mirror of
git://nv-tegra.nvidia.com/device/hardware/nvidia/t23x-public-dts.git
synced 2025-12-22 09:12:02 +03:00
overlay: camera: IMX477: Fix half preview issue
Change IMX477 line_length to 11200 and 7000 for mode0 and mode1 respectively, this will the half preview issue. And IMX477 framerate will be fixed while using gstreamer app. Bug 4384649 Change-Id: I91dcae1f0417a23d685ecbc64fa09f126b3c8543 Signed-off-by: Ankur Pawar <ankurp@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/c/device/hardware/nvidia/t23x-public-dts/+/3034410 Reviewed-by: svcacv <svcacv@nvidia.com> Reviewed-by: Praveen AC <pac@nvidia.com> Reviewed-by: Laxman Dewangan <ldewangan@nvidia.com> GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
This commit is contained in:
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@@ -1,5 +1,5 @@
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-FileCopyrightText: Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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/dts-v1/;
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/dts-v1/;
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/plugin/;
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/plugin/;
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@@ -504,7 +504,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "11200";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -542,7 +542,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "7000";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -1,5 +1,5 @@
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-FileCopyrightText: Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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/dts-v1/;
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/dts-v1/;
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/plugin/;
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/plugin/;
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@@ -158,7 +158,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "11200";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -196,7 +196,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "7000";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -1,5 +1,5 @@
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-FileCopyrightText: Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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/dts-v1/;
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/dts-v1/;
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/plugin/;
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/plugin/;
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@@ -248,7 +248,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "11200";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -286,7 +286,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "7000";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -1,5 +1,5 @@
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-FileCopyrightText: Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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/dts-v1/;
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/dts-v1/;
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/plugin/;
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/plugin/;
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@@ -286,7 +286,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "112000";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -324,7 +324,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "7000";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -1,5 +1,5 @@
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-FileCopyrightText: Copyright (c) 2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// SPDX-FileCopyrightText: Copyright (c) 2023-2024, NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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/dts-v1/;
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/dts-v1/;
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/plugin/;
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/plugin/;
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@@ -286,7 +286,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "11200";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -324,7 +324,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "7000";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -393,7 +393,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "11200";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -431,7 +431,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "7000";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -1,5 +1,5 @@
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-License-Identifier: GPL-2.0-only
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// SPDX-FileCopyrightText: Copyright (c) 2022-2023 NVIDIA CORPORATION. All rights reserved.
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// SPDX-FileCopyrightText: Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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/*
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/*
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* Jetson Device-tree overlay to enable Camera IMX477 rbpcv3 on portA along with
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* Jetson Device-tree overlay to enable Camera IMX477 rbpcv3 on portA along with
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* camera IMX219 on portB, for dual cam connector baseboards
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* camera IMX219 on portB, for dual cam connector baseboards
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@@ -297,7 +297,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "11200";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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@@ -335,7 +335,7 @@
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pixel_phase = "rggb";
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pixel_phase = "rggb";
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csi_pixel_bit_depth = "10";
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csi_pixel_bit_depth = "10";
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readout_orientation = "90";
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readout_orientation = "90";
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line_length = "3000";
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line_length = "7000";
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inherent_gain = "1";
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inherent_gain = "1";
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mclk_multiplier = "80";
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mclk_multiplier = "80";
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pix_clk_hz = "300000000";
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pix_clk_hz = "300000000";
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