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Most of VGPU code is linux specific but lies in common code So until VGPU code is properly abstracted and made os-independent, move all of VGPU code to linux specific directory Handle corresponding Makefile changes Update all #includes to reflect new paths Add GPL license to newly added linux files Jira NVGPU-387 Change-Id: Ic133e4c80e570bcc273f0dacf45283fefd678923 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1599472 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
42 lines
1.5 KiB
C
42 lines
1.5 KiB
C
/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _DBG_VGPU_H_
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#define _DBG_VGPU_H_
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struct dbg_session_gk20a;
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struct nvgpu_dbg_gpu_reg_op;
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struct dbg_profiler_object_data;
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struct gk20a;
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int vgpu_exec_regops(struct dbg_session_gk20a *dbg_s,
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struct nvgpu_dbg_gpu_reg_op *ops,
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u64 num_ops);
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int vgpu_dbg_set_powergate(struct dbg_session_gk20a *dbg_s, bool disable_powergate);
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bool vgpu_check_and_set_global_reservation(
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struct dbg_session_gk20a *dbg_s,
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struct dbg_profiler_object_data *prof_obj);
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bool vgpu_check_and_set_context_reservation(
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struct dbg_session_gk20a *dbg_s,
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struct dbg_profiler_object_data *prof_obj);
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void vgpu_release_profiler_reservation(
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struct dbg_session_gk20a *dbg_s,
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struct dbg_profiler_object_data *prof_obj);
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int vgpu_perfbuffer_enable(struct gk20a *g, u64 offset, u32 size);
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int vgpu_perfbuffer_disable(struct gk20a *g);
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#endif
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