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Global context buffers are to be mapped and committed only for engine supporting gfx. With MIG, all engines support compute only hence skip that. Bug 4016530 Change-Id: I9f9a01070776f5fa1b18287e62a3080a42c21c60 Signed-off-by: Dinesh T <dt@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2900314 Tested-by: mobile promotions <svcmobile_promotions@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>