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Changes to the context header after the context has been loaded may not be visible to the GPU when mapped as cacheable memory. Examples include updating the preemption modes or boosted_ctx bits at runtime. This patch changes the mapping to non-cacheable. Bug 1819874 Bug 1852094 Bug 200265538 Change-Id: I3b9e87adeaf32e337ec48e01631ad9dea61cc7da Signed-off-by: Peter Boonstoppel <pboonstoppel@nvidia.com> Reviewed-on: http://git-master/r/1297601 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>