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Add API for querying reset mask corresponding to a unit. The reset masks need to be read from MC HW header, and we do not want all units to access Mc HW headers themselves. JIRA NVGPU-954 Change-Id: I49ebbd891569de634bfc71afcecc8cd2358805c0 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1823384 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
37 lines
1.5 KiB
C
37 lines
1.5 KiB
C
/*
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* Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef MC_GV100_H
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#define MC_GV100_H
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#include <nvgpu/types.h>
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struct gk20a;
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void mc_gv100_intr_enable(struct gk20a *g);
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bool gv100_mc_is_intr_nvlink_pending(struct gk20a *g, u32 mc_intr_0);
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bool gv100_mc_is_stall_and_eng_intr_pending(struct gk20a *g, u32 act_eng_id,
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u32 *eng_intr_pending);
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u32 gv100_mc_reset_mask(struct gk20a *g, enum nvgpu_unit unit);
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#endif
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