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The end goal is to split all of the different IOCTLs into different headers. This should make it a bit easier to work with these IOCTL headers. JIRA NVGPU-6428 Change-Id: I03a3de34cf5393271f3ecd0bc308247dcb4894ea Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2470986 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
31 lines
854 B
C
31 lines
854 B
C
/*
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* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*/
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#ifndef _UAPI__LINUX_NVGPU_UAPI_COMMON_H
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#include <linux/ioctl.h>
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#include <linux/types.h>
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#if !defined(__KERNEL__)
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#define __user
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#define nvgpu_user
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/* Some userspace builds have __packed defined already */
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#if !defined(__packed)
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#define __packed __attribute__((packed))
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#endif /* __packed */
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#endif /* __KERNEL__ */
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#endif
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