Files
linux-nvgpu/drivers/gpu/nvgpu/common/sec2/ipc/sec2_queue.c
Sagar Kamble d7bdca94d8 gpu: nvgpu: move sources to sec2 ipc element
SEC2 command, message, queues, sequences are part of SEC2's
infrastructure for IPC. Create common/sec2/ipc folder and
move all these sources there.

JIRA NVGPU-2075

Change-Id: Id6d7a31422fae835ec669c8ea48b3f63b9dffe24
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2085756
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2019-04-10 09:27:42 -07:00

191 lines
5.0 KiB
C

/*
* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/engine_mem_queue.h>
#include <nvgpu/engine_queue.h>
#include <nvgpu/sec2/queue.h>
#include <nvgpu/sec2/msg.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/log.h>
/* sec2 falcon queue init */
static int sec2_queue_init(struct gk20a *g,
struct nvgpu_engine_mem_queue **queues, u32 id,
struct sec2_init_msg_sec2_init *init)
{
struct nvgpu_engine_mem_queue_params params = {0};
u32 queue_log_id = 0;
u32 oflag = 0;
int err = 0;
if (id == SEC2_NV_CMDQ_LOG_ID) {
/*
* set OFLAG_WRITE for command queue
* i.e, push from nvgpu &
* pop form falcon ucode
*/
oflag = OFLAG_WRITE;
} else if (id == SEC2_NV_MSGQ_LOG_ID) {
/*
* set OFLAG_READ for message queue
* i.e, push from falcon ucode &
* pop form nvgpu
*/
oflag = OFLAG_READ;
} else {
nvgpu_err(g, "invalid queue-id %d", id);
err = -EINVAL;
goto exit;
}
/* init queue parameters */
queue_log_id = init->q_info[id].queue_log_id;
params.g = g;
params.flcn_id = FALCON_ID_SEC2;
params.id = queue_log_id;
params.index = init->q_info[id].queue_phy_id;
params.offset = init->q_info[id].queue_offset;
params.position = init->q_info[id].queue_offset;
params.size = init->q_info[id].queue_size;
params.oflag = oflag;
params.queue_head = g->ops.sec2.sec2_queue_head;
params.queue_tail = g->ops.sec2.sec2_queue_tail;
params.queue_type = QUEUE_TYPE_EMEM;
err = nvgpu_engine_mem_queue_init(&queues[queue_log_id],
params);
if (err != 0) {
nvgpu_err(g, "queue-%d init failed", queue_log_id);
}
exit:
return err;
}
static void sec2_queue_free(struct gk20a *g,
struct nvgpu_engine_mem_queue **queues, u32 id)
{
if (!(id == SEC2_NV_CMDQ_LOG_ID) && !(id == SEC2_NV_MSGQ_LOG_ID)) {
nvgpu_err(g, "invalid queue-id %d", id);
goto exit;
}
if (queues[id] == NULL) {
goto exit;
}
nvgpu_engine_mem_queue_free(&queues[id]);
exit:
return;
}
int nvgpu_sec2_queues_init(struct gk20a *g,
struct nvgpu_engine_mem_queue **queues,
struct sec2_init_msg_sec2_init *init)
{
u32 i, j;
int err;
for (i = 0; i < SEC2_QUEUE_NUM; i++) {
err = sec2_queue_init(g, queues, i, init);
if (err != 0) {
for (j = 0; j < i; j++) {
sec2_queue_free(g, queues, j);
}
nvgpu_err(g, "SEC2 queue init failed");
return err;
}
}
return 0;
}
void nvgpu_sec2_queues_free(struct gk20a *g,
struct nvgpu_engine_mem_queue **queues)
{
u32 i;
for (i = 0; i < SEC2_QUEUE_NUM; i++) {
sec2_queue_free(g, queues, i);
}
}
u32 nvgpu_sec2_queue_get_size(struct nvgpu_engine_mem_queue **queues,
u32 queue_id)
{
return nvgpu_engine_mem_queue_get_size(queues[queue_id]);
}
int nvgpu_sec2_queue_push(struct nvgpu_engine_mem_queue **queues,
u32 queue_id, struct nvgpu_falcon *flcn,
struct nv_flcn_cmd_sec2 *cmd, u32 size)
{
struct nvgpu_engine_mem_queue *queue;
queue = queues[queue_id];
return nvgpu_engine_mem_queue_push(flcn, queue, cmd, size);
}
bool nvgpu_sec2_queue_is_empty(struct nvgpu_engine_mem_queue **queues,
u32 queue_id)
{
struct nvgpu_engine_mem_queue *queue = queues[queue_id];
return nvgpu_engine_mem_queue_is_empty(queue);
}
bool nvgpu_sec2_queue_read(struct gk20a *g,
struct nvgpu_engine_mem_queue **queues,
u32 queue_id, struct nvgpu_falcon *flcn, void *data,
u32 bytes_to_read, int *status)
{
struct nvgpu_engine_mem_queue *queue = queues[queue_id];
u32 bytes_read;
int err;
err = nvgpu_engine_mem_queue_pop(flcn, queue, data,
bytes_to_read, &bytes_read);
if (err != 0) {
nvgpu_err(g, "fail to read msg: err %d", err);
*status = err;
return false;
}
if (bytes_read != bytes_to_read) {
nvgpu_err(g, "fail to read requested bytes: 0x%x != 0x%x",
bytes_to_read, bytes_read);
*status = -EINVAL;
return false;
}
return true;
}
int nvgpu_sec2_queue_rewind(struct nvgpu_falcon *flcn,
struct nvgpu_engine_mem_queue **queues,
u32 queue_id)
{
struct nvgpu_engine_mem_queue *queue = queues[queue_id];
return nvgpu_engine_mem_queue_rewind(flcn, queue);
}