/* * SPDX-FileCopyrightText: Copyright (c) 1993-2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: MIT * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /******************************* DisplayPort *******************************\ * * * Module: dp_watermark.h * * DP watermark IsModePossible calculations. * * * \***************************************************************************/ #ifndef INCLUDED_DP_WATERMARK_H #define INCLUDED_DP_WATERMARK_H #include "displayport.h" #define WAR_AUDIOCLAMPING_FREQ 48000 // Audio freq. more than 48KHz are currently clamped due to bug 925211 namespace DisplayPort { class LinkConfiguration; struct ModesetInfo { unsigned twoChannelAudioHz; // if you need 192khz stereo specify 192000 here unsigned eightChannelAudioHz; // Same setting for multi channel audio. // DisplayPort encodes 3-8 channel streams as 8 channel NvU64 pixelClockHz; // Requested pixel clock for the mode unsigned rasterWidth; unsigned rasterHeight; unsigned surfaceWidth; // RasterBlankStartX - newRasterBlankEndX unsigned surfaceHeight; // Active region height unsigned depth; unsigned rasterBlankStartX; unsigned rasterBlankEndX; unsigned bitsPerComponent; // Bits per component bool bEnableDsc; // bEnableDsc=1 indicates DSC would be enabled for the mode DSC_MODE mode; // DSC Mode ModesetInfo(): twoChannelAudioHz(0), eightChannelAudioHz(0), pixelClockHz(0), rasterWidth(0), rasterHeight(0), surfaceWidth(0), surfaceHeight(0), depth(0), rasterBlankStartX(0), rasterBlankEndX(0), bitsPerComponent(0), bEnableDsc(false), mode(DSC_SINGLE) {} ModesetInfo(unsigned newTwoChannelAudioHz, unsigned newEightChannelAudioHz, NvU64 newPixelClockHz, unsigned newRasterWidth, unsigned newRasterHeight, unsigned newSurfaceWidth, unsigned newSurfaceHeight, unsigned newDepth, unsigned newRasterBlankStartX=0, unsigned newRasterBlankEndX=0, bool newBEnableDsc = false, DSC_MODE newMode = DSC_SINGLE): twoChannelAudioHz(newTwoChannelAudioHz), eightChannelAudioHz(newEightChannelAudioHz), pixelClockHz(newPixelClockHz), rasterWidth(newRasterWidth), rasterHeight(newRasterHeight), surfaceWidth(newSurfaceWidth), surfaceHeight(newSurfaceHeight), depth(newDepth), rasterBlankStartX(newRasterBlankStartX), rasterBlankEndX(newRasterBlankEndX), bitsPerComponent(0), bEnableDsc(newBEnableDsc), mode(newMode){} }; struct Watermark { unsigned waterMark; unsigned tuSize; unsigned hBlankSym; unsigned vBlankSym; }; bool isModePossibleSST ( const LinkConfiguration & linkConfig, const ModesetInfo & modesetInfo, Watermark * dpInfo, bool bUseIncreasedWatermarkLimits = false ); bool isModePossibleMST ( const LinkConfiguration & linkConfig, const ModesetInfo & modesetInfo, Watermark * dpInfo ); bool isModePossibleSSTWithFEC ( const LinkConfiguration & linkConfig, const ModesetInfo & modesetInfo, Watermark * dpInfo, bool bUseIncreasedWatermarkLimits = false ); bool isModePossibleMSTWithFEC ( const LinkConfiguration & linkConfig, const ModesetInfo & modesetInfo, Watermark * dpInfo ); // Return Payload Bandwidth Number(PBN)for requested mode unsigned pbnForMode(const ModesetInfo & modesetInfo); } #endif //INCLUDED_DP_WATERMARK_H