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Current clk unit has multiple header files under include folder. This has combination of public struct which is accessed outside the unit and private struct which is accessed within clk unit. This patch segregates them based on their accessibility. All private items are moved into ucode_clk_inf.h from include which only clk can access. All public items are moved into include/clk.h which other units can access and removed the clk_xxx.h files NVGPU-4689 Change-Id: I469270ae539e09a3f6fe6187207791732407863e Signed-off-by: Abdul Salam <absalam@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2298220 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
253 lines
5.4 KiB
C
253 lines
5.4 KiB
C
/*
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* Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/pmu.h>
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#include <nvgpu/pmu/pmuif/nvgpu_cmdif.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/bug.h>
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#include <nvgpu/pmu/clk/clk.h>
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#include <nvgpu/pmu/volt.h>
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#include <nvgpu/pmu/perf.h>
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#include <nvgpu/pmu/cmd.h>
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#include <nvgpu/timers.h>
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#include <nvgpu/pmu/pmu_pstate.h>
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#include <nvgpu/pmu/perf.h>
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#include "ucode_clk_inf.h"
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#include "clk_domain.h"
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#include "clk_prog.h"
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#include "clk_vin.h"
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#include "clk_fll.h"
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#include "clk_vf_point.h"
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int nvgpu_pmu_clk_domain_freq_to_volt(struct gk20a *g, u8 clkdomain_idx,
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u32 *pclkmhz, u32 *pvoltuv, u8 railidx)
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{
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struct nvgpu_clk_vf_points *pclk_vf_points;
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struct boardobjgrp *pboardobjgrp;
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struct boardobj *pboardobj = NULL;
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int status = -EINVAL;
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struct clk_vf_point *pclk_vf_point;
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u8 index;
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nvgpu_log_info(g, " ");
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pclk_vf_points = g->pmu->clk_pmu->clk_vf_pointobjs;
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pboardobjgrp = &pclk_vf_points->super.super;
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BOARDOBJGRP_FOR_EACH(pboardobjgrp, struct boardobj*, pboardobj, index) {
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pclk_vf_point = (struct clk_vf_point *)(void *)pboardobj;
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if((*pclkmhz) <= pclk_vf_point->pair.freq_mhz) {
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*pvoltuv = pclk_vf_point->pair.voltage_uv;
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return 0;
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}
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}
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return status;
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}
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#ifdef CONFIG_NVGPU_CLK_ARB
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int nvgpu_clk_get_fll_clks(struct gk20a *g,
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struct nvgpu_set_fll_clk *setfllclk)
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{
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return g->pmu->clk_pmu->get_fll(g, setfllclk);
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}
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#endif
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static int clk_init_pmupstate(struct gk20a *g)
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{
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/* If already allocated, do not re-allocate */
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if (g->pmu->clk_pmu != NULL) {
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return 0;
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}
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g->pmu->clk_pmu = nvgpu_kzalloc(g, sizeof(*g->pmu->clk_pmu));
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if (g->pmu->clk_pmu == NULL) {
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return -ENOMEM;
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}
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return 0;
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}
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static void clk_free_pmupstate(struct gk20a *g)
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{
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nvgpu_kfree(g, g->pmu->clk_pmu);
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g->pmu->clk_pmu = NULL;
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}
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u32 nvgpu_pmu_clk_mon_init_domains(struct gk20a *g)
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{
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u32 domain_mask;
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domain_mask = (CTRL_CLK_DOMAIN_MCLK |
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CTRL_CLK_DOMAIN_XBARCLK |
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CTRL_CLK_DOMAIN_SYSCLK |
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CTRL_CLK_DOMAIN_HUBCLK |
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CTRL_CLK_DOMAIN_GPCCLK |
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CTRL_CLK_DOMAIN_HOSTCLK |
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CTRL_CLK_DOMAIN_UTILSCLK |
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CTRL_CLK_DOMAIN_PWRCLK |
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CTRL_CLK_DOMAIN_NVDCLK |
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CTRL_CLK_DOMAIN_XCLK |
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CTRL_CLK_DOMAIN_NVL_COMMON |
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CTRL_CLK_DOMAIN_PEX_REFCLK );
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return domain_mask;
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}
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int nvgpu_pmu_clk_pmu_setup(struct gk20a *g)
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{
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int err;
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nvgpu_log_fn(g, " ");
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err = clk_domain_pmu_setup(g);
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if (err != 0) {
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return err;
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}
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err = clk_prog_pmu_setup(g);
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if (err != 0) {
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return err;
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}
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err = clk_vin_pmu_setup(g);
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if (err != 0) {
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return err;
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}
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err = clk_fll_pmu_setup(g);
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if (err != 0) {
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return err;
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}
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if (g->ops.clk.support_vf_point) {
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err = clk_vf_point_pmu_setup(g);
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if (err != 0) {
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return err;
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}
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}
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err = clk_pmu_vin_load(g);
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if (err != 0) {
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return err;
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}
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err = clk_pmu_clk_domains_load(g);
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if (err != 0) {
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return err;
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}
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return 0;
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}
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int nvgpu_pmu_clk_sw_setup(struct gk20a *g)
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{
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int err;
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nvgpu_log_fn(g, " ");
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err = clk_vin_sw_setup(g);
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if (err != 0) {
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clk_vin_free_pmupstate(g);
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return err;
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}
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err = clk_fll_sw_setup(g);
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if (err != 0) {
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clk_fll_free_pmupstate(g);
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return err;
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}
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err = clk_domain_sw_setup(g);
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if (err != 0) {
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clk_domain_free_pmupstate(g);
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return err;
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}
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if (g->ops.clk.support_vf_point) {
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err = clk_vf_point_sw_setup(g);
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if (err != 0) {
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clk_vf_point_free_pmupstate(g);
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return err;
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}
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}
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err = clk_prog_sw_setup(g);
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if (err != 0) {
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clk_prog_free_pmupstate(g);
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return err;
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}
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return 0;
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}
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int nvgpu_pmu_clk_init(struct gk20a *g)
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{
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int err;
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nvgpu_log_fn(g, " ");
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err = clk_init_pmupstate(g);
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if (err != 0) {
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clk_free_pmupstate(g);
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return err;
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}
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err = clk_domain_init_pmupstate(g);
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if (err != 0) {
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clk_domain_free_pmupstate(g);
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return err;
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}
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err = clk_prog_init_pmupstate(g);
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if (err != 0) {
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clk_prog_free_pmupstate(g);
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return err;
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}
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err = clk_vf_point_init_pmupstate(g);
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if (err != 0) {
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clk_vf_point_free_pmupstate(g);
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return err;
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}
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err = clk_vin_init_pmupstate(g);
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if (err != 0) {
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clk_vin_free_pmupstate(g);
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return err;
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}
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err = clk_fll_init_pmupstate(g);
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if (err != 0) {
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clk_fll_free_pmupstate(g);
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return err;
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}
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return 0;
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}
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void nvgpu_pmu_clk_deinit(struct gk20a *g)
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{
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if ((g->pmu != NULL) && (g->pmu->clk_pmu != NULL)) {
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clk_domain_free_pmupstate(g);
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clk_prog_free_pmupstate(g);
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clk_vf_point_free_pmupstate(g);
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clk_fll_free_pmupstate(g);
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clk_vin_free_pmupstate(g);
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clk_free_pmupstate(g);
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}
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}
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