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drm/tegra: Export active signal to actmon
As long as the subcomponents in the engine are active, we consider the engine as active and the engine should export active signal to the actmon. Bug 4179140 Signed-off-by: Johnny Liu <johnliu@nvidia.com> Change-Id: Ic4cccf29e8ac87da24f6fe3bf1f1e93a11511762 Reviewed-on: https://git-master.nvidia.com/r/c/linux-nv-oot/+/2930445 Reviewed-by: svcacv <svcacv@nvidia.com> Reviewed-by: Rajkumar Kasirajan <rkasirajan@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> GVS: Gerrit_Virtual_Submit <buildbot_gerritrpt@nvidia.com>
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@@ -18,8 +18,15 @@
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#define CG_IDLE_CG_EN (1 << 6)
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#define CG_WAKEUP_DLY_CNT(val) ((val & 0xf) << 16)
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#define NV_PVIC_TFBIF_ACTMON_ACTIVE_MASK 0x0000204c
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#define NV_PVIC_TFBIF_ACTMON_ACTIVE_BORPS 0x00002050
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#define NV_PVIC_TFBIF_ACTMON_ACTIVE_WEIGHT 0x00002054
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#define VIC_TFBIF_ACTMON_ACTIVE_MASK_STARVED BIT(0)
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#define VIC_TFBIF_ACTMON_ACTIVE_MASK_STALLED BIT(1)
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#define VIC_TFBIF_ACTMON_ACTIVE_MASK_DELAYED BIT(2)
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#define VIC_TFBIF_ACTMON_ACTIVE_BORPS_ACTIVE BIT(7)
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#define VIC_TFBIF_TRANSCFG 0x00002044
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/* Firmware offsets */
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