Files
linux-nvgpu/drivers/gpu/nvgpu/common/linux/vgpu/mm_vgpu.h
Deepak Nibade b42fb7ba26 gpu: nvgpu: move vgpu code to linux
Most of VGPU code is linux specific but lies in common code
So until VGPU code is properly abstracted and made os-independent,
move all of VGPU code to linux specific directory

Handle corresponding Makefile changes
Update all #includes to reflect new paths
Add GPL license to newly added linux files

Jira NVGPU-387

Change-Id: Ic133e4c80e570bcc273f0dacf45283fefd678923
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1599472
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2017-11-17 08:27:19 -08:00

51 lines
1.6 KiB
C

/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MM_VGPU_H_
#define _MM_VGPU_H_
u64 vgpu_locked_gmmu_map(struct vm_gk20a *vm,
u64 map_offset,
struct nvgpu_sgt *sgt,
u64 buffer_offset,
u64 size,
int pgsz_idx,
u8 kind_v,
u32 ctag_offset,
u32 flags,
int rw_flag,
bool clear_ctags,
bool sparse,
bool priv,
struct vm_gk20a_mapping_batch *batch,
enum nvgpu_aperture aperture);
void vgpu_locked_gmmu_unmap(struct vm_gk20a *vm,
u64 vaddr,
u64 size,
int pgsz_idx,
bool va_allocated,
int rw_flag,
bool sparse,
struct vm_gk20a_mapping_batch *batch);
int vgpu_vm_bind_channel(struct gk20a_as_share *as_share,
struct channel_gk20a *ch);
int vgpu_mm_fb_flush(struct gk20a *g);
void vgpu_mm_l2_invalidate(struct gk20a *g);
void vgpu_mm_l2_flush(struct gk20a *g, bool invalidate);
void vgpu_mm_tlb_invalidate(struct gk20a *g, struct nvgpu_mem *pdb);
void vgpu_mm_mmu_set_debug_mode(struct gk20a *g, bool enable);
#endif