
__u32 version;
};
struct nvgpu_sched_tsg_refcount_args {
__u32 tsgid; /* in: TSG identifier */
};
#define NVGPU_SCHED_IOCTL_GET_TSGS \
_IOWR(NVGPU_SCHED_IOCTL_MAGIC, 1, \
struct nvgpu_sched_get_tsgs_args)
#define NVGPU_SCHED_IOCTL_GET_RECENT_TSGS \
_IOWR(NVGPU_SCHED_IOCTL_MAGIC, 2, \
struct nvgpu_sched_get_tsgs_args)
#define NVGPU_SCHED_IOCTL_GET_TSGS_BY_PID \
_IOWR(NVGPU_SCHED_IOCTL_MAGIC, 3, \
struct nvgpu_sched_get_tsgs_by_pid_args)
#define NVGPU_SCHED_IOCTL_TSG_GET_PARAMS \
_IOWR(NVGPU_SCHED_IOCTL_MAGIC, 4, \
struct nvgpu_sched_tsg_get_params_args)
#define NVGPU_SCHED_IOCTL_TSG_SET_TIMESLICE \
_IOW(NVGPU_SCHED_IOCTL_MAGIC, 5, \
struct nvgpu_sched_tsg_timeslice_args)
#define NVGPU_SCHED_IOCTL_TSG_SET_RUNLIST_INTERLEAVE \
_IOW(NVGPU_SCHED_IOCTL_MAGIC, 6, \
struct nvgpu_sched_tsg_runlist_interleave_args)
#define NVGPU_SCHED_IOCTL_LOCK_CONTROL \
_IO(NVGPU_SCHED_IOCTL_MAGIC, 7)
#define NVGPU_SCHED_IOCTL_UNLOCK_CONTROL \
_IO(NVGPU_SCHED_IOCTL_MAGIC, 8)
#define NVGPU_SCHED_IOCTL_GET_API_VERSION \
_IOR(NVGPU_SCHED_IOCTL_MAGIC, 9, \
struct nvgpu_sched_api_version_args)
#define NVGPU_SCHED_IOCTL_GET_TSG \
_IOW(NVGPU_SCHED_IOCTL_MAGIC, 10, \
struct nvgpu_sched_tsg_refcount_args)
#define NVGPU_SCHED_IOCTL_PUT_TSG \
_IOW(NVGPU_SCHED_IOCTL_MAGIC, 11, \
struct nvgpu_sched_tsg_refcount_args)
#define NVGPU_SCHED_IOCTL_LAST \
_IOC_NR(NVGPU_SCHED_IOCTL_PUT_TSG)
#define NVGPU_SCHED_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_sched_tsg_get_params_args)
#define NVGPU_SCHED_SET(n, bitmap) \
(((__u64 *)(bitmap))[(n) / 64] |= (1ULL << (((__u64)n) & 63)))
#define NVGPU_SCHED_CLR(n, bitmap) \
(((__u64 *)(bitmap))[(n) / 64] &= ~(1ULL << (((__u64)n) & 63)))
#define NVGPU_SCHED_ISSET(n, bitmap) \
(((__u64 *)(bitmap))[(n) / 64] & (1ULL << (((__u64)n) & 63)))
#define NVGPU_SCHED_STATUS_TSG_OPEN (1ULL << 0)
struct nvgpu_sched_event_arg {
__u64 reserved;
__u64 status;
};
#define NVGPU_SCHED_API_VERSION 1
#endif