Files
linux-nvgpu/drivers/gpu/nvgpu/include/nvgpu/gops/ce.h
Dinesh T e4cf52123f gpu: nvgpu: Add ce halt function
This is adding CE halt fuction to reset CE properly
by setting stall req and waiting for stallack.

Bug 200641946

Change-Id: I501ccf68a4f6fe95911e73fa2eb65bde93a9f3e9
Signed-off-by: Dinesh T <dt@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2678366
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2022-03-11 20:44:38 -08:00

159 lines
4.8 KiB
C

/*
* Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_GOPS_CE_H
#define NVGPU_GOPS_CE_H
#include <nvgpu/types.h>
/**
* @file
*
* CE HAL interface.
*/
struct gk20a;
struct nvgpu_device;
/**
* CE HAL operations.
*
* @see gpu_ops.
*/
struct gops_ce {
/**
* @brief Handler for CE stalling interrupts.
*
* @param g [in] The GPU driver struct.
* @param inst_id [in] Copy engine instance id.
* @param pri_base [in] Start of h/w register address space.
*
* This function is invoked by MC stalling isr handler to handle
* the CE stalling interrupt.
*
* Steps:
* - Read ce_intr_status_r corresponding to \a inst_id.
* - Check if following error interrupts are pending. If pending,
* report that error to the SDL framework and mark the interrupt
* for clearing.
* - Invalid config interrupt.
* - Method buffer fault interrupt.
* - Blocking pipe interrupt.
* - Launch error interrupt.
* - Clear the handled interrupts by writing to ce_intr_status_r.
*/
void (*isr_stall)(struct gk20a *g, u32 inst_id, u32 pri_base);
#ifdef CONFIG_NVGPU_NONSTALL_INTR
/**
* @brief Handler for CE non-stalling interrupts.
*
* @param g [in] The GPU driver struct.
* @param inst_id [in] Copy engine instance id.
* @param pri_base [in] Start of h/w register address space.
*
* This function is invoked by MC non-stalling isr handler to handle
* the CE non-stalling interrupt.
*
* Steps:
* - Read ce_intr_status_r corresponding to \a inst_id.
* - If nonblocking pipe interrupt is pending,
* - Get bitmask of #NVGPU_CIC_NONSTALL_OPS_WAKEUP_SEMAPHORE and
* #NVGPU_CIC_NONSTALL_OPS_POST_EVENTS operations.
* - Clear the interrupt.
*
* @return Bitmask of operations that will need to be executed on
* non-stall workqueue.
*/
u32 (*isr_nonstall)(struct gk20a *g, u32 inst_id, u32 pri_base);
/*
* @brief Get non-stall vectors from hw.
*
* @param g [in] The GPU driver struct.
*
* Steps:
* - Get a list of non-stall vectors used by the engine
* from the hw register POR values.
*/
void (*init_hw)(struct gk20a *g);
#endif
/**
* @brief Get number of PCEs (Physical Copy Engines).
*
* @param g [in] The GPU driver struct.
*
* This function is called to determine the size of the engine method
* buffer during tsg initialization.
*
* Steps:
* - Read ce_pce_map_r register that contains a bitmask indicating which
* physical copy engines are present (and not floorswept).
* - Compute and return the Hamming weight of the read value.
*
* @return Number of PCEs.
*/
u32 (*get_num_pce)(struct gk20a *g);
/**
* @brief Handler for method buffer fault in BAR2.
*
* @param g [in] The GPU driver struct.
*
* This function is called while handling bar2 fault in the fb
* interrupt handler.
*
* Steps:
* - For each LCE, check if method buffer fault interrupt is pending and
* clear if pending.
*/
void (*mthd_buffer_fault_in_bar2_fault)(struct gk20a *g);
/** @cond DOXYGEN_SHOULD_SKIP_THIS */
int (*ce_init_support)(struct gk20a *g);
void (*set_pce2lce_mapping)(struct gk20a *g);
void (*init_prod_values)(struct gk20a *g);
void (*halt_engine)(struct gk20a *g, const struct nvgpu_device *dev);
void (*request_idle)(struct gk20a *g);
/*
* @brief Enable/disable ce interrupts.
*
* @param g [in] The GPU driver struct.
* @param enable [in] Enable/disable boolean flag.
*
* Enable/disable CE stall, nonstall interrupts.
*/
void (*intr_enable)(struct gk20a *g, bool enable);
void (*intr_retrigger)(struct gk20a *g, u32 inst_id);
#ifdef CONFIG_NVGPU_DGPU
int (*ce_app_init_support)(struct gk20a *g);
void (*ce_app_suspend)(struct gk20a *g);
void (*ce_app_destroy)(struct gk20a *g);
#endif
/** @endcond DOXYGEN_SHOULD_SKIP_THIS */
};
#endif/*NVGPU_GOPS_CE_H*/