Files
linux-nvgpu/userspace/units/fifo/engine/gv100/nvgpu-engine-gv100.c
Shashank Singh 3aec79d242 gpu: nvgpu: add check for valid engine id
-Check validity of engine-id when iterating through all engines and
passing the engine-id as an argument to other function(s).
-Skip test test_gv100_dump_engine_status which fails due to this change.

Bug 200660469

Change-Id: I64ebb1a0297f605dd3cba7ef73954ff5594828bc
Signed-off-by: Shashank Singh <shashsingh@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2424655
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2020-12-15 14:13:28 -06:00

178 lines
5.2 KiB
C

/*
* Copyright (c) 2019-2020, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <sys/types.h>
#include <unistd.h>
#include <unit/io.h>
#include <unit/unit.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/io.h>
#include <nvgpu/engines.h>
#include <nvgpu/engine_status.h>
#include <nvgpu/posix/posix-fault-injection.h>
#include "hal/fifo/engine_status_gv100.h"
#include <nvgpu/hw/gv100/hw_fifo_gv100.h>
#include "../../nvgpu-fifo-common.h"
#include "nvgpu-engine-gv100.h"
//#define ENGINE_GV100_UNIT_DEBUG
#ifdef ENGINE_GV100_UNIT_DEBUG
#undef unit_verbose
#define unit_verbose unit_info
#else
#define unit_verbose(unit, msg, ...) \
do { \
if (0) { \
unit_info(unit, msg, ##__VA_ARGS__); \
} \
} while (0)
#endif
#define branches_str test_fifo_flags_str
#define pruned test_fifo_subtest_pruned
struct unit_ctx {
struct unit_module *m;
u32 engine_id;
};
struct unit_ctx unit_ctx;
int test_gv100_read_engine_status_info(struct unit_module *m,
struct gk20a *g, void *args)
{
struct gpu_ops gops = g->ops;
u32 engine_id = nvgpu_engine_get_gr_id(g);
struct nvgpu_engine_status_info status;
int ret = UNIT_FAIL;
/* gm20b_read_engine_status_info covered separately */
nvgpu_writel(g, fifo_engine_status_r(engine_id), 0);
gv100_read_engine_status_info(g, engine_id, &status);
unit_assert(status.in_reload_status == false, goto done);
nvgpu_writel(g, fifo_engine_status_r(engine_id), BIT(29));
gv100_read_engine_status_info(g, engine_id, &status);
unit_assert(status.in_reload_status == true, goto done);
ret = UNIT_SUCCESS;
done:
g->ops = gops;
return ret;
}
#define F_ENGINE_DUMP_CTX_IS_TSG BIT(0)
#define F_ENGINE_DUMP_NEXT_CTX_IS_TSG BIT(1)
#define F_ENGINE_DUMP_IN_RELOAD_STATUS BIT(2)
#define F_ENGINE_DUMP_IS_FAULTED BIT(3)
#define F_ENGINE_DUMP_IS_BUSY BIT(4)
#define F_ENGINE_DUMP_LAST BIT(5)
static u32 stub_get_litter_value(struct gk20a *g, int value)
{
/*
* Pretend there are as many engines as possible branches.
* Each engine_id will cover one combination of branches.
*/
return F_ENGINE_DUMP_LAST;
}
static u32 stub_get_litter_value_0(struct gk20a *g, int value)
{
return 0;
}
static void stub_read_engine_status_info(struct gk20a *g, u32 engine_id,
struct nvgpu_engine_status_info *status)
{
u32 branches = engine_id;
unit_verbose(unit_ctx.m, "engine_id=%u\n", engine_id);
memset(status, 0, sizeof(*status));
status->ctx_id_type = branches & F_ENGINE_DUMP_CTX_IS_TSG ?
ENGINE_STATUS_CTX_ID_TYPE_TSGID : ENGINE_STATUS_CTX_ID_TYPE_CHID;
status->ctx_next_id_type = branches & F_ENGINE_DUMP_NEXT_CTX_IS_TSG ?
ENGINE_STATUS_CTX_NEXT_ID_TYPE_TSGID : ENGINE_STATUS_CTX_NEXT_ID_TYPE_CHID;
status->in_reload_status = branches & F_ENGINE_DUMP_IN_RELOAD_STATUS ?
true : false;
status->is_faulted = branches & F_ENGINE_DUMP_IS_FAULTED ?
true : false;
status->is_busy = branches & F_ENGINE_DUMP_IS_BUSY ?
true : false;
unit_ctx.engine_id = engine_id;
}
int test_gv100_dump_engine_status(struct unit_module *m,
struct gk20a *g, void *args)
{
struct gpu_ops gops = g->ops;
struct nvgpu_debug_context o;
int ret = UNIT_FAIL;
u32 num_engines;
unit_ctx.m = m;
g->ops.get_litter_value = stub_get_litter_value;
num_engines = g->ops.get_litter_value(g, GPU_LIT_HOST_NUM_ENGINES);
unit_verbose(unit_ctx.m, "num_engines=%u\n", num_engines);
g->ops.engine_status.read_engine_status_info = stub_read_engine_status_info;
unit_ctx.engine_id = 0;
gv100_dump_engine_status(g, &o);
unit_assert(unit_ctx.engine_id == (num_engines - 1), goto done);
unit_ctx.engine_id = (u32)~0;
g->ops.get_litter_value = stub_get_litter_value_0;
gv100_dump_engine_status(g, &o);
unit_assert(unit_ctx.engine_id == (u32)~0, goto done);
ret = UNIT_SUCCESS;
done:
g->ops = gops;
return ret;
}
struct unit_module_test nvgpu_engine_gv100_tests[] = {
UNIT_TEST(init_support, test_fifo_init_support, NULL, 0),
UNIT_TEST(read_engine_status_info, test_gv100_read_engine_status_info, NULL, 0),
UNIT_TEST(dump_engine_status_info, test_gv100_dump_engine_status, NULL, 1),
UNIT_TEST(remove_support, test_fifo_remove_support, NULL, 0),
};
UNIT_MODULE(nvgpu_engine_gv100, nvgpu_engine_gv100_tests, UNIT_PRIO_NVGPU_TEST);