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MISRA rule 21.2 doesn't allow the use of macro names which start with an underscore. These leading underscores are to be removed from the macro names. This patch will fix such violations in common directory by renaming them to follow the convention, 'NVGPU_PARENT-DIR_HEADER-NAME' when there is no keyword repetition between file name and directory or 'NVGPU_HEADER-NAME' when there is repetition. JIRA NVGPU-1028 Change-Id: Idf10f6b179cfd96bfb8ab8e9e2bf79c26591905d Signed-off-by: smadhavan <smadhavan@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1809086 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
83 lines
3.4 KiB
C
83 lines
3.4 KiB
C
/*
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* GV11B FB
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*
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* Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_FB_GV11B_H
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#define NVGPU_FB_GV11B_H
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#define NONREPLAY_REG_INDEX 0
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#define REPLAY_REG_INDEX 1
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struct gk20a;
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struct gr_gk20a;
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void gv11b_fb_init_hw(struct gk20a *g);
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void gv11b_fb_init_fs_state(struct gk20a *g);
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void gv11b_fb_init_cbc(struct gk20a *g, struct gr_gk20a *gr);
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void gv11b_fb_reset(struct gk20a *g);
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void gv11b_fb_hub_isr(struct gk20a *g);
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bool gv11b_fb_is_fault_buf_enabled(struct gk20a *g, u32 index );
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void gv11b_fb_fault_buf_set_state_hw(struct gk20a *g,
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u32 index, u32 state);
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void gv11b_fb_fault_buf_configure_hw(struct gk20a *g, u32 index);
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void gv11b_fb_enable_hub_intr(struct gk20a *g);
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void gv11b_fb_disable_hub_intr(struct gk20a *g);
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bool gv11b_fb_mmu_fault_pending(struct gk20a *g);
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void gv11b_fb_handle_dropped_mmu_fault(struct gk20a *g, u32 fault_status);
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void gv11b_fb_handle_other_fault_notify(struct gk20a *g,
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u32 fault_status);
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void gv11b_fb_handle_mmu_nonreplay_replay_fault(struct gk20a *g,
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u32 fault_status, u32 index);
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void gv11b_fb_handle_nonreplay_fault_overflow(struct gk20a *g,
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u32 fault_status);
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void gv11b_fb_handle_replay_fault_overflow(struct gk20a *g,
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u32 fault_status);
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void gv11b_fb_handle_replayable_mmu_fault(struct gk20a *g);
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void gv11b_handle_l2tlb_ecc_isr(struct gk20a *g, u32 ecc_status);
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void gv11b_handle_hubtlb_ecc_isr(struct gk20a *g, u32 ecc_status);
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void gv11b_handle_fillunit_ecc_isr(struct gk20a *g, u32 ecc_status);
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void fb_gv11b_write_mmu_fault_buffer_lo_hi(struct gk20a *g, u32 index,
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u32 addr_lo, u32 addr_hi);
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u32 fb_gv11b_read_mmu_fault_buffer_get(struct gk20a *g, u32 index);
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void fb_gv11b_write_mmu_fault_buffer_get(struct gk20a *g, u32 index,
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u32 reg_val);
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u32 fb_gv11b_read_mmu_fault_buffer_put(struct gk20a *g, u32 index);
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u32 fb_gv11b_read_mmu_fault_buffer_size(struct gk20a *g, u32 index);
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void fb_gv11b_write_mmu_fault_buffer_size(struct gk20a *g, u32 index,
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u32 reg_val);
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void fb_gv11b_read_mmu_fault_addr_lo_hi(struct gk20a *g,
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u32 *addr_lo, u32 *addr_hi);
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void fb_gv11b_read_mmu_fault_inst_lo_hi(struct gk20a *g,
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u32 *inst_lo, u32 *inst_hi);
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u32 fb_gv11b_read_mmu_fault_info(struct gk20a *g);
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u32 fb_gv11b_read_mmu_fault_status(struct gk20a *g);
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void fb_gv11b_write_mmu_fault_status(struct gk20a *g, u32 reg_val);
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int gv11b_fb_mmu_invalidate_replay(struct gk20a *g,
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u32 invalidate_replay_val);
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#endif /* NVGPU_FB_GV11B_H */
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