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Rename files, as they are not directly related to PMU. They just send commands to PMU, similar to all other clock change codes. Bug 1921094 Change-Id: I4a67d4c950d995c68cfce464108cd36104f44080 Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master/r/1508820 GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
22 lines
717 B
C
22 lines
717 B
C
/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*/
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#ifndef _MCLK_GP106_H_
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#define _MCLK_GP106_H_
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extern int gp106_mclk_init(struct gk20a *g);
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extern void gp106_mclk_deinit(struct gk20a *g);
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extern int gp106_mclk_change(struct gk20a *g, u16 val);
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#endif
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