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Code touching timer registers was combined with bus code. They're two logically separate register spaces, so separate the code accordingly. JIRA NVGPU-588 Change-Id: I40e2925ff156669f41ddc1f2e7714f92a2da367b Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1730893 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
41 lines
1.6 KiB
C
41 lines
1.6 KiB
C
/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef BUS_GK20A_H
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#define BUS_GK20A_H
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#include <nvgpu/types.h>
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struct gk20a;
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struct nvgpu_mem;
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struct nvgpu_sgt;
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struct nvgpu_sgl;
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void gk20a_bus_isr(struct gk20a *g);
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void gk20a_bus_init_hw(struct gk20a *g);
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int gk20a_bus_bar1_bind(struct gk20a *g, struct nvgpu_mem *bar1_inst);
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u32 gk20a_bus_set_bar0_window(struct gk20a *g, struct nvgpu_mem *mem,
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struct nvgpu_sgt *sgt,
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struct nvgpu_sgl *sgl,
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u32 w);
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#endif /* BUS_GK20A_H */
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