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MISRA rule 21.2 forbids the usage of identifier names which start with an underscore. This is because identifier names which start with an underscore are reserved for the C library. This patch fixes rule 21.2 issues in vgpu header guard names. JIRA NVGPU-1028 Change-Id: I89b450f0c1960ad93392971dcd6ef3c15d2460db Signed-off-by: Adeel Raza <araza@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2011872 Reviewed-by: svc-misra-checker <svc-misra-checker@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Scott Long <scottl@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
41 lines
1.7 KiB
C
41 lines
1.7 KiB
C
/*
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* Copyright (c) 2017-2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_CSS_VGPU_H
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#define NVGPU_CSS_VGPU_H
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#include <nvgpu/types.h>
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struct gr_gk20a;
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struct channel_gk20a;
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struct gk20a_cs_snapshot_client;
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void vgpu_css_release_snapshot_buffer(struct gr_gk20a *gr);
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int vgpu_css_flush_snapshots(struct channel_gk20a *ch,
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u32 *pending, bool *hw_overflow);
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int vgpu_css_detach(struct channel_gk20a *ch,
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struct gk20a_cs_snapshot_client *cs_client);
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int vgpu_css_enable_snapshot_buffer(struct channel_gk20a *ch,
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struct gk20a_cs_snapshot_client *cs_client);
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u32 vgpu_css_get_buffer_size(struct gk20a *g);
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#endif /* NVGPU_CSS_VGPU_H */
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