Files
linux-nvgpu/drivers/gpu/nvgpu/common/gr/gr_setup.c
Sagar Kamble f55fd5dc8c gpu: nvgpu: multiple address spaces support for subcontexts
This patch introduces following relationships among various nvgpu
objects to support multiple address spaces with subcontexts.
IOCTLs setting the relationships are shown in the braces.

nvgpu_tsg             1<---->n nvgpu_tsg_subctx (TSG_BIND_CHANNEL_EX)
nvgpu_tsg             1<---->n nvgpu_gr_ctx_mappings (ALLOC_OBJ_CTX)

nvgpu_tsg_subctx      1<---->1 nvgpu_gr_subctx (ALLOC_OBJ_CTX)
nvgpu_tsg_subctx      1<---->n nvgpu_channel (TSG_BIND_CHANNEL_EX)

nvgpu_gr_ctx_mappings 1<---->n nvgpu_gr_subctx (ALLOC_OBJ_CTX)
nvgpu_gr_ctx_mappings 1<---->1 vm_gk20a (ALLOC_OBJ_CTX)

On unbinding the channel, objects are deleted according
to dependencies.

Without subcontexts, gr_ctx buffers mappings are maintained in the
struct nvgpu_gr_ctx. For subcontexts, they are maintained in the
struct nvgpu_gr_subctx.

Preemption buffer with index NVGPU_GR_CTX_PREEMPT_CTXSW and PM
buffer with index NVGPU_GR_CTX_PM_CTX are to be mapped in all
subcontexts when they are programmed from respective ioctls.

Global GR context buffers are to be programmed only for VEID0.
Based on the channel object class the state is patched in
the patch buffer in every ALLOC_OBJ_CTX call unlike
setting it for only first channel like before.

PM and preemptions buffers programming is protected under TSG
ctx_init_lock.

tsg->vm is now removed. VM reference for gr_ctx buffers mappings
is managed through gr_ctx or gr_subctx mappings object.

For vGPU, gr_subctx and mappings objects are created to reference
VMs for the gr_ctx lifetime.

The functions nvgpu_tsg_subctx_alloc_gr_subctx and nvgpu_tsg_-
subctx_setup_subctx_header sets up the subcontext struct header
for native driver.

The function nvgpu_tsg_subctx_alloc_gr_subctx is called from
vgpu to manage the gr ctx mapping references.

free_subctx is now done when unbinding channel considering
references to the subcontext by other channels. It will unmap
the buffers in native driver case. It will just release the
VM reference in vgpu case.

Note that TEGRA_VGPU_CMD_FREE_CTX_HEADER ioctl is not called
by vgpu any longer as it would be taken care by native driver.

Bug 3677982

Change-Id: Ia439b251ff452a49f8514498832e24d04db86d2f
Signed-off-by: Sagar Kamble <skamble@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/c/linux-nvgpu/+/2718760
Reviewed-by: Scott Long <scottl@nvidia.com>
Reviewed-by: Ankur Kishore <ankkishore@nvidia.com>
GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
2022-09-08 20:59:59 -07:00

439 lines
11 KiB
C

/*
* Copyright (c) 2019-2022, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/log.h>
#include <nvgpu/gk20a.h>
#include <nvgpu/gr/ctx.h>
#include <nvgpu/gr/ctx_mappings.h>
#include <nvgpu/gr/subctx.h>
#include <nvgpu/gr/obj_ctx.h>
#ifdef CONFIG_NVGPU_GRAPHICS
#include <nvgpu/gr/zcull.h>
#endif
#include <nvgpu/gr/setup.h>
#include <nvgpu/gr/gr_instances.h>
#include <nvgpu/channel.h>
#include <nvgpu/preempt.h>
#include <nvgpu/tsg_subctx.h>
#include "gr_priv.h"
#ifdef CONFIG_NVGPU_GRAPHICS
static int nvgpu_gr_setup_zcull(struct gk20a *g, struct nvgpu_channel *c,
struct nvgpu_gr_ctx *gr_ctx)
{
int ret = 0;
nvgpu_log_fn(g, " ");
ret = nvgpu_channel_disable_tsg(g, c);
if (ret != 0) {
nvgpu_err(g, "failed to disable channel/TSG");
return ret;
}
ret = nvgpu_preempt_channel(g, c);
if (ret != 0) {
nvgpu_err(g, "failed to preempt channel/TSG");
goto out;
}
ret = nvgpu_gr_zcull_ctx_setup(g, c->subctx, gr_ctx);
if (ret != 0) {
nvgpu_err(g, "failed to setup zcull");
goto out;
}
/* no error at this point */
ret = nvgpu_channel_enable_tsg(g, c);
if (ret != 0) {
nvgpu_err(g, "failed to re-enable channel/TSG");
}
return ret;
out:
/*
* control reaches here if preempt failed or nvgpu_gr_zcull_ctx_setup
* failed. Propagate preempt failure err or err for
* nvgpu_gr_zcull_ctx_setup
*/
if (nvgpu_channel_enable_tsg(g, c) != 0) {
/* ch might not be bound to tsg */
nvgpu_err(g, "failed to enable channel/TSG");
}
return ret;
}
int nvgpu_gr_setup_bind_ctxsw_zcull(struct gk20a *g, struct nvgpu_channel *c,
u64 zcull_va, u32 mode)
{
struct nvgpu_tsg *tsg;
struct nvgpu_gr_ctx *gr_ctx;
tsg = nvgpu_tsg_from_ch(c);
if (tsg == NULL) {
return -EINVAL;
}
gr_ctx = tsg->gr_ctx;
/*
* Each TSG shares same context with all the channels in the tsg
* and zcull cannot be set per channel. If any channel tries
* to add a second zcull buffer, it will be ignored.
* See Bug 3364302.
* TODO - https://jirasw.nvidia.com/browse/NVGPU-451
* When full subcontext(multiple VA) is supported by TSG
* then each channel can have separate VA address for same
* physical zcull buffer but then zcull va ptr cannot be stored
* at gr_ctx level and current design needs to be re-worked.
*/
if (nvgpu_gr_ctx_get_zcull_ctx_va(gr_ctx) != 0ULL) {
nvgpu_log(g, gpu_dbg_info,
"zcull bind is ignored for already bound ctx");
return 0;
}
nvgpu_gr_ctx_set_zcull_ctx(g, gr_ctx, mode, zcull_va);
return nvgpu_gr_setup_zcull(g, c, gr_ctx);
}
#endif
static int nvgpu_gr_setup_validate_channel_and_class(struct gk20a *g,
struct nvgpu_channel *c, u32 class_num)
{
int err = 0;
/* an address space needs to have been bound at this point.*/
if (!nvgpu_channel_as_bound(c)) {
nvgpu_err(g,
"not bound to address space at time"
" of grctx allocation");
return -EINVAL;
}
if (!g->ops.gpu_class.is_valid(class_num)) {
nvgpu_err(g,
"invalid obj class 0x%x", class_num);
err = -EINVAL;
}
return err;
}
int nvgpu_gr_setup_alloc_obj_ctx(struct nvgpu_channel *c, u32 class_num,
u32 flags)
{
struct gk20a *g = c->g;
struct nvgpu_gr_ctx *gr_ctx;
struct nvgpu_tsg *tsg = NULL;
int err = 0;
struct nvgpu_gr *gr = nvgpu_gr_get_cur_instance_ptr(g);
struct nvgpu_gr_ctx_mappings *mappings = NULL;
#ifdef CONFIG_NVGPU_FECS_TRACE
struct nvgpu_gr_subctx *gr_subctx = NULL;
#endif
nvgpu_log(g, gpu_dbg_fn | gpu_dbg_gr,
"GR%u: allocate object context for channel %u",
gr->instance_id, c->chid);
err = nvgpu_gr_setup_validate_channel_and_class(g, c, class_num);
if (err != 0) {
goto out;
}
c->obj_class = class_num;
#ifndef CONFIG_NVGPU_NON_FUSA
/*
* Only compute and graphics classes need object context.
* Return success for valid non-compute and non-graphics classes.
* Invalid classes are already captured in
* nvgpu_gr_setup_validate_channel_and_class() function.
*/
if (!g->ops.gpu_class.is_valid_compute(class_num) &&
!g->ops.gpu_class.is_valid_gfx(class_num)) {
return 0;
}
#endif
tsg = nvgpu_tsg_from_ch(c);
if (tsg == NULL) {
return -EINVAL;
}
nvgpu_mutex_acquire(&tsg->ctx_init_lock);
err = nvgpu_tsg_subctx_alloc_gr_subctx(g, c);
if (err != 0) {
nvgpu_err(g, "failed to alloc gr subctx");
nvgpu_mutex_release(&tsg->ctx_init_lock);
goto out;
}
err = nvgpu_tsg_subctx_setup_subctx_header(g, c);
if (err != 0) {
nvgpu_err(g, "failed to setup subctx header");
nvgpu_mutex_release(&tsg->ctx_init_lock);
goto out;
}
gr_ctx = tsg->gr_ctx;
mappings = nvgpu_gr_ctx_alloc_or_get_mappings(g, tsg, c);
if (mappings == NULL) {
nvgpu_err(g, "fail to allocate/get ctx mappings struct");
nvgpu_mutex_release(&tsg->ctx_init_lock);
goto out;
}
err = nvgpu_gr_obj_ctx_alloc(g, gr->golden_image,
gr->global_ctx_buffer, gr->gr_ctx_desc,
gr->config, gr_ctx, c->subctx,
mappings, &c->inst_block, class_num, flags,
c->cde, c->vpr);
if (err != 0) {
nvgpu_err(g,
"failed to allocate gr ctx buffer");
nvgpu_mutex_release(&tsg->ctx_init_lock);
goto out;
}
nvgpu_gr_ctx_set_tsgid(gr_ctx, tsg->tsgid);
#ifdef CONFIG_NVGPU_FECS_TRACE
if (g->ops.gr.fecs_trace.bind_channel && !c->vpr) {
if (nvgpu_is_enabled(g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
gr_subctx = nvgpu_tsg_subctx_get_gr_subctx(c->subctx);
}
err = g->ops.gr.fecs_trace.bind_channel(g, &c->inst_block,
gr_subctx, gr_ctx, mappings, tsg->tgid, 0);
if (err != 0) {
nvgpu_warn(g,
"fail to bind channel for ctxsw trace");
}
}
#endif
#ifdef CONFIG_NVGPU_DEBUGGER
if ((g->num_sys_perfmon == 0U) &&
(g->ops.perf.get_num_hwpm_perfmon != NULL) &&
(err == 0)) {
g->ops.perf.get_num_hwpm_perfmon(g, &g->num_sys_perfmon,
&g->num_fbp_perfmon, &g->num_gpc_perfmon);
nvgpu_log(g, gpu_dbg_gr | gpu_dbg_gpu_dbg,
"num_sys_perfmon[%u] num_fbp_perfmon[%u] "
"num_gpc_perfmon[%u] ",
g->num_sys_perfmon, g->num_fbp_perfmon,
g->num_gpc_perfmon);
nvgpu_assert((g->num_sys_perfmon != 0U) &&
(g->num_fbp_perfmon != 0U) &&
(g->num_gpc_perfmon != 0U));
}
#endif
nvgpu_gr_ctx_mark_ctx_initialized(gr_ctx);
nvgpu_mutex_release(&tsg->ctx_init_lock);
nvgpu_log(g, gpu_dbg_fn | gpu_dbg_gr, "done");
return 0;
out:
/* 1. gr_ctx, patch_ctx and global ctx buffer mapping
can be reused so no need to release them.
2. golden image init and load is a one time thing so if
they pass, no need to undo. */
nvgpu_err(g, "fail");
return err;
}
void nvgpu_gr_setup_free_gr_ctx(struct gk20a *g,
struct nvgpu_gr_ctx *gr_ctx)
{
struct nvgpu_mem *mem;
nvgpu_log_fn(g, " ");
if (gr_ctx != NULL) {
mem = nvgpu_gr_ctx_get_ctx_mem(gr_ctx, NVGPU_GR_CTX_CTX);
if (!nvgpu_mem_is_valid(mem)) {
return;
}
#ifdef CONFIG_DEBUG_FS
if ((g->ops.gr.ctxsw_prog.dump_ctxsw_stats != NULL) &&
nvgpu_gr_ctx_desc_dump_ctxsw_stats_on_channel_close(
g->gr->gr_ctx_desc)) {
g->ops.gr.ctxsw_prog.dump_ctxsw_stats(g, mem);
}
#endif
nvgpu_gr_ctx_free(g, gr_ctx, g->gr->global_ctx_buffer);
}
}
void nvgpu_gr_setup_free_subctx(struct nvgpu_channel *c)
{
nvgpu_log_fn(c->g, " ");
if (!nvgpu_is_enabled(c->g, NVGPU_SUPPORT_TSG_SUBCONTEXTS)) {
return;
}
nvgpu_gr_subctx_free(c->g, c->subctx, c->vm, true);
nvgpu_log_fn(c->g, "done");
}
bool nvgpu_gr_setup_validate_preemption_mode(u32 *graphics_preempt_mode,
u32 *compute_preempt_mode,
struct nvgpu_gr_ctx *gr_ctx)
{
#ifdef CONFIG_NVGPU_GRAPHICS
/* skip setting anything if both modes are already set */
if ((*graphics_preempt_mode != 0U) &&
(*graphics_preempt_mode ==
nvgpu_gr_ctx_get_graphics_preemption_mode(gr_ctx))) {
*graphics_preempt_mode = 0;
}
#endif /* CONFIG_NVGPU_GRAPHICS */
if ((*compute_preempt_mode != 0U) &&
(*compute_preempt_mode ==
nvgpu_gr_ctx_get_compute_preemption_mode(gr_ctx))) {
*compute_preempt_mode = 0;
}
if ((*graphics_preempt_mode == 0U) && (*compute_preempt_mode == 0U)) {
return false;
}
return true;
}
int nvgpu_gr_setup_set_preemption_mode(struct nvgpu_channel *ch,
u32 graphics_preempt_mode, u32 compute_preempt_mode,
u32 gr_instance_id)
{
struct nvgpu_gr_ctx_mappings *mappings;
struct nvgpu_gr_ctx *gr_ctx;
struct gk20a *g = ch->g;
struct nvgpu_tsg *tsg;
struct nvgpu_gr *gr;
u32 class_num;
int err = 0;
gr = &g->gr[gr_instance_id];
class_num = ch->obj_class;
if (class_num == 0U) {
return -EINVAL;
}
if (!g->ops.gpu_class.is_valid(class_num)) {
nvgpu_err(g, "invalid obj class 0x%x", class_num);
return -EINVAL;
}
tsg = nvgpu_tsg_from_ch(ch);
if (tsg == NULL) {
return -EINVAL;
}
gr_ctx = tsg->gr_ctx;
nvgpu_mutex_acquire(&tsg->ctx_init_lock);
g->ops.tsg.disable(tsg);
err = nvgpu_preempt_channel(g, ch);
if (err != 0) {
nvgpu_err(g, "failed to preempt channel/TSG");
goto enable_ch;
}
if (nvgpu_gr_setup_validate_preemption_mode(&graphics_preempt_mode,
&compute_preempt_mode, gr_ctx) == false) {
goto enable_ch;
}
nvgpu_log(g, gpu_dbg_gr | gpu_dbg_sched, "chid=%d tsgid=%d pid=%d "
"graphics_preempt_mode=%u compute_preempt_mode=%u",
ch->chid, ch->tsgid, ch->tgid,
graphics_preempt_mode, compute_preempt_mode);
err = nvgpu_gr_obj_ctx_set_ctxsw_preemption_mode(g, gr->config,
gr->gr_ctx_desc, gr_ctx, class_num,
graphics_preempt_mode, compute_preempt_mode);
if (err != 0) {
nvgpu_err(g, "set_ctxsw_preemption_mode failed");
goto enable_ch;
}
mappings = nvgpu_gr_ctx_get_mappings(tsg, ch);
if (mappings == NULL) {
nvgpu_err(g, "failed to get gr_ctx mappings");
err = -EINVAL;
goto enable_ch;
}
#ifdef CONFIG_NVGPU_GFXP
err = nvgpu_gr_ctx_alloc_ctx_preemption_buffers(g,
gr->gr_ctx_desc, gr_ctx);
if (err != 0) {
nvgpu_err(g, "fail to allocate ctx preemption buffers");
goto enable_ch;
}
err = nvgpu_gr_ctx_mappings_map_ctx_preemption_buffers(g,
gr_ctx, ch->subctx, mappings);
if (err != 0) {
nvgpu_err(g, "fail to map ctx preemption buffers");
goto enable_ch;
}
#endif
nvgpu_gr_obj_ctx_update_ctxsw_preemption_mode(g, gr->config, gr_ctx,
ch->subctx, mappings);
if (nvgpu_gr_obj_ctx_is_gfx_engine(g, ch->subctx)) {
nvgpu_gr_ctx_patch_write_begin(g, gr_ctx, true);
g->ops.gr.init.commit_global_cb_manager(g, gr->config, gr_ctx,
true);
nvgpu_gr_ctx_patch_write_end(g, gr_ctx, true);
}
g->ops.tsg.enable(tsg);
nvgpu_mutex_release(&tsg->ctx_init_lock);
return err;
enable_ch:
g->ops.tsg.enable(tsg);
nvgpu_mutex_release(&tsg->ctx_init_lock);
return err;
}