/* Microsoft Reference Implementation for TPM 2.0
 *
 *  The copyright in this software is being made available under the BSD License,
 *  included below. This software may be subject to other third party and
 *  contributor rights, including patent rights, and no such rights are granted
 *  under this license.
 *
 *  Copyright (c) Microsoft Corporation
 *
 *  All rights reserved.
 *
 *  BSD License
 *
 *  Redistribution and use in source and binary forms, with or without modification,
 *  are permitted provided that the following conditions are met:
 *
 *  Redistributions of source code must retain the above copyright notice, this list
 *  of conditions and the following disclaimer.
 *
 *  Redistributions in binary form must reproduce the above copyright notice, this
 *  list of conditions and the following disclaimer in the documentation and/or
 *  other materials provided with the distribution.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS""
 *  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 *  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 *  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
 *  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 *  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 *  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 *  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
/*(Auto-generated)
 *  Created by TpmPrototypes; Version 3.0 July 18, 2017
 *  Date: Mar 28, 2019  Time: 08:25:19PM
 */

#ifndef _IO_BUFFERS_FP_H_
#define _IO_BUFFERS_FP_H_

//*** MemoryIoBufferAllocationReset()
// This function is used to reset the allocation of buffers.
void MemoryIoBufferAllocationReset(void);

//*** MemoryIoBufferZero()
// Function zeros the action I/O buffer at the end of a command. Calling this is
// not mandatory for proper functionality.
void MemoryIoBufferZero(void);

//*** MemoryGetInBuffer()
// This function returns the address of the buffer into which the
// command parameters will be unmarshaled in preparation for calling
// the command actions.
BYTE* MemoryGetInBuffer(UINT32 size  // Size, in bytes, required for the input
                                     // unmarshaling
);

//*** MemoryGetOutBuffer()
// This function returns the address of the buffer into which the command
// action code places its output values.
BYTE* MemoryGetOutBuffer(UINT32 size  // required size of the buffer
);

//*** IsLabelProperlyFormatted()
// This function checks that a label is a null-terminated string.
// NOTE: this function is here because there was no better place for it.
//  Return Type: BOOL
//      TRUE(1)         string is null terminated
//      FALSE(0)        string is not null terminated
BOOL IsLabelProperlyFormatted(TPM2B* x);

#endif  // _IO_BUFFERS_FP_H_
