Files
linux-nvgpu/drivers/gpu/nvgpu/os/linux/cde_gp10b.h
Sagar Kamble aa893ff77a gpu: nvgpu: use GPL license for linux code
Linux specific code should have GPL license.

Bug 2755169

Change-Id: I8cbf96f4be2e77fde01ef976a79ec6c578185c23
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/2237105
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Vijayakumar Subbu <vsubbu@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:10:29 -06:00

35 lines
1.1 KiB
C

/*
* GP10B CDE
*
* Copyright (c) 2015-2019, NVIDIA Corporation. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _NVHOST_GP10B_CDE
#define _NVHOST_GP10B_CDE
#include "os_linux.h"
void gp10b_cde_get_program_numbers(struct gk20a *g,
u32 block_height_log2,
u32 shader_parameter,
int *hprog_out, int *vprog_out);
bool gp10b_need_scatter_buffer(struct gk20a *g);
int gp10b_populate_scatter_buffer(struct gk20a *g,
struct sg_table *sgt,
size_t surface_size,
void *scatter_buffer_ptr,
size_t scatter_buffer_size);
#endif