Files
linux-nvgpu/drivers/gpu/nvgpu/common/mc/mc_tu104.h
Terje Bergstrom bc379d5eed gpu: nvgpu: Split L2 interrupt handling to MC and L2
L2 interrupt is processed by first reading from MC which L2 triggered
the interrupt and then calling a function per L2 slice to get the
details. Move the outer loop to MC unit, and the inner loop and L2
accesses to LTC unit.

JIRA NVGPU-954

Change-Id: I69b7bb82e4574b0519cdcd73b94d7d3e3fa6ef9e
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1851328
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2018-10-24 17:00:01 -07:00

67 lines
2.8 KiB
C

/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_MC_TU104_H
#define NVGPU_MC_TU104_H
#include <nvgpu/types.h>
#define NV_CPU_INTR_SUBTREE_TO_TOP_IDX(i) ((i) / 32)
#define NV_CPU_INTR_SUBTREE_TO_TOP_BIT(i) ((i) % 32)
#define NV_CPU_INTR_SUBTREE_TO_LEAF_REG0(i) ((i)*2)
#define NV_CPU_INTR_SUBTREE_TO_LEAF_REG1(i) (((i)*2) + 1)
#define NV_CPU_INTR_GPU_VECTOR_TO_LEAF_REG(i) ((i) / 32)
#define NV_CPU_INTR_GPU_VECTOR_TO_LEAF_BIT(i) ((i) % 32)
#define NV_CPU_INTR_GPU_VECTOR_TO_SUBTREE(i) ((NV_CPU_INTR_GPU_VECTOR_TO_LEAF_REG(i)) / 2)
#define NV_CPU_INTR_TOP_NONSTALL_SUBTREE 0
struct gk20a;
void intr_tu104_leaf_en_set(struct gk20a *g, u32 leaf_reg_index,
u32 leaf_reg_bit);
void intr_tu104_leaf_en_clear(struct gk20a *g, u32 leaf_reg_index,
u32 leaf_reg_bit);
void intr_tu104_top_en_set(struct gk20a *g, u32 top_reg_index,
u32 top_reg_bit);
void intr_tu104_vector_en_set(struct gk20a *g, u32 intr_vector);
void intr_tu104_vector_en_clear(struct gk20a *g, u32 intr_vector);
bool intr_tu104_vector_intr_pending(struct gk20a *g, u32 intr_vector);
void intr_tu104_intr_clear_leaf_vector(struct gk20a *g, u32 intr_vector);
void intr_tu104_mask(struct gk20a *g);
void intr_tu104_enable(struct gk20a *g);
u32 intr_tu104_stall(struct gk20a *g);
void intr_tu104_stall_pause(struct gk20a *g);
void intr_tu104_stall_resume(struct gk20a *g);
u32 intr_tu104_nonstall(struct gk20a *g);
void intr_tu104_nonstall_pause(struct gk20a *g);
void intr_tu104_nonstall_resume(struct gk20a *g);
u32 intr_tu104_isr_nonstall(struct gk20a *g);
bool intr_tu104_is_intr_hub_pending(struct gk20a *g, u32 mc_intr_0);
void intr_tu104_log_pending_intrs(struct gk20a *g);
void mc_tu104_fbpa_isr(struct gk20a *g);
void mc_tu104_ltc_isr(struct gk20a *g);
#endif /* NVGPU_MC_TU104_H */