Files
linux-nvgpu/drivers/gpu/nvgpu/os/posix/queue.c
ajesh 07d9b4cdb7 gpu: nvgpu: modify queue implementation
Modify queue implementation to handle wraparound cases.
Introduce additional error checks for queue public APIs.
Modify the visibility of certain functions which need not
be public.

JIRA NVGPU-6908

Change-Id: Ibe5d2f8520d4ba0991c19d77e976f9dc8d45a452
Signed-off-by: ajesh <akv@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2536318
(cherry picked from commit 736043d13aa1a35ac21146bf93ebe8b4b081ccea)
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2548583
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
2021-06-29 06:57:50 -07:00

240 lines
5.7 KiB
C

/*
* Copyright (c) 2018-2021, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/posix/queue.h>
#include <nvgpu/kmem.h>
#include <nvgpu/types.h>
#include <nvgpu/barrier.h>
#include <nvgpu/log2.h>
#include <nvgpu/static_analysis.h>
#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
#include <nvgpu/posix/posix-fault-injection.h>
#endif
#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
struct nvgpu_posix_fault_inj *nvgpu_queue_out_get_fault_injection(void)
{
struct nvgpu_posix_fault_inj_container *c =
nvgpu_posix_fault_injection_get_container();
return &c->queue_out_fi;
}
#endif
unsigned int nvgpu_queue_available(struct nvgpu_queue *queue)
{
u32 ret;
if (queue->in >= queue->out) {
ret = queue->in - queue->out;
} else {
ret = (UINT32_MAX - queue->out) + (queue->in + 1U);
}
return ret;
}
static unsigned int nvgpu_queue_unused(struct nvgpu_queue *queue)
{
return nvgpu_safe_sub_u32(nvgpu_safe_add_u32(queue->mask, 1U),
nvgpu_queue_available(queue));
}
int nvgpu_queue_alloc(struct nvgpu_queue *queue, unsigned int size)
{
if (queue == NULL) {
return -EINVAL;
}
if ((size == 0U) || (size > (unsigned int)INT32_MAX)){
return -EINVAL;
}
/*
* size should alway be a power of 2, if not
* round to next higher power of 2.
*/
if ((size & (size - 1U)) != 0U) {
size = nvgpu_safe_cast_u64_to_u32(roundup_pow_of_two(size));
}
queue->data = nvgpu_kzalloc(NULL, size);
if (queue->data == NULL) {
return -ENOMEM;
}
queue->in = 0;
queue->out = 0;
queue->mask = nvgpu_safe_sub_u32(size, 1U);
return 0;
}
void nvgpu_queue_free(struct nvgpu_queue *queue)
{
nvgpu_kfree(NULL, queue->data);
queue->in = 0;
queue->out = 0;
queue->mask = 0;
}
static void posix_queue_copy_in(struct nvgpu_queue *queue, const void *src,
unsigned int len, unsigned int off)
{
unsigned int size = queue->mask + 1U;
unsigned int l;
void *tdata;
off &= queue->mask;
tdata = (void *)(queue->data + off);
l = min(nvgpu_safe_sub_u32(size, off), len);
len = nvgpu_safe_sub_u32(len, l);
(void)memcpy(tdata, src, l);
(void)memcpy((void *)queue->data,
(const void *)((unsigned const char *)src + l), len);
}
static int posix_queue_in_common(struct nvgpu_queue *queue, const void *src,
unsigned int len, struct nvgpu_mutex *lock)
{
unsigned int l;
if (lock != NULL) {
nvgpu_mutex_acquire(lock);
}
l = nvgpu_queue_unused(queue);
if (len > l) {
if (lock != NULL) {
nvgpu_mutex_release(lock);
}
return -ENOMEM;
}
posix_queue_copy_in(queue, src, len, queue->in);
/*
* make sure that data in queue is updated.
*/
nvgpu_smp_wmb();
if ((UINT_MAX - queue->in) < len) {
queue->in = (len - (UINT_MAX - queue->in)) - 1U;
} else {
queue->in = queue->in + len;
}
if (lock != NULL) {
nvgpu_mutex_release(lock);
}
return 0;
}
#ifdef CONFIG_NVGPU_NON_FUSA
int nvgpu_queue_in(struct nvgpu_queue *queue, const void *buf,
unsigned int len)
{
return posix_queue_in_common(queue, buf, len, NULL);
}
#endif
int nvgpu_queue_in_locked(struct nvgpu_queue *queue, const void *buf,
unsigned int len, struct nvgpu_mutex *lock)
{
return posix_queue_in_common(queue, buf, len, lock);
}
static void posix_queue_copy_out(struct nvgpu_queue *queue, void *dst,
unsigned int len, unsigned int off)
{
unsigned int size = queue->mask + 1U;
unsigned int l;
void *fdata;
off &= queue->mask;
fdata = (void *)(queue->data + off);
l = min(len, nvgpu_safe_sub_u32(size, off));
len = nvgpu_safe_sub_u32(len, l);
(void)memcpy(dst, fdata, l);
(void)memcpy((void *)((unsigned char *)dst + l),
(const void *)queue->data, len);
}
static int nvgpu_queue_out_common(struct nvgpu_queue *queue, void *buf,
unsigned int len, struct nvgpu_mutex *lock)
{
unsigned int l;
if (lock != NULL) {
nvgpu_mutex_acquire(lock);
}
l = nvgpu_queue_available(queue);
if (l < len) {
if (lock != NULL) {
nvgpu_mutex_release(lock);
}
return -ENOMEM;
}
posix_queue_copy_out(queue, buf, len, queue->out);
/*
* make sure data in destination buffer is updated.
*/
nvgpu_smp_wmb();
if ((UINT_MAX - queue->out) < len) {
queue->out = (len - (UINT_MAX - queue->out)) - 1U;
} else {
queue->out = queue->out + len;
}
if (lock != NULL) {
nvgpu_mutex_release(lock);
}
return 0;
}
#ifdef CONFIG_NVGPU_NON_FUSA
int nvgpu_queue_out(struct nvgpu_queue *queue, void *buf,
unsigned int len)
{
return nvgpu_queue_out_common(queue, buf, len, NULL);
}
#endif
int nvgpu_queue_out_locked(struct nvgpu_queue *queue, void *buf,
unsigned int len, struct nvgpu_mutex *lock)
{
#ifdef NVGPU_UNITTEST_FAULT_INJECTION_ENABLEMENT
if (nvgpu_posix_fault_injection_handle_call(
nvgpu_queue_out_get_fault_injection())) {
return -1;
}
#endif
return nvgpu_queue_out_common(queue, buf, len, lock);
}