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Changes: 1) Separated clk.h which is in /nvgpu/include/pmu into different units 2) Renamed global functions Intention: At present /nvgpu/include/pmu/clk.h consists of structures and functions of different clock units. It is difficult to work on individual clk units if this file is not separated into individual units. All stucts and functions in clk.h are seperated into different clk units. Individual private clk units were not touched. Post this patch, the sebsequent patches would make changes in the individual clk units. NVGPU-2707 Change-Id: I7bf9fab38a73bceb451291530a67c70ed343b0cb Signed-off-by: rmylavarapu <rmylavarapu@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2021704 Reviewed-by: Debarshi Dutta <ddutta@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
67 lines
2.3 KiB
C
67 lines
2.3 KiB
C
/*
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* Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_CLK_VIN_H
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#define NVGPU_CLK_VIN_H
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#include <nvgpu/boardobj.h>
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#include <nvgpu/boardobjgrp.h>
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#include <nvgpu/boardobjgrp_e32.h>
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struct vin_device;
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struct nvgpu_clk_pmupstate;
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typedef u32 vin_device_state_load(struct gk20a *g,
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struct nvgpu_clk_pmupstate *clk, struct vin_device *pdev);
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struct vin_device {
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struct boardobj super;
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u8 id;
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u8 volt_domain;
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u8 volt_domain_vbios;
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u32 flls_shared_mask;
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vin_device_state_load *state_load;
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};
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struct vin_device_v10 {
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struct vin_device super;
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struct ctrl_clk_vin_device_info_data_v10 data;
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};
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struct vin_device_v20 {
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struct vin_device super;
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struct ctrl_clk_vin_device_info_data_v20 data;
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};
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/* get vin device object from descriptor table index*/
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#define CLK_GET_VIN_DEVICE(pvinobjs, dev_index) \
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((struct vin_device *)BOARDOBJGRP_OBJ_GET_BY_IDX( \
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((struct boardobjgrp *)&(pvinobjs->super.super)), (dev_index)))
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int construct_vindevice(struct gk20a *g, struct boardobj **ppboardobj,
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u16 size, void *args);
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int vindeviceinit_pmudata_super(struct gk20a *g, struct boardobj *pboardobj,
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struct nv_pmu_boardobj *pmudata);
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#endif /* NVGPU_CLK_VIN_H */
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