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CE app functionality from nvgpu is non-safe for igpu. CE engines init /reset/cg related functionality is required in safety. Hence move the CE app logic under CONFIG_NVGPU_DGPU flag and update the sources accordingly. JIRA NVGPU-3814 Change-Id: I37aa00b1184baccd5fe569ec315be60ac42dac9b Signed-off-by: Sagar Kamble <skamble@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2168956 GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
640 lines
16 KiB
C
640 lines
16 KiB
C
/*
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* Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/types.h>
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#include <nvgpu/gk20a.h>
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#include <nvgpu/engines.h>
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#include <nvgpu/os_sched.h>
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#include <nvgpu/channel.h>
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#include <nvgpu/dma.h>
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#include <nvgpu/utils.h>
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#include <nvgpu/fence.h>
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#include <nvgpu/ce.h>
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#include <nvgpu/power_features/cg.h>
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#include "common/ce/ce_priv.h"
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static inline u32 nvgpu_ce_get_valid_launch_flags(struct gk20a *g,
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u32 launch_flags)
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{
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#ifdef CONFIG_NVGPU_DGPU
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/*
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* there is no local memory available,
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* don't allow local memory related CE flags
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*/
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if (g->mm.vidmem.size == 0ULL) {
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launch_flags &= ~(NVGPU_CE_SRC_LOCATION_LOCAL_FB |
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NVGPU_CE_DST_LOCATION_LOCAL_FB);
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}
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#endif
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return launch_flags;
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}
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int nvgpu_ce_execute_ops(struct gk20a *g,
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u32 ce_ctx_id,
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u64 src_buf,
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u64 dst_buf,
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u64 size,
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unsigned int payload,
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u32 launch_flags,
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u32 request_operation,
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u32 submit_flags,
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struct nvgpu_fence_type **fence_out)
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{
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int ret = -EPERM;
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struct nvgpu_ce_app *ce_app = g->ce_app;
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struct nvgpu_ce_gpu_ctx *ce_ctx, *ce_ctx_save;
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bool found = false;
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u32 *cmd_buf_cpu_va;
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u64 cmd_buf_gpu_va = 0UL;
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u32 method_size;
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u32 cmd_buf_read_offset;
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u32 dma_copy_class;
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struct nvgpu_gpfifo_entry gpfifo;
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struct nvgpu_channel_fence fence = {0U, 0U};
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struct nvgpu_fence_type *ce_cmd_buf_fence_out = NULL;
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if (!ce_app->initialised || ce_app->app_state != NVGPU_CE_ACTIVE) {
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goto end;
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}
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nvgpu_mutex_acquire(&ce_app->app_mutex);
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nvgpu_list_for_each_entry_safe(ce_ctx, ce_ctx_save,
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&ce_app->allocated_contexts, nvgpu_ce_gpu_ctx, list) {
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if (ce_ctx->ctx_id == ce_ctx_id) {
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found = true;
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break;
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}
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}
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nvgpu_mutex_release(&ce_app->app_mutex);
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if (!found) {
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ret = -EINVAL;
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goto end;
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}
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if (ce_ctx->gpu_ctx_state != NVGPU_CE_GPU_CTX_ALLOCATED) {
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ret = -ENODEV;
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goto end;
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}
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nvgpu_mutex_acquire(&ce_ctx->gpu_ctx_mutex);
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ce_ctx->cmd_buf_read_queue_offset %= NVGPU_CE_MAX_INFLIGHT_JOBS;
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cmd_buf_read_offset = (ce_ctx->cmd_buf_read_queue_offset *
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(NVGPU_CE_MAX_COMMAND_BUFF_BYTES_PER_KICKOFF /
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U32(sizeof(u32))));
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cmd_buf_cpu_va = (u32 *)ce_ctx->cmd_buf_mem.cpu_va;
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if (ce_ctx->postfences[ce_ctx->cmd_buf_read_queue_offset] != NULL) {
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struct nvgpu_fence_type **prev_post_fence =
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&ce_ctx->postfences[ce_ctx->cmd_buf_read_queue_offset];
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ret = nvgpu_fence_wait(g, *prev_post_fence,
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nvgpu_get_poll_timeout(g));
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nvgpu_fence_put(*prev_post_fence);
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*prev_post_fence = NULL;
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if (ret != 0) {
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goto noop;
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}
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}
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cmd_buf_gpu_va = (ce_ctx->cmd_buf_mem.gpu_va +
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(u64)(cmd_buf_read_offset * sizeof(u32)));
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dma_copy_class = g->ops.get_litter_value(g, GPU_LIT_DMA_COPY_CLASS);
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method_size = nvgpu_ce_prepare_submit(src_buf,
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dst_buf,
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size,
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&cmd_buf_cpu_va[cmd_buf_read_offset],
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NVGPU_CE_MAX_COMMAND_BUFF_BYTES_PER_KICKOFF,
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payload,
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nvgpu_ce_get_valid_launch_flags(g, launch_flags),
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request_operation,
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dma_copy_class);
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if (method_size != 0U) {
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/* store the element into gpfifo */
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g->ops.pbdma.format_gpfifo_entry(g, &gpfifo,
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cmd_buf_gpu_va, method_size);
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/*
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* take always the postfence as it is needed for protecting the
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* ce context
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*/
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submit_flags |= NVGPU_SUBMIT_FLAGS_FENCE_GET;
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nvgpu_smp_wmb();
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ret = nvgpu_submit_channel_gpfifo_kernel(ce_ctx->ch, &gpfifo,
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1, submit_flags, &fence, &ce_cmd_buf_fence_out);
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if (ret == 0) {
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ce_ctx->postfences[ce_ctx->cmd_buf_read_queue_offset] =
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ce_cmd_buf_fence_out;
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if (fence_out != NULL) {
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nvgpu_fence_get(ce_cmd_buf_fence_out);
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*fence_out = ce_cmd_buf_fence_out;
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}
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/* Next available command buffer queue Index */
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++ce_ctx->cmd_buf_read_queue_offset;
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}
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} else {
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ret = -ENOMEM;
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}
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noop:
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nvgpu_mutex_release(&ce_ctx->gpu_ctx_mutex);
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end:
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return ret;
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}
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/* static CE app api */
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static void nvgpu_ce_put_fences(struct nvgpu_ce_gpu_ctx *ce_ctx)
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{
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u32 i;
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for (i = 0U; i < NVGPU_CE_MAX_INFLIGHT_JOBS; i++) {
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struct nvgpu_fence_type **fence = &ce_ctx->postfences[i];
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if (*fence != NULL) {
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nvgpu_fence_put(*fence);
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}
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*fence = NULL;
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}
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}
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/* caller must hold ce_app->app_mutex */
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static void nvgpu_ce_delete_gpu_context_locked(struct nvgpu_ce_gpu_ctx *ce_ctx)
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{
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struct nvgpu_list_node *list = &ce_ctx->list;
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ce_ctx->gpu_ctx_state = NVGPU_CE_GPU_CTX_DELETED;
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ce_ctx->tsg->abortable = true;
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nvgpu_mutex_acquire(&ce_ctx->gpu_ctx_mutex);
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if (nvgpu_mem_is_valid(&ce_ctx->cmd_buf_mem)) {
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nvgpu_ce_put_fences(ce_ctx);
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nvgpu_dma_unmap_free(ce_ctx->vm, &ce_ctx->cmd_buf_mem);
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}
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/*
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* free the channel
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* nvgpu_channel_close() will also unbind the channel from TSG
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*/
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nvgpu_channel_close(ce_ctx->ch);
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nvgpu_ref_put(&ce_ctx->tsg->refcount, nvgpu_tsg_release);
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/* housekeeping on app */
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if ((list->prev != NULL) && (list->next != NULL)) {
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nvgpu_list_del(list);
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}
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nvgpu_mutex_release(&ce_ctx->gpu_ctx_mutex);
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nvgpu_mutex_destroy(&ce_ctx->gpu_ctx_mutex);
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nvgpu_kfree(ce_ctx->g, ce_ctx);
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}
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static inline unsigned int nvgpu_ce_get_method_size(u32 request_operation,
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u64 size)
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{
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/* failure size */
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unsigned int methodsize = UINT_MAX;
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unsigned int iterations = 0;
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u32 shift;
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u64 chunk = size;
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u32 height, width;
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while (chunk != 0ULL) {
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iterations++;
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shift = (MAX_CE_ALIGN(chunk) != 0ULL) ?
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(nvgpu_ffs(MAX_CE_ALIGN(chunk)) - 1UL) :
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MAX_CE_SHIFT;
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width = chunk >> shift;
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height = BIT32(shift);
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width = MAX_CE_ALIGN(width);
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chunk -= (u64) height * width;
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}
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if ((request_operation & NVGPU_CE_PHYS_MODE_TRANSFER) != 0U) {
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methodsize = (2U + (16U * iterations)) *
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(unsigned int)sizeof(u32);
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} else if ((request_operation & NVGPU_CE_MEMSET) != 0U) {
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methodsize = (2U + (15U * iterations)) *
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(unsigned int)sizeof(u32);
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}
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return methodsize;
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}
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u32 nvgpu_ce_prepare_submit(u64 src_buf,
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u64 dst_buf,
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u64 size,
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u32 *cmd_buf_cpu_va,
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u32 max_cmd_buf_size,
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unsigned int payload,
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u32 launch_flags,
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u32 request_operation,
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u32 dma_copy_class)
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{
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u32 launch = 0;
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u32 methodSize = 0;
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u64 offset = 0;
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u64 chunk_size = 0;
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u64 chunk = size;
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/* failure case handling */
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if ((nvgpu_ce_get_method_size(request_operation, size) >
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max_cmd_buf_size) || (size == 0ULL) ||
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(request_operation > NVGPU_CE_MEMSET)) {
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return 0;
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}
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/* set the channel object */
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cmd_buf_cpu_va[methodSize++] = 0x20018000;
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cmd_buf_cpu_va[methodSize++] = dma_copy_class;
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/*
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* The purpose clear the memory in 2D rectangles. We get the ffs to
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* determine the number of lines to copy. The only constraint is that
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* maximum number of pixels per line is 4Gpix - 1, which is awkward for
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* calculation, so we settle to 2Gpix per line to make calculatione
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* more agreable
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*/
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/*
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* The copy engine in 2D mode can have (2^32 - 1) x (2^32 - 1) pixels in
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* a single submit, we are going to try to clear a range of up to 2Gpix
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* multiple lines. Because we want to copy byte aligned we will be
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* setting 1 byte pixels
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*/
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/*
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* per iteration
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* <------------------------- 40 bits ------------------------------>
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* 1 <------ ffs ------->
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* <-----------up to 30 bits----------->
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*/
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while (chunk != 0ULL) {
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u32 width, height, shift;
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/*
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* We will be aligning to bytes, making the maximum number of
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* pix per line 2Gb
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*/
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shift = (MAX_CE_ALIGN(chunk) != 0ULL) ?
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(nvgpu_ffs(MAX_CE_ALIGN(chunk)) - 1UL) :
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MAX_CE_SHIFT;
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height = chunk >> shift;
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width = BIT32(shift);
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height = MAX_CE_ALIGN(height);
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chunk_size = (u64) height * width;
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/* reset launch flag */
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launch = 0;
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if ((request_operation & NVGPU_CE_PHYS_MODE_TRANSFER) != 0U) {
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/* setup the source */
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cmd_buf_cpu_va[methodSize++] = 0x20028100;
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cmd_buf_cpu_va[methodSize++] = (u64_hi32(src_buf +
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offset) & NVGPU_CE_UPPER_ADDRESS_OFFSET_MASK);
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cmd_buf_cpu_va[methodSize++] = (u64_lo32(src_buf +
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offset) & NVGPU_CE_LOWER_ADDRESS_OFFSET_MASK);
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cmd_buf_cpu_va[methodSize++] = 0x20018098;
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if ((launch_flags &
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NVGPU_CE_SRC_LOCATION_LOCAL_FB) != 0U) {
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cmd_buf_cpu_va[methodSize++] = 0x00000000;
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} else if ((launch_flags &
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NVGPU_CE_SRC_LOCATION_NONCOHERENT_SYSMEM) != 0U) {
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cmd_buf_cpu_va[methodSize++] = 0x00000002;
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} else {
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cmd_buf_cpu_va[methodSize++] = 0x00000001;
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}
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launch |= 0x00001000U;
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} else if ((request_operation & NVGPU_CE_MEMSET) != 0U) {
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/* Remap from component A on 1 byte wide pixels */
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cmd_buf_cpu_va[methodSize++] = 0x200181c2;
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cmd_buf_cpu_va[methodSize++] = 0x00000004;
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cmd_buf_cpu_va[methodSize++] = 0x200181c0;
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cmd_buf_cpu_va[methodSize++] = payload;
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launch |= 0x00000400U;
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} else {
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/* Illegal size */
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return 0;
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}
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/* setup the destination/output */
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cmd_buf_cpu_va[methodSize++] = 0x20068102;
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cmd_buf_cpu_va[methodSize++] = (u64_hi32(dst_buf +
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offset) & NVGPU_CE_UPPER_ADDRESS_OFFSET_MASK);
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cmd_buf_cpu_va[methodSize++] = (u64_lo32(dst_buf +
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offset) & NVGPU_CE_LOWER_ADDRESS_OFFSET_MASK);
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/* Pitch in/out */
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cmd_buf_cpu_va[methodSize++] = width;
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cmd_buf_cpu_va[methodSize++] = width;
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/* width and line count */
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cmd_buf_cpu_va[methodSize++] = width;
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cmd_buf_cpu_va[methodSize++] = height;
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cmd_buf_cpu_va[methodSize++] = 0x20018099;
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if ((launch_flags & NVGPU_CE_DST_LOCATION_LOCAL_FB) != 0U) {
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cmd_buf_cpu_va[methodSize++] = 0x00000000;
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} else if ((launch_flags &
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NVGPU_CE_DST_LOCATION_NONCOHERENT_SYSMEM) != 0U) {
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cmd_buf_cpu_va[methodSize++] = 0x00000002;
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} else {
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cmd_buf_cpu_va[methodSize++] = 0x00000001;
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}
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launch |= 0x00002005U;
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if ((launch_flags &
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NVGPU_CE_SRC_MEMORY_LAYOUT_BLOCKLINEAR) != 0U) {
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launch |= 0x00000000U;
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} else {
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launch |= 0x00000080U;
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}
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if ((launch_flags &
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NVGPU_CE_DST_MEMORY_LAYOUT_BLOCKLINEAR) != 0U) {
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launch |= 0x00000000U;
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} else {
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launch |= 0x00000100U;
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}
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cmd_buf_cpu_va[methodSize++] = 0x200180c0;
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cmd_buf_cpu_va[methodSize++] = launch;
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offset += chunk_size;
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chunk -= chunk_size;
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}
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return methodSize;
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}
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/* global CE app related apis */
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int nvgpu_ce_app_init_support(struct gk20a *g)
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{
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struct nvgpu_ce_app *ce_app = g->ce_app;
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if (unlikely(ce_app == NULL)) {
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ce_app = nvgpu_kzalloc(g, sizeof(*ce_app));
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if (ce_app == NULL) {
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return -ENOMEM;
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}
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g->ce_app = ce_app;
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}
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if (ce_app->initialised) {
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/* assume this happen during poweron/poweroff GPU sequence */
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ce_app->app_state = NVGPU_CE_ACTIVE;
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return 0;
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}
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nvgpu_log(g, gpu_dbg_fn, "ce: init");
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nvgpu_mutex_init(&ce_app->app_mutex);
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nvgpu_mutex_acquire(&ce_app->app_mutex);
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nvgpu_init_list_node(&ce_app->allocated_contexts);
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ce_app->ctx_count = 0;
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ce_app->next_ctx_id = 0;
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ce_app->initialised = true;
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ce_app->app_state = NVGPU_CE_ACTIVE;
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nvgpu_mutex_release(&ce_app->app_mutex);
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nvgpu_log(g, gpu_dbg_cde_ctx, "ce: init finished");
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return 0;
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}
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void nvgpu_ce_app_destroy(struct gk20a *g)
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{
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struct nvgpu_ce_app *ce_app = g->ce_app;
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struct nvgpu_ce_gpu_ctx *ce_ctx, *ce_ctx_save;
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if (ce_app == NULL) {
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return;
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}
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if (ce_app->initialised == false) {
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goto free;
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}
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ce_app->app_state = NVGPU_CE_SUSPEND;
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ce_app->initialised = false;
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nvgpu_mutex_acquire(&ce_app->app_mutex);
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nvgpu_list_for_each_entry_safe(ce_ctx, ce_ctx_save,
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&ce_app->allocated_contexts, nvgpu_ce_gpu_ctx, list) {
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nvgpu_ce_delete_gpu_context_locked(ce_ctx);
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}
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nvgpu_init_list_node(&ce_app->allocated_contexts);
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ce_app->ctx_count = 0;
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ce_app->next_ctx_id = 0;
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nvgpu_mutex_release(&ce_app->app_mutex);
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nvgpu_mutex_destroy(&ce_app->app_mutex);
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free:
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nvgpu_kfree(g, ce_app);
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g->ce_app = NULL;
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}
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void nvgpu_ce_app_suspend(struct gk20a *g)
|
|
{
|
|
struct nvgpu_ce_app *ce_app = g->ce_app;
|
|
|
|
if (ce_app == NULL || !ce_app->initialised) {
|
|
return;
|
|
}
|
|
|
|
ce_app->app_state = NVGPU_CE_SUSPEND;
|
|
}
|
|
|
|
/* CE app utility functions */
|
|
u32 nvgpu_ce_app_create_context(struct gk20a *g,
|
|
u32 runlist_id,
|
|
int timeslice,
|
|
int runlist_level)
|
|
{
|
|
struct nvgpu_ce_gpu_ctx *ce_ctx;
|
|
struct nvgpu_ce_app *ce_app = g->ce_app;
|
|
struct nvgpu_setup_bind_args setup_bind_args;
|
|
u32 ctx_id = NVGPU_CE_INVAL_CTX_ID;
|
|
int err = 0;
|
|
|
|
if (!ce_app->initialised || ce_app->app_state != NVGPU_CE_ACTIVE) {
|
|
return ctx_id;
|
|
}
|
|
|
|
ce_ctx = nvgpu_kzalloc(g, sizeof(*ce_ctx));
|
|
if (ce_ctx == NULL) {
|
|
return ctx_id;
|
|
}
|
|
|
|
nvgpu_mutex_init(&ce_ctx->gpu_ctx_mutex);
|
|
|
|
ce_ctx->g = g;
|
|
ce_ctx->cmd_buf_read_queue_offset = 0;
|
|
ce_ctx->vm = g->mm.ce.vm;
|
|
|
|
/* allocate a tsg if needed */
|
|
ce_ctx->tsg = nvgpu_tsg_open(g, nvgpu_current_pid(g));
|
|
if (ce_ctx->tsg == NULL) {
|
|
nvgpu_err(g, "ce: gk20a tsg not available");
|
|
goto end;
|
|
}
|
|
|
|
/* this TSG should never be aborted */
|
|
ce_ctx->tsg->abortable = false;
|
|
|
|
/* always kernel client needs privileged channel */
|
|
ce_ctx->ch = nvgpu_channel_open_new(g, runlist_id, true,
|
|
nvgpu_current_pid(g), nvgpu_current_tid(g));
|
|
if (ce_ctx->ch == NULL) {
|
|
nvgpu_err(g, "ce: gk20a channel not available");
|
|
goto end;
|
|
}
|
|
|
|
#ifdef CONFIG_NVGPU_CHANNEL_WDT
|
|
ce_ctx->ch->wdt.enabled = false;
|
|
#endif
|
|
|
|
/* bind the channel to the vm */
|
|
err = g->ops.mm.vm_bind_channel(g->mm.ce.vm, ce_ctx->ch);
|
|
if (err != 0) {
|
|
nvgpu_err(g, "ce: could not bind vm");
|
|
goto end;
|
|
}
|
|
|
|
err = nvgpu_tsg_bind_channel(ce_ctx->tsg, ce_ctx->ch);
|
|
if (err != 0) {
|
|
nvgpu_err(g, "ce: unable to bind to tsg");
|
|
goto end;
|
|
}
|
|
|
|
setup_bind_args.num_gpfifo_entries = 1024;
|
|
setup_bind_args.num_inflight_jobs = 0;
|
|
setup_bind_args.flags = 0;
|
|
err = nvgpu_channel_setup_bind(ce_ctx->ch, &setup_bind_args);
|
|
if (err != 0) {
|
|
nvgpu_err(g, "ce: unable to setup and bind channel");
|
|
goto end;
|
|
}
|
|
|
|
/* allocate command buffer from sysmem */
|
|
err = nvgpu_dma_alloc_map_sys(ce_ctx->vm,
|
|
NVGPU_CE_MAX_INFLIGHT_JOBS *
|
|
NVGPU_CE_MAX_COMMAND_BUFF_BYTES_PER_KICKOFF,
|
|
&ce_ctx->cmd_buf_mem);
|
|
if (err != 0) {
|
|
nvgpu_err(g,
|
|
"ce: alloc command buffer failed");
|
|
goto end;
|
|
}
|
|
|
|
(void) memset(ce_ctx->cmd_buf_mem.cpu_va, 0x00,
|
|
ce_ctx->cmd_buf_mem.size);
|
|
|
|
#ifdef CONFIG_NVGPU_CHANNEL_TSG_SCHEDULING
|
|
/* -1 means default channel timeslice value */
|
|
if (timeslice != -1) {
|
|
err = g->ops.tsg.set_timeslice(ce_ctx->tsg, timeslice);
|
|
if (err != 0) {
|
|
nvgpu_err(g, "ce: set timesliced failed for CE context");
|
|
goto end;
|
|
}
|
|
}
|
|
|
|
/* -1 means default channel runlist level */
|
|
if (runlist_level != -1) {
|
|
err = nvgpu_tsg_set_interleave(ce_ctx->tsg, runlist_level);
|
|
if (err != 0) {
|
|
nvgpu_err(g, "ce: set runlist interleave failed");
|
|
goto end;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
nvgpu_mutex_acquire(&ce_app->app_mutex);
|
|
ctx_id = ce_ctx->ctx_id = ce_app->next_ctx_id;
|
|
nvgpu_list_add(&ce_ctx->list, &ce_app->allocated_contexts);
|
|
++ce_app->next_ctx_id;
|
|
++ce_app->ctx_count;
|
|
nvgpu_mutex_release(&ce_app->app_mutex);
|
|
|
|
ce_ctx->gpu_ctx_state = NVGPU_CE_GPU_CTX_ALLOCATED;
|
|
|
|
end:
|
|
if (ctx_id == NVGPU_CE_INVAL_CTX_ID) {
|
|
nvgpu_mutex_acquire(&ce_app->app_mutex);
|
|
nvgpu_ce_delete_gpu_context_locked(ce_ctx);
|
|
nvgpu_mutex_release(&ce_app->app_mutex);
|
|
}
|
|
return ctx_id;
|
|
|
|
}
|
|
|
|
void nvgpu_ce_app_delete_context(struct gk20a *g,
|
|
u32 ce_ctx_id)
|
|
{
|
|
struct nvgpu_ce_app *ce_app = g->ce_app;
|
|
struct nvgpu_ce_gpu_ctx *ce_ctx, *ce_ctx_save;
|
|
|
|
if (ce_app == NULL || !ce_app->initialised ||
|
|
ce_app->app_state != NVGPU_CE_ACTIVE) {
|
|
return;
|
|
}
|
|
|
|
nvgpu_mutex_acquire(&ce_app->app_mutex);
|
|
|
|
nvgpu_list_for_each_entry_safe(ce_ctx, ce_ctx_save,
|
|
&ce_app->allocated_contexts, nvgpu_ce_gpu_ctx, list) {
|
|
if (ce_ctx->ctx_id == ce_ctx_id) {
|
|
nvgpu_ce_delete_gpu_context_locked(ce_ctx);
|
|
--ce_app->ctx_count;
|
|
break;
|
|
}
|
|
}
|
|
|
|
nvgpu_mutex_release(&ce_app->app_mutex);
|
|
}
|