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In gk20a_do_idle(), we wait for platform->railgate_delay to allow GPU to go into rail gate But sometimes we set platform->railgate_delay = INT_MAX to disable GPU rail gating but allow it to suspend during low power state Due to this, force_idle API fails (it waits for INT_MAX) To fix this, allow forcing CAR reset instead of rail gating with flag "force_reset_in_do_idle" defined in gk20a_platform Set this flag for gm20b until we fix the railgate_delay Bug 1517584 Change-Id: I031aa56f87d4db3727e2c3a3e5eeaf18503dd449 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/593704 Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
204 lines
5.9 KiB
C
204 lines
5.9 KiB
C
/*
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* drivers/video/tegra/host/gk20a/soc/platform_gk20a.h
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*
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* GK20A Platform (SoC) Interface
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*
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* Copyright (c) 2014, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*/
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#ifndef _GK20A_PLATFORM_H_
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#define _GK20A_PLATFORM_H_
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#include <linux/platform_device.h>
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#include <linux/pm_domain.h>
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#include <linux/dma-attrs.h>
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struct gk20a;
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struct channel_gk20a;
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struct gr_ctx_buffer_desc;
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struct gk20a_scale_profile;
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struct secure_page_buffer {
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void (*destroy)(struct platform_device *, struct secure_page_buffer *);
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size_t size;
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u64 iova;
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struct dma_attrs attrs;
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};
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struct gk20a_platform {
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#ifdef CONFIG_TEGRA_GK20A
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u32 syncpt_base;
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#endif
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/* Populated by the gk20a driver before probing the platform. */
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struct gk20a *g;
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/* Should be populated at probe. */
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bool can_railgate;
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/* Should be populated at probe. */
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bool has_syncpoints;
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/* Should be populated by probe. */
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struct dentry *debugfs;
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/* Clock configuration is stored here. Platform probe is responsible
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* for filling this data. */
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struct clk *clk[3];
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int num_clks;
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/* Delay before rail gated */
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int railgate_delay;
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/* Delay before clock gated */
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int clockgate_delay;
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/* Second Level Clock Gating: true = enable false = disable */
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bool enable_slcg;
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/* Block Level Clock Gating: true = enable flase = disable */
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bool enable_blcg;
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/* Engine Level Clock Gating: true = enable flase = disable */
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bool enable_elcg;
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/* Engine Level Power Gating: true = enable flase = disable */
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bool enable_elpg;
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/* Adaptative ELPG: true = enable flase = disable */
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bool enable_aelpg;
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/*
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* gk20a_do_idle() API can take GPU either into rail gate or CAR reset
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* This flag can be used to force CAR reset case instead of rail gate
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*/
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bool force_reset_in_do_idle;
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/* Default big page size 64K or 128K */
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u32 default_big_page_size;
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/* Initialize the platform interface of the gk20a driver.
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*
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* The platform implementation of this function must
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* - set the power and clocks of the gk20a device to a known
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* state, and
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* - populate the gk20a_platform structure (a pointer to the
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* structure can be obtained by calling gk20a_get_platform).
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*
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* After this function is finished, the driver will initialise
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* pm runtime and genpd based on the platform configuration.
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*/
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int (*probe)(struct platform_device *dev);
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/* Second stage initialisation - called once all power management
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* initialisations are done.
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*/
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int (*late_probe)(struct platform_device *dev);
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/* Poweron platform dependencies */
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int (*busy)(struct platform_device *dev);
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/* Powerdown platform dependencies */
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void (*idle)(struct platform_device *dev);
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/* This function is called to allocate secure memory (memory that the
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* CPU cannot see). The function should fill the context buffer
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* descriptor (especially fields destroy, sgt, size).
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*/
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int (*secure_alloc)(struct platform_device *dev,
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struct gr_ctx_buffer_desc *desc,
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size_t size);
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/* Function to allocate a secure buffer of PAGE_SIZE at probe time.
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* This is also helpful to trigger secure memory resizing
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* while GPU is off
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*/
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int (*secure_page_alloc)(struct platform_device *dev);
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struct secure_page_buffer secure_buffer;
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bool secure_alloc_ready;
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/* Device is going to be suspended */
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int (*suspend)(struct device *);
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/* Called to turn off the device */
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int (*railgate)(struct platform_device *dev);
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/* Called to turn on the device */
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int (*unrailgate)(struct platform_device *dev);
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struct mutex railgate_lock;
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/* Called to check state of device */
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bool (*is_railgated)(struct platform_device *dev);
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/* Postscale callback is called after frequency change */
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void (*postscale)(struct platform_device *pdev,
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unsigned long freq);
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/* Pre callback is called before frequency change */
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void (*prescale)(struct platform_device *pdev);
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/* Devfreq governor name. If scaling is enabled, we request
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* this governor to be used in scaling */
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const char *devfreq_governor;
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/* Quality of service id. If this is set, the scaling routines
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* will register a callback to id. Each time we receive a new value,
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* the postscale callback gets called. */
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int qos_id;
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/* Called as part of debug dump. If the gpu gets hung, this function
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* is responsible for delivering all necessary debug data of other
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* hw units which may interact with the gpu without direct supervision
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* of the CPU.
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*/
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void (*dump_platform_dependencies)(struct platform_device *dev);
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/* Callbacks to assert/deassert GPU reset */
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int (*reset_assert)(struct platform_device *pdev);
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int (*reset_deassert)(struct platform_device *pdev);
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struct clk *clk_reset;
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bool virtual_dev;
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#ifdef CONFIG_TEGRA_GR_VIRTUALIZATION
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u64 virt_handle;
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struct task_struct *intr_handler;
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#endif
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bool has_cde;
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};
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static inline struct gk20a_platform *gk20a_get_platform(
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struct platform_device *dev)
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{
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return (struct gk20a_platform *)platform_get_drvdata(dev);
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}
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extern struct gk20a_platform gk20a_generic_platform;
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#ifdef CONFIG_TEGRA_GK20A
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extern struct gk20a_platform gk20a_tegra_platform;
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extern struct gk20a_platform gm20b_tegra_platform;
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#ifdef CONFIG_TEGRA_GR_VIRTUALIZATION
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extern struct gk20a_platform vgpu_tegra_platform;
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#endif
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#endif
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static inline bool gk20a_platform_has_syncpoints(struct platform_device *dev)
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{
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struct gk20a_platform *p = gk20a_get_platform(dev);
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return p->has_syncpoints;
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}
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int gk20a_tegra_busy(struct platform_device *dev);
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void gk20a_tegra_idle(struct platform_device *dev);
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void gk20a_tegra_debug_dump(struct platform_device *pdev);
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#endif
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