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Maintain a list of boardobj and boardobjgrp, so that we can free related objects when removing pmu support. A flag is added in boardobj so that the destructor can determine if it should free the object. This 'allocated' flag is false when the object is embedded into another structure, which should be freed through other means. JIRA EVLR-1959 Bug 200352099 Change-Id: I6a3ff3c57f7428dd145deacf98f2992a9be9796d Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1586596 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
95 lines
2.7 KiB
C
95 lines
2.7 KiB
C
/*
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* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <nvgpu/kmem.h>
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#include "gk20a/gk20a.h"
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#include "boardobj.h"
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#include "ctrl/ctrlboardobj.h"
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u32 boardobj_construct_super(struct gk20a *g, struct boardobj **ppboardobj,
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u16 size, void *args)
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{
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struct boardobj *pboardobj = NULL;
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struct boardobj *devtmp = (struct boardobj *)args;
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gk20a_dbg_info(" ");
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if (devtmp == NULL)
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return -EINVAL;
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if (*ppboardobj == NULL) {
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*ppboardobj = nvgpu_kzalloc(g, size);
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if (*ppboardobj == NULL)
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return -ENOMEM;
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(*ppboardobj)->allocated = true;
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}
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pboardobj = *ppboardobj;
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pboardobj->g = g;
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pboardobj->type = devtmp->type;
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pboardobj->idx = CTRL_BOARDOBJ_IDX_INVALID;
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pboardobj->type_mask = BIT(pboardobj->type) | devtmp->type_mask;
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pboardobj->implements = boardobj_implements_super;
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pboardobj->destruct = boardobj_destruct_super;
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pboardobj->pmudatainit = boardobj_pmudatainit_super;
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nvgpu_list_add(&pboardobj->node, &g->boardobj_head);
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return 0;
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}
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u32 boardobj_destruct_super(struct boardobj *pboardobj)
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{
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gk20a_dbg_info("");
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if (pboardobj == NULL)
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return -EINVAL;
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nvgpu_list_del(&pboardobj->node);
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if (pboardobj->allocated)
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nvgpu_kfree(pboardobj->g, pboardobj);
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return 0;
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}
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bool boardobj_implements_super(struct gk20a *g, struct boardobj *pboardobj,
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u8 type)
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{
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gk20a_dbg_info("");
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return (0 != (pboardobj->type_mask & BIT(type)));
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}
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u32 boardobj_pmudatainit_super(struct gk20a *g, struct boardobj *pboardobj,
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struct nv_pmu_boardobj *pmudata)
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{
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gk20a_dbg_info("");
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if (pboardobj == NULL)
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return -EINVAL;
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if (pmudata == NULL)
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return -EINVAL;
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pmudata->type = pboardobj->type;
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gk20a_dbg_info(" Done");
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return 0;
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}
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