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Add devfreq governor support in order to allow frequency scaling in virtualization config. GPU clock frequency operations are re-directed to the server over RPC. Bug 200237433 Change-Id: I1c8e565a4fff36d3456dc72ebb20795b7822650e Signed-off-by: Sachit Kadle <skadle@nvidia.com> Reviewed-on: http://git-master/r/1295542 (cherry picked from commit d5c956fc06697eda3829c67cb22987e538213b29) Reviewed-on: http://git-master/r/1280968 (cherry picked from commit 25e2b3cf7cb5559a6849c0024d42c157564a9be2) Reviewed-on: http://git-master/r/1321835 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
25 lines
879 B
C
25 lines
879 B
C
/*
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* Virtualized GPU Clock Interface
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*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*/
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#ifndef _CLK_VIRT_H_
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#define _CLK_VIRT_H_
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unsigned long vgpu_clk_get_rate(struct device *dev);
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long vgpu_clk_round_rate(struct device *dev, unsigned long rate);
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int vgpu_clk_set_rate(struct device *dev, unsigned long rate);
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int vgpu_clk_get_freqs(struct device *dev,
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unsigned long **freqs, int *num_freqs);
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#endif
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