Files
linux-nvgpu/drivers/gpu/nvgpu/common/fifo/job.c
2025-02-05 08:41:59 -08:00

150 lines
4.3 KiB
C

/*
* Copyright (c) 2011-2020, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/log.h>
#include <nvgpu/lock.h>
#include <nvgpu/kmem.h>
#include <nvgpu/barrier.h>
#include <nvgpu/circ_buf.h>
#include <nvgpu/channel.h>
#include <nvgpu/job.h>
#include <nvgpu/priv_cmdbuf.h>
#include <nvgpu/fence.h>
static inline struct nvgpu_channel_job *
channel_gk20a_job_from_list(struct nvgpu_list_node *node)
{
return (struct nvgpu_channel_job *)
((uintptr_t)node - offsetof(struct nvgpu_channel_job, list));
};
int nvgpu_channel_alloc_job(struct nvgpu_channel *c,
struct nvgpu_channel_job **job_out)
{
unsigned int put = c->joblist.pre_alloc.put;
unsigned int get = c->joblist.pre_alloc.get;
unsigned int next = (put + 1) % c->joblist.pre_alloc.length;
bool full = next == get;
if (full) {
return -EAGAIN;
}
*job_out = &c->joblist.pre_alloc.jobs[put];
(void) memset(*job_out, 0, sizeof(**job_out));
return 0;
}
void nvgpu_channel_free_job(struct nvgpu_channel *c,
struct nvgpu_channel_job *job)
{
/*
* Nothing needed for now. The job contents are preallocated. The
* completion fence may briefly outlive the job, but the job memory is
* reclaimed only when a new submit comes in and the ringbuffer has ran
* out of space.
*/
}
void nvgpu_channel_joblist_lock(struct nvgpu_channel *c)
{
nvgpu_mutex_acquire(&c->joblist.pre_alloc.read_lock);
}
void nvgpu_channel_joblist_unlock(struct nvgpu_channel *c)
{
nvgpu_mutex_release(&c->joblist.pre_alloc.read_lock);
}
struct nvgpu_channel_job *nvgpu_channel_joblist_peek(struct nvgpu_channel *c)
{
unsigned int get = c->joblist.pre_alloc.get;
unsigned int put = c->joblist.pre_alloc.put;
bool empty = get == put;
return empty ? NULL : &c->joblist.pre_alloc.jobs[get];
}
void nvgpu_channel_joblist_add(struct nvgpu_channel *c,
struct nvgpu_channel_job *job)
{
c->joblist.pre_alloc.put = (c->joblist.pre_alloc.put + 1U) %
(c->joblist.pre_alloc.length);
}
void nvgpu_channel_joblist_delete(struct nvgpu_channel *c,
struct nvgpu_channel_job *job)
{
c->joblist.pre_alloc.get = (c->joblist.pre_alloc.get + 1U) %
(c->joblist.pre_alloc.length);
}
int nvgpu_channel_joblist_init(struct nvgpu_channel *c, u32 num_jobs)
{
int err;
u32 size;
size = (u32)sizeof(struct nvgpu_channel_job);
if (num_jobs > nvgpu_safe_sub_u32(U32_MAX / size, 1U)) {
err = -ERANGE;
goto clean_up;
}
/*
* The max capacity of this ring buffer is the alloc size minus one (in
* units of item slot), so allocate a size of (num_jobs + 1) * size
* bytes.
*/
c->joblist.pre_alloc.jobs = nvgpu_vzalloc(c->g,
nvgpu_safe_mult_u32(
nvgpu_safe_add_u32(num_jobs, 1U),
size));
if (c->joblist.pre_alloc.jobs == NULL) {
err = -ENOMEM;
goto clean_up;
}
/*
* length is the allocation size of the ringbuffer; the number of jobs
* that fit is one less.
*/
c->joblist.pre_alloc.length = nvgpu_safe_add_u32(num_jobs, 1U);
c->joblist.pre_alloc.put = 0;
c->joblist.pre_alloc.get = 0;
return 0;
clean_up:
nvgpu_vfree(c->g, c->joblist.pre_alloc.jobs);
(void) memset(&c->joblist.pre_alloc, 0, sizeof(c->joblist.pre_alloc));
return err;
}
void nvgpu_channel_joblist_deinit(struct nvgpu_channel *c)
{
if (c->joblist.pre_alloc.jobs != NULL) {
nvgpu_vfree(c->g, c->joblist.pre_alloc.jobs);
c->joblist.pre_alloc.jobs = NULL;
}
}