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To achieve permanent fault coverage, the CTAs launched by each kernel in the mission and redundant contexts must execute on different hardware resources. This feature proposes modifications in the software to modify the virtual SM id to TPC mapping across the mission and redundant contexts. The virtual SM identifier to TPC mapping is done by nvgpu when setting up the patch context. The recommendation for the redundant setting is to offset the assignment by one TPC, and not by one GPC. This will ensure that both GPC and TPC diversity. The SM and Quadrant diversity will happen naturally. For kernels with few CTAs, the diversity is guaranteed to be 100%. In case of completely random CTA allocation, e.g. large number of CTAs in the waiting queue, the diversity is 1 - 1/#SM, or 87.5% for GV11B, 97.9% for TU104. Added NvGpu CFLAGS to enable/disable the SM diversity support "CONFIG_NVGPU_SM_DIVERSITY". This support is only enabled on gv11b and tu104 QNX non safety build. JIRA NVGPU-4685 Change-Id: I8e3eaa72d8cf7aff97f61e4c2abd10b2afe0fe8b Signed-off-by: Lakshmanan M <lm@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/2268026 Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com> Reviewed-by: svc-mobile-misra <svc-mobile-misra@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Shashank Singh <shashsingh@nvidia.com> Reviewed-by: svc-mobile-cert <svc-mobile-cert@nvidia.com> Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
188 lines
4.3 KiB
C
188 lines
4.3 KiB
C
/*
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* Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifndef NVGPU_GR_CTX_PRIV_H
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#define NVGPU_GR_CTX_PRIV_H
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struct nvgpu_mem;
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/**
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* Patch context buffer descriptor structure.
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*
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* Pointer to this structure is maintained in #nvgpu_gr_ctx structure.
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*/
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struct patch_desc {
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/**
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* Memory to hold patch context buffer.
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*/
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struct nvgpu_mem mem;
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/**
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* Count of entries written into patch context buffer.
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*/
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u32 data_count;
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};
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#ifdef CONFIG_NVGPU_GRAPHICS
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struct zcull_ctx_desc {
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u64 gpu_va;
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u32 ctx_sw_mode;
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};
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#endif
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#ifdef CONFIG_NVGPU_DEBUGGER
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struct pm_ctx_desc {
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struct nvgpu_mem mem;
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u64 gpu_va;
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u32 pm_mode;
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};
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#endif
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/**
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* GR context descriptor structure.
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*
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* This structure stores various properties of all GR context buffers.
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*/
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struct nvgpu_gr_ctx_desc {
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/**
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* Array to store all GR context buffer sizes.
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*/
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u32 size[NVGPU_GR_CTX_COUNT];
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#ifdef CONFIG_NVGPU_GRAPHICS
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bool force_preemption_gfxp;
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#endif
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#ifdef CONFIG_NVGPU_CILP
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bool force_preemption_cilp;
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#endif
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#ifdef CONFIG_DEBUG_FS
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bool dump_ctxsw_stats_on_channel_close;
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#endif
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};
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/**
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* Graphics context buffer structure.
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*
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* This structure stores all the properties of a graphcis context
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* buffer. One graphics context is allocated per GPU Time Slice
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* Group (TSG).
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*/
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struct nvgpu_gr_ctx {
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/**
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* Context ID read from graphics context buffer.
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*/
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u32 ctx_id;
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/**
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* Flag to indicate if above context ID is valid or not.
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*/
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bool ctx_id_valid;
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/**
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* Memory to hold graphics context buffer.
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*/
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struct nvgpu_mem mem;
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#ifdef CONFIG_NVGPU_GRAPHICS
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struct nvgpu_mem preempt_ctxsw_buffer;
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struct nvgpu_mem spill_ctxsw_buffer;
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struct nvgpu_mem betacb_ctxsw_buffer;
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struct nvgpu_mem pagepool_ctxsw_buffer;
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struct nvgpu_mem gfxp_rtvcb_ctxsw_buffer;
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#endif
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/**
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* Patch context buffer descriptor struct.
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*/
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struct patch_desc patch_ctx;
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#ifdef CONFIG_NVGPU_GRAPHICS
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struct zcull_ctx_desc zcull_ctx;
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#endif
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#ifdef CONFIG_NVGPU_DEBUGGER
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struct pm_ctx_desc pm_ctx;
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#endif
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/**
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* Graphics preemption mode of the graphics context.
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*/
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u32 graphics_preempt_mode;
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/**
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* Compute preemption mode of the graphics context.
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*/
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u32 compute_preempt_mode;
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#ifdef CONFIG_NVGPU_NON_FUSA
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bool golden_img_loaded;
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#endif
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#ifdef CONFIG_NVGPU_CILP
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bool cilp_preempt_pending;
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#endif
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#ifdef CONFIG_NVGPU_DEBUGGER
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bool boosted_ctx;
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#endif
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#ifdef CONFIG_NVGPU_GR_VIRTUALIZATION
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u64 virt_ctx;
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#endif
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/**
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* Array to store GPU virtual addresses of all global context
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* buffers.
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*/
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u64 global_ctx_buffer_va[NVGPU_GR_CTX_VA_COUNT];
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/**
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* Array to store indexes of global context buffers
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* corresponding to GPU virtual addresses above.
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*/
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u32 global_ctx_buffer_index[NVGPU_GR_CTX_VA_COUNT];
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/**
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* Flag to indicate if global context buffers are mapped and
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* #global_ctx_buffer_va array is populated.
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*/
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bool global_ctx_buffer_mapped;
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/**
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* TSG identifier corresponding to the graphics context.
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*/
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u32 tsgid;
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#ifdef CONFIG_NVGPU_SM_DIVERSITY
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/** SM diversity configuration offset.
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* It is valid only if NVGPU_SUPPORT_SM_DIVERSITY support is true.
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* else input param is just ignored.
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* A valid offset starts from 0 to
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* (#gk20a.max_sm_diversity_config_count - 1).
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*/
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u32 sm_diversity_config;
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#endif
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};
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#endif /* NVGPU_GR_CTX_PRIV_H */
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