Files
linux-nvgpu/drivers/gpu/nvgpu/common/gr/ctx_priv.h
2022-07-21 16:03:29 -07:00

184 lines
4.2 KiB
C

/*
* Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_GR_CTX_PRIV_H
#define NVGPU_GR_CTX_PRIV_H
struct nvgpu_mem;
/**
* Patch context buffer descriptor structure.
*
* Pointer to this structure is maintained in #nvgpu_gr_ctx structure.
*/
struct patch_desc {
/**
* Memory to hold patch context buffer.
*/
struct nvgpu_mem mem;
/**
* Count of entries written into patch context buffer.
*/
u32 data_count;
};
#ifdef CONFIG_NVGPU_GRAPHICS
struct zcull_ctx_desc {
u64 gpu_va;
u32 ctx_sw_mode;
};
#endif
#ifdef CONFIG_NVGPU_DEBUGGER
struct pm_ctx_desc {
struct nvgpu_mem mem;
u64 gpu_va;
u32 pm_mode;
};
#endif
/**
* GR context descriptor structure.
*
* This structure stores various properties of all GR context buffers.
*/
struct nvgpu_gr_ctx_desc {
/**
* Array to store all GR context buffer sizes.
*/
u32 size[NVGPU_GR_CTX_COUNT];
#ifdef CONFIG_NVGPU_GRAPHICS
bool force_preemption_gfxp;
#endif
#ifdef CONFIG_NVGPU_CILP
bool force_preemption_cilp;
#endif
#ifdef CONFIG_DEBUG_FS
bool dump_ctxsw_stats_on_channel_close;
#endif
};
/**
* Graphics context buffer structure.
*
* This structure stores all the properties of a graphics context
* buffer. One graphics context is allocated per GPU Time Slice
* Group (TSG).
*/
struct nvgpu_gr_ctx {
/**
* Context ID read from graphics context buffer.
*/
u32 ctx_id;
/**
* Flag to indicate if above context ID is valid or not.
*/
bool ctx_id_valid;
/**
* Memory to hold graphics context buffer.
*/
struct nvgpu_mem mem;
#ifdef CONFIG_NVGPU_GFXP
struct nvgpu_mem preempt_ctxsw_buffer;
struct nvgpu_mem spill_ctxsw_buffer;
struct nvgpu_mem betacb_ctxsw_buffer;
struct nvgpu_mem pagepool_ctxsw_buffer;
struct nvgpu_mem gfxp_rtvcb_ctxsw_buffer;
#endif
/**
* Patch context buffer descriptor struct.
*/
struct patch_desc patch_ctx;
#ifdef CONFIG_NVGPU_GRAPHICS
struct zcull_ctx_desc zcull_ctx;
#endif
#ifdef CONFIG_NVGPU_DEBUGGER
struct pm_ctx_desc pm_ctx;
#endif
/**
* Graphics preemption mode of the graphics context.
*/
u32 graphics_preempt_mode;
/**
* Compute preemption mode of the graphics context.
*/
u32 compute_preempt_mode;
#ifdef CONFIG_NVGPU_NON_FUSA
bool golden_img_loaded;
#endif
#ifdef CONFIG_NVGPU_CILP
bool cilp_preempt_pending;
#endif
#ifdef CONFIG_NVGPU_DEBUGGER
bool boosted_ctx;
#endif
/**
* Array to store GPU virtual addresses of all global context
* buffers.
*/
u64 global_ctx_buffer_va[NVGPU_GR_CTX_VA_COUNT];
/**
* Array to store indexes of global context buffers
* corresponding to GPU virtual addresses above.
*/
u32 global_ctx_buffer_index[NVGPU_GR_CTX_VA_COUNT];
/**
* Flag to indicate if global context buffers are mapped and
* #global_ctx_buffer_va array is populated.
*/
bool global_ctx_buffer_mapped;
/**
* TSG identifier corresponding to the graphics context.
*/
u32 tsgid;
#ifdef CONFIG_NVGPU_SM_DIVERSITY
/** SM diversity configuration offset.
* It is valid only if NVGPU_SUPPORT_SM_DIVERSITY support is true.
* else input param is just ignored.
* A valid offset starts from 0 to
* (#gk20a.max_sm_diversity_config_count - 1).
*/
u32 sm_diversity_config;
#endif
};
#endif /* NVGPU_GR_CTX_PRIV_H */